Games Design
Games Design
I've created a coin (Unreal Engine 4.27) to be collected by the player that includes a rotation animation. Once collected it will appear on the coin tally in the top left of the player's screen.
I've created a new design for the landing pads as well as some obstacles for the player to jump over (this was made on Photoshop). After that I created a spring/trampoline that boosts the player up a previous level.
Once I finished the spring, I added spikes that will kill the player (although I didn't have time to create a death animation, but it still sends them back to the start).
I've created an enemy for the player to avoid. I used Photoshop to create both the shell and body, then once made I uploaded it to After Effects and created a moving animation. After that I then uploaded the animation to Unreal Engine. This time I gave it two hit boxes, the box on the top kills the snail if the player comes into contact with it and the box on the face kills the player.