Post date: Mar 17, 2016 4:30:49 AM
In this next week, I aim to complete the resource gathering/spending and the enemy waves.
The resources, I decided, are going to be different energy types to stay on the theme of energy. I will also give collected energy the ability to recharge specific systems of the player's ship.
After I get the wave scripting complete, I will add more art to the game and more selection to the player's ship.