SVEditor provides many methods for navigating across the project source.
The ''Project Explorer'' view is one of the most basic views in Eclipse. This view allows you to browse through your code as though you are in a regular file system browser. If you accidentally close the view, it can be re-opened at ''Window>Show View>Other>General>Project Explorer''.
This view has a couple of other useful features:
The icons next to each file contain a TON of useful information:
Native to Eclipse is the notion that every file within a project is a resource. To open up a random file in your workspace, type Ctrl+Shift+R. This will bring up a dialog box in which you can simple type in a file name, hit Enter and the file you seek will open.
It is possible to filter out the list of files being returned project properties settings. Please refer to "Resource Filtering" in the Project Properties.
As SV Editor builds an index of the files in your design, it creates a list of types This will include modules, classes etc. that are outside of the project scope. It is possible to open these modules painlessly by invoking the Open Type command, which is Ctrl+Shift+T.
This dialog behaves identically to Open Resource, but lists design entities (classes, packages, modules etc.) instead of project files.
Hitting F3 when on any given construct will take you to that object's declaration. For example if you hit F3 while the cursor is on a:
Hitting F4 while on a class name will open up the Hierarchy Browser (this can be opened manually by Window>ShowView>SVEditor>Hierarchy). Clicking/Double Clicking on anything in this window will take you to through the class hierarchy.
It is possible to view the design hierarchy in SVEditor. Open the design hierarchy view, Window>Show View>SVEditor>Design Hierarchy. Once this is open, click on the Refresh icon in the top right.
From this point onwards, you can browse through the hierarchy at will.
The structure of the file that is open is available in the Outline view. If not already open, this can be opened at Window>Show View>Other>General>Outline. Once you have it open, you can navigate through the file by clicking on any item in the view.
You can turn various constructs on and off by clicking on the various icons at the top of this view. For instance, signal names (variables in other languages) are usually not useful in Verilog, as it is a very "variable heavy" language. Module instances on the other hand are useful to keep on. Experiment with these to find a good balance of too much / too little information.
This is a non-obvious, but very useful item when you get used to it. If you are reasonably familiar with the contents of a given file, and want to jump to a different location in the file, without going to the Outline view (described above) the Quick Outline is your friend.
Simply bring it up by typing Ctrl+O, start typing the name of the item you want to jump to and off you go.
To navigate through the next / previous element in a file, Type Ctrl+Shift+Up/Down.
SVEditor has a macro expansion view available. This is especially useful when debugging complex, nested macros. UVM macros are a good example of where this can be used effectively.
TODO: More information needed
Some other useful navigation methods which are useful once you start browsing through code: