08.) Algorithmic Surface Modelling + Animation

Post date: Mar 27, 2020 8:0:8 AM

Assignment:

Assigned:

Due:

Algorithmic Surface Modelling + Animation

Friday, Mar 27

Friday, April 10

Assignment Description:

Using 'Section 5' of this reading as a guide, we will be creating definitions for generating algorithmic surface designs. These definitions will utilize sub-surface panelling techniques in Grasshopper to tesselate curves, surfaces and/or solids around forms created in Rhino or Grasshopper.

We will then create an animation from this definition as the final deliverable for this course.

Basic Panelling Definition

Assignment Guidelines:

1.) Model a surface(s) in Rhino or in Grasshopper

2.) Create a tile-able design to be panelled accross sub-surfaces in GH.

3.) Create a GH definition for tesselating your tile around a form.

4.) Create an animation from this definition.

You can use the online GIF/Movie/Frame animator tool, here: https://gifmaker.me/