08.) Algorithmic Surface Modelling + Animation
Post date: Mar 27, 2020 8:0:8 AM
Assignment:
Assigned:
Due:
Algorithmic Surface Modelling + Animation
Friday, Mar 27
Friday, April 10
Assignment Description:
Using 'Section 5' of this reading as a guide, we will be creating definitions for generating algorithmic surface designs. These definitions will utilize sub-surface panelling techniques in Grasshopper to tesselate curves, surfaces and/or solids around forms created in Rhino or Grasshopper.
We will then create an animation from this definition as the final deliverable for this course.
Basic Panelling Definition
Assignment Guidelines:
1.) Model a surface(s) in Rhino or in Grasshopper
2.) Create a tile-able design to be panelled accross sub-surfaces in GH.
3.) Create a GH definition for tesselating your tile around a form.
4.) Create an animation from this definition.
You can use the online GIF/Movie/Frame animator tool, here: https://gifmaker.me/