Race of Spades - Design
Pitched game idea to the Video Game Development Club to gain team members. Wrote a lot of the Game Design Document as well as providing art assets for game.
Vine Rider - Design
A week long game jam game featuring levels designed by me.
Block Escape - Programmer
In charge of implementing sound effects and music using Box2D.
Frat Fight - Programmer
Set up structure for the game and implemented a sprite library by Brian Macintosh.
Life of Boat - Programmer
Implemented inventory system and item system.
Participated in a 5 day game jam to make this game by myself.
Hyper Flight - Programmer
Created a weapon system with power ups to give the player a sense of progression.
Yurei - Programmer
Created UI using NGUI in Unity.
Xavier Mosiac - Programmer
Created a simple AI and third person controls in a 3D world.
Capstone : One Last Dungeon - Programmer
Created a 2D card game with randomly generated enemies and weapons.
Slicense to Dye - Programmer
Programmed the enemy behaviour and general gameplay.
RunVR - Director
Designed and implemented the various mechanics as well as creating the levels.