Mal'uun is a 2D platformer where a shepherd, in his quest to find his lost goat, discovers a hidden temple and receives aid from a mysterious deity.
Group project (14)
Development: 2.5 months (2024)
Genre: 2D Platformer
Platforms: PC/Mobile
Game Engine: Unity
Language used: C#
Establishing game lore, game mechanics and 3C.
Basic player movement and state machine.
Contributed to level design.
Destructible platforms.
Parallax system.
Scene management (scene switching and transitions with Animator).
User Interface: Wireframe, user interface for mobile and PC, different resolutions scaling.
Localization French/English (translating assets and implementation).
Sound implementation with FMOD plugin for Unity:
Spatialization.
Use of FMOD parameters.
Settings management (music and sound volumes, game language).
Git merging and troubleshooting.
Writing game design documents (one page document, game concept...).
Ensuring functionality on both mobile and PC platforms.
General bugfixing (quality assurance).
Assisting with inquiries from game artists and music and sound designers.