Echoes of Above (2026)
Echoes of Above (2026)
An action game where you strike back — literally. Hit enemy projectiles mid-air, deflect their force and use the environment to survive. Master precision combat across two difficulty modes in a mythical world abandoned by the gods. Every shot fired at you is a weapon waiting to be reclaimed.
Group project (21)
Development: 8 months (October 2025 - May 2026)
Genre: 3D action-adventure game
Platforms: PC
Game Engine: Unreal 5
Language used: Blueprint, C++
Participated in game design core concept
Developed main parrying mechanic
Worked on creating UI systems, menus and navigation
Visual and sound assets integration
Bugfixing, QA
Want to give the game a try? Available on Steam.