The Star Guide is a basic summary of the important planetary bodies & stations within the many sub-sectors of Aurora Corvelia. Though it lists many stations, simply due to their number it doesn't attempt to catalogue every mining station, asteroid base or any other of the hundreds of human habitations within a sub-sector. We at the Grand Exchange hope that the information here can help the average traveller in their journeys.
Along with each subsector being granted its own name. Many are also gathered together in larger collections in order to help facilitate navigation and organisation. These Subsector Groups are often named after a notable individual from those worlds or an important galactic feature of the regions. Expand this list to see which systems are part of each Subsector Group.
Subsector 0000 [LISTOR] // Subsector 0002 [ARCTUS] // Subsector 0003 [GILLIAN] //
Subsector 0020 [LVINA] // Subsector 0030 [KALOOS]
Subsector 0023 [FAVINE] // Subsector 0025 [LANNOS] // Subsector 0034 [PINNI] // Subsector 0042 [SCORPIO]
Subsector 0007 [HILLINA] // Subsector 0008 [JOVE] // Subsector 0016 [PHAGUS] // Subsector 0017 [IMABAGO] // Subsector 0018 [KILLINO] // Subsector 0027 [STRATUS]
Subsector 0061 [VINARTA] // Subsector 0070 [DEGI] // Subsector 0071 [REVENA]
Subsector 0063 [AROURA] // Subsector 0064 [WILBAR] // Subsector 0073 [ZAVUS] // Subsector 0074 [YILLIN JIX] // Subsector 0075 [POINTTI]
Subsector 0038 [SALIM] // Subsector 0057 [HAVEN'S REACH] // Subsector 0078 [ULTRA]
Subsector 0055 [Reclaim]
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Ssathien
-Local Authority: The Ssath
-Tech Level: 4 (Special)
-ESR - N/A
-Note: The Listor system is home to the Ssath, an advanced space-faring civilisation that is currently on uneasy terms with humanity. Diplomatic care is recommended for anyone operating in this Sub-sector. Listor Major is the largest of two habitual bodies that orbit in a shared pattern around the Star of Listor. The other being Listor Minor. It is a temperate world of beautiful visas and almost perfect scenery that many human geologists believe is the result of advanced Terraforming used at some point in the past. However, with access limited by the Ssathi Government and a general lack of knowledge about these enigmatic aliens means that we are left with mostly only guesswork to guide our analysis.
This lack of human/Ssathi interaction can be traced back to the Ssathi Frontier War of 2995 A.E. where many people on both sides lost their homes, families and lives. Though the conflict has been over for more than 15 years it still holds a bitter grip over many humans and Ssathi who lived through it.
-Type: Minor Planet
-Atmosphere: Thick/Unbreathable, require breather
-Native Language: Ssathien
-Local Authority: The Ssath
-Tech Level: 4 (Special)
-ESR - N/A
-Note:The Listor system is home to the Ssath, an advanced space-faring civilisation that is currently on uneasy terms with humanity. Diplomatic care is recommended for anyone operating in the Sub-sector. Listor Minor is the smaller of two habitual bodies that orbit in a shared pattern around the Star of Listor. The other being Listor Major. Unlike its larger brother, Listor Minor is a more stark and harsh world. With tall but bare mountains and sparse forests. What oceans do exist are a dark green and permanently enveloped within shadows. This is a result of the thick fog-like atmosphere that hugs the planet like a heavy cloud. Limiting vision to an average of 100ft on a good day.
This combined with the incompatibility of this atmosphere with known oxygen-breathing life means that most natural life is either fauna or microbial in scale and most settlements have either fog burners or are fully sealed within domes. It is rumoured that the planet is also the home of the infamous Ssathi Commandos which use the limited visibility of the world to train advanced combat doctrines.
-Type: Diplomatic Space Station
-Atmosphere: Breathable
-Native Language: Ssathien
-Local Authority: The Ssath / United Forces Emissary
-Tech Level: 4
-ESR - 1
-Note: The Listor system is home to the Ssath, an advanced space-faring civilisation that is currently on uneasy terms with humanity. Diplomatic care is recommended for anyone operating in the Sub-sector. Built in 2996 A.E. at the close of the Ssathi Frontier War the Armistice Concordia is a Deep-system station located at the edge of the Listor Heliosphere. It was a construction project between the Ssathi Goverment and the United Forces, the human alliance between the Exchange, the Lanium Consortium and 13 other signatories, to serve as a direct forum for the two races. Its goal is to prevent another armed conflict from breaking out between them. Though the Lanium Consortium has since disbanded and has been replaced by the New Order as the de facto power of Aurora Corvelia, the United Forces Act still stands and acts as humanities emissaries to these alien worlds.
-Type: Minor Planet
-Atmosphere: Breathable
-Native Language: Korean
-Local Authority: Arctus Storia Guard/ The Favine Republic
-Tech Level: 4
-ESR - LZ
-Note: Arctus Storia is a small Penal Colony on a mostly uninhabited world. Housing an average of only 200 inmates during peacetime, Arctus Soria is used as a maximum-security jail for the Favine Republic. It is called a controlled exile by those being kind and little more than slave labour by those that are not. Arctus Storia is unique in prison facilities in that, aside from the secure and guarded "Anchorage" directly beneath Overwatch Station, there are no guards, walls or population control. With the skies guarded by a small system fleet and numerous Orbital Weapon Platforms, all inmates are cast out into the world to fend for themselves with only some basic supplies and a tracking chip. Watched only by a network of satellites, drones and the guards within Anchorage and Overwatch themselves, they are mainly left to their own devices.
However, the world is rich in valuable resources such as Palladium, Lutetium and much more. Which is something the Favine Republic wishes to capitalise on. Offering a Credit system where prisoners can trade-in valuable items and materials for Local Credits. Which in turn can be spent on a variety of items ranging from simple food and survival supplies to better mining equipment and even sentence reductions. Effectively turning the prison population into cheap labour.
During the Second Favine System War the Favine Republic established a special Prisoner of War Camp on the top of Mt Hoegae under the direct command of the Favine Military Forces and separate to the "Anchorage" Facility. As the war came to an end this facility was emptied and abandoned.
No Unauthorised Traffic is allowed to approach the planet for obvious reasons.
-Type: Security Space Station
-Atmosphere: Breathable
-Native Language: Korean
-Local Authority: Arctus Storia Guard/ The Favine Republic
-Tech Level: 4
-ESR - 2
-Note: Overwatch is a Geostationary Security Space Station over Arctus Storia connected to a planetside facility called "Anchorage" via a space elevator. Acting as both a home base for the System Defence Fleet and as the only safe way from orbit to planetside for Prisoners and supplies. Due to the high-security nature of the station and the structural integrity required for a space tether, it is closer to a fortress than a traditional station. Like Arctus Storia, access is strictly limited to Overwatch and any ship caught violating this will be interdicted and its crew taken into custody.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. Embedded with a large stable asteroid, Eckheart Station is a permanent fixture of Arctus. Due to the more restricted nature of the System, Eckheart Station is one of the Exchange's most self-reliant facilities. Home to several hydroponic and agricultural Habs along with a powerful Metadimentional Energy Engine Array, Eckheart Station is rated to maintain operations for up to 6 months without regular resupplies.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Italian
-Local Authority: The New Order
-Tech Level: 5
-ESR - 1
-Note:
[New Order Clearance Level //Patriot// Required for more information]
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Finnish
-Local Authority: The Opus People's Alliance
-Tech Level: 4
-ESR - 8
-Note: Opus Magnus is a Major planet home to an advanced human population. A mix of vast mountains and grasslands separating the many clustered cities dotted across the globe. As well as home to a vast number of unique species of plants and animals. Until 2930 AE the planet was ruled by a Hereditary Royal family that had control over almost all branches of government. This changed with the formation of the Opus Liberation Front which, despite being small, had gained access to advanced technology that allowed them to stand up against the Royal Forces in one form or another for over 70 years.
When 'Arrival Day' came the two sides formed together to resist the New Order with a bitter determination only those fighting for freedom know. After two years of bloody fighting and dogged resistance, the Newly formed Opus People's Alliance, knowing that they were only delaying the inevitable, stuck a bitter deal. Succeeding the control of the industrialised moon of Jovian to the New Order along with the many ExLanium Stations they had inherited from the now none-existent Lanium Consortium. As peace came to the system the cracks of the Alliance began to show. With Royalist members often clashing with the Liberation personal within their ranks.
-Type: Moon
-Atmosphere: No Atmosphere
-Native Language: Finnish
-Local Authority: The New Order
-Tech Level: 4
-ESR - 3
-Note: Jovian is a atmosphere-less tilde-locked moon with a large commercial and industrial complex on most of the surface. Since Civil strife has existed in one form or another for the better part of a century on Opus Magnus, these linked docks, warehouses and factories act a the main location of trade within the sub-sector.
Because of both the small size of the moon and the fact that the Hillina Star is always striking the same side of the moon, the complex is divided into two main parts. With Solar collectors, habitation and Civil administration on the Solar Side and warehouses, factories and processors located on the Shadow Side. With Landing locations located on both halves. At the point where the two sides meet is the Sunset Strip, a location running around the whole moon that is bathed a constant sunset and home to both a select affluent residents and more high class habitations.
The moon was succeeded to the control of the New Order in 3005 AE at the end of the Opus Conflict much to the dismay of many Loyalists within the OPA.
-Type: Hybrid Orbital Station
-Atmosphere: Breathable
-Native Language: German
-Local Authority: The New Order
-Tech Level: 4
-ESR - 2
-Note: Commercial and military station in orbit placed by request of the Lanium Consortium. Came briefly under the control of the OPA when the Lanium Consortium collapsed to the New Order and became a fleet base until it was handed over to the New Order as part of peace agreements.
-Type: Small Planet
-Atmosphere: Primarily Inert Gas, breathable for very short periods.
-Native Language: Mandarin
-Local Authority: The Manderate / The New Order
-Tech Level: 4
-ESR - 5
-Note: Small and unassuming, the small planet of Delphine is a tropical world of white sand, crystal oceans and tall trees. It is a cosmic injustice then that it's not theses that the world will be known for however, but rather the air itself. The whole world is bathed in a sickly yellow atmosphere made up of a mix of inert gasses and very thin amount of oxygen. Anyone without a breathing apparatus would only be able to breath for an average of 10 minutes before passing out. These gasses are formed by massive island sized colonies of Algae like flora that drink up the ocean water and convert it into the atmosphere of Delphine.
Among the many different gasses that make up the mix of Delphine is a large quantity of Helium 3, The primary fuel ingredient for Spike Drives. In-fact the easy of harvesting and export of this gas along with it's abundance has made Delphine the main source of Spike Fuel within Aurora Corvelia. Becoming a great source of income for both the local Manderate who commands a monopoly on Helium farmers and the New Order who took control of the world after the collapse of the Lanium Consortium.
-Type: Private Weather Orbital Station
-Atmosphere: Breathable
-Native Language: Mandarin
-Local Authority: The Manderate / The New Order
-Tech Level: 4
-ESR - 5
-Notes: Delphine's Eye is a Manderate owned and operated station located in orbit around the planet. Officially a weather monitoring station it actually serves as the headquarters of the Delphine Manderate operation. Even playing host to a small but deceptively powerful System Defence Fleet gifted from the New Order. Delphine's Eye is equipped with a targeted cyclone generator that the Manderate uses to whip up large gathering of natural gasses in order to provide a short term boost to harvesting within a particular zone. Normally charging a small fortune to local harvesters for the privilege.
-Type: Hybrid Orbital Station
-Atmosphere: Breathable
-Native Language: German
-Local Authority: The New Order
-Tech Level: 4
-ESR - 2
-Note: Commercial and military station in orbit placed by request of the Lanium Consortium. When the Lanium Consortium collapsed in the wake of "Arrival Day" the New Order quickly moved to secure its old holdings within this strategically critical system.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Notes: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. Due to the strategic nature of the Sub-sector Exchange Station Endurance is a large multi docking ring structure designed to manage the heavy commercial traffic normally not allowed or able to travel through either of the two private stations within the system.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Spanish
-Local Authority: The New Order
-Tech Level: 3/4
-ESR - 4
-Note: Phagus Prime is mostly a desert world boxed in with mountainous regions and several small land locked seas. With several large population centres spread across the planet mostly near these sources of water. In the past the population of Phagus Prime was so large that its limited number of farm and production was simply unable to sustain them all. Meaning that the Phagus Government continuously relied on Imports of food and goods to sustain its people.
It is the bounty of the sands however that the true value of Phagus Prime comes into view. Within the sands of the vast deserts lies deposits of a rare, very strong, psioniclly conductive metal named Metanite. With only trace amounts being found in the asteroid belt of the Phagus subsector. Used in Psy-tech ranging from modern Crowns to ancient pretech it's value almost unlimited.
Phagus Prime is probebly the worst hit planet after the rise of the New Order. Deeming that the planet's deposits of Metanite a priority asset the New Order completely removed the Phagus Goverment and, along with the members of the population deemed unessential uprooted them to Phagus Secondary. Only those needed for the mining, processing and refinery of Metanite and the sustenance of that population were forced to stay. Forced to wait for their holidays to travel to see their families on Secondary.
-Type: Major Planet
- Planet-Atmosphere: Breathable
-Native Language: Spanish
-Local Authority: The Phagus Government
-Tech Level: 3/4
-ESR - 6
-Note: Compared to Phagus Prime, Phagus Secondus is a much more traditionally habitable planet. A medium continental world with a wide range of biospheres. Many Oceans and even polar ice caps dominate the northern and southern continents. It even has a fully sustainable food production as it used to provide for the population of Phagus Prime until the 3008 AE forced Exodus relocated the majority of the popluation of Prime to Secondus. Despite the increased burden on the local resources with the influx of Prime Citizens the systems of Phagus Secondary has coped very well.
-Type: Hybrid Orbital Station
-Atmosphere: Breathable
-Native Language: German
-Local Authority: The New Order
-Tech Level: 4
-ESR - 2
-Note: Commercial and military station in orbit placed by request of the Lanium Consortium. When the Lanium Consortium collapsed in the wake of "Arrival Day" the New Order quickly moved to secure its old holdings within this strategically critical system.
-Type: Hybrid Orbital Station
-Atmosphere: Breathable
-Native Language: German
-Local Authority: The New Order
-Tech Level: 4
-ESR - 2
-Note: Commercial and military station in orbit placed by request of the Lanium Consortium. When the Lanium Consortium collapsed in the wake of "Arrival Day" the New Order quickly moved to secure its old holdings within this strategically critical system.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. OWOP 7 was originally a space born warehouse platform that was converted by the Exchange in 2892 AE into a Commercial Space Station. The upside of this is that OWOP 7 is able to take on and manage a much greater load of cargo than other Exchange Stations of their size. If you know where to look you can even find remnants of this historic station's history.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: German
-Local Authority: United System Assembly
-Tech Level: 5
-ESR - 2
-Note: Officially only having a small population, 106,000 people on a large planet. These Records don't account for the billions of workers, soldiers, carers and any number of non-governmental personal. Divided between the vast continent spanning cities of the mainlands where the majority of the "Unmarked" live, and the floating habitations of the wealthy Elite. To be a recognised citizen of Verus Lanium one must either be born into one of the high houses or, more rarely, be promoted to a Governmental position. Between them are vast oceans, cold tundras, baking deserts and all the other remnants of the old world benefit the industrial playgrounds sprawled across the Globe.
Verus Lanium is protected by state of the art defence systems that range for surface and orbital based weapon systems to roving combat patrols and hidden interdiction fields. With a mix of traditional Tech 4 weapons and more potent Tech 5, Invasion of the surface is almost impossible save from the full might of the New Order. After "Arrival Day" the Lanium Consortium found itself being forced back on all sides as they finally had an enemy who could match them blow for blow. Until in 3004 AE only IMABAGO still remained. Looking at the hardened population, interlocked defences and defiance in their eyes, the New Order decided to extend the olive branch and so the Lanium Concord was signed.
In the wake of the Concord the ruling people of Verus Lanium quickly transitions into a planetary and system government called the United System Assembly. Adapting and changing to both the new shape of the Sector as a whole but also the stipulations of the '04 Lanium Concord. Though the upper strata of society felt massive changes the majority of the Verus Lanium Population felt very little shifts in their standards of living.
-Type: Major Space Facility
-Atmosphere: Breathable
-Native Language: German
-Local Authority: United System Assembly
-Tech Level: 5
-ESR - 2
-Note: Located 35,000 Km above the Northern Celena in the Northern Hemisphere. The Net is a vast array of interlocked weapon platforms, ship yards, SPADAR sensors and dockyards. The Net projects an umbrella of protection that reaches out across most of the inner system. With most traffic heading two and from Verus Lanium often stopping off here for inspection, maintenance and resupply, the Net carries the record for largest man-made orbital object with the whole Sector of Aurora Corvellia.
-Type: Commerical Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. Exchange Station Tranquillity is a small Commerical Station rated for Frigate class docking and smaller. With only a single docking pylon for larger vessels. This is, in part, due to the existence of the much larger and popular Net space station array above Verus Lanium drawing most of the system traffic.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Parthayan English
-Local Authority: Greater Parthayan Farming Collective
-Tech Level: 3/4
-ESR - 4
-Note: Parthaya a large agricultural world that produces the bulk of food exports for the holdings within the New Order protectorate and the Sector as a whole. With most of the planet's surface given over to this task. The seas are used to feed intricate and complex irrigation networks that supply vast continent spanning fields filled with a Genetically modified crop known as "Parthwheat", used through out the Sector as the base of many diets, which offers a greater nutritional value than traditional potatoes, with a yield similar to rice or other fine grain crops. It is known by most of the Sector for its slightly sweet taste and ease of handling.
In order to facilitate the cultivation and management of a planet wide farming system so that it can provide large quantities of food all year round, the people of Parthaya have formed the Greater Parthayan Farming Collective, or GPFC for short. Acting as both representatives of the farmers for external sale but also organising and maintaining internal and system civil services across the sub-sector. Each farming village or community will have a local collective within their area, formed from the population and acts as local councils for that village or town. Each one of these local collectives will have a representative on the Regional Collective, the body often responsible for 10 to 20 local collectives, which organises and governs a whole region of Parthya. In turn these Regional collectives will be represented on the national collectives who themselves have seats on the Greater Parthayan Farming Collective. Through this it is said that every individual of Parthaya has a voice within the GPFC.
In reality due to the strategic and civil importance of Parthayan exports to the sector as a whole, the New Order has a sizeable presence both in the system and planetside. Including a permanent seat within the GPFC itself.
-Type: Orbital Station
-Atmosphere: Breathable
-Native Language: German
-Local Authority: The New Order
-Tech Level: 4
-ESR - 2
-Note: Commercial and military station in orbit placed by request of the Lanium Consortium and now controlled by the New Order. When the Lanium Consortium collapsed in the wake of "Arrival Day" the New Order quickly moved to secure its old holdings within this strategically critical system.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
- Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. Jesento is a large commercial station that has been expanded to help support the heavy bulk freighters often operating in system. Expanded docks, Independent landing platforms and a fleet of FA Drones all work in perfect harmony like hive of metal bees. Though mostly seen as a stella truck stop, Jesento is seen by those seeking the spacer life upon Parthaya as a stepping stone to interstellar adventure.
-Type: Minor Planet
-Atmosphere: Unbreathable/Corrosive
-Native Language: Italian
-Local Authority: The Unified Revelation Historical Study
-Tech Level: 4
-ESR - 7
-Note: Isha is a world covered in a thick, corrosive atmosphere that strips away at any exposed surfaces left in the open for extended periods. This same atmosphere limits vision to a few hundred feet and has smoothed down every exposed surface to become as smooth as marble. Understandably there is very little natural life on Isha, with most imported species quickly succumbing to the ever consuming atmosphere, with the only exception being the Acidic Rockeater. Similar in looks to a green terrestrial slug about the size of a large dog. The Acidic Rockeater is a slow moving mineralvore that uses its strong acidic mucus to bore into rock formations and consume the minerals within. It is this same mucus that in turn protects the creature from the dangerous atmosphere, creating a protective layer of disposable material that acts as both a flexible self sealing coat and a minor neutraliser. A compound similar to this is used to periodically cover any permanent structure build upon the surface of Isha in order to counteract the degradation. A similar technology is also used on the world of Larktuia in order to cope with its equally dangerous atmosphere.
The main item of interest upon Isha is the numerous curiously preserved polished ruins dating back to the great expansion of humanity. While most of the less durable materials have crumbled away in the harsh atmosphere, the more durable metallic shells have endured for who know how long. It is these ruins that has drawn academic attention from across the Sector and in 2999 A.E. a unified research base was established on the outskirts of the old city under the backing of several organisation including the Xenon Institute. Currently this base is the only known human habitation on the surface of Isha.
-Type: Moon
-Atmosphere: Breathable
-Native Language: Spanish
-Local Authority: New-Lithos Cooperative
-Tech Level: 4
-ESR - 7
-Note: Lithos is a large sized moon that orbits around the planet of Isha. Though due to its size it could almost be said that they orbit each other. According to Pre-Scream records Lithos was claimed by a mining concern at some point during the first wave of colonisation. Within a few years it was a thriving corporate city state that had a booming population and a growing economy. When the scream came to Lithos it shattered its psionic based mining system and in it's wake the majority of the citizens were reduced into abject poverty.
By the establishment of Aurora Corvelia, Lithos is gripped in a massive wealth divide with the few wealthy elite owning the planet-wide corporations and the rest in either poverty or bondage. In fact an estimated 36% of the planetary population is enslaved and slavery is ranked as the third most profitable industry across the moon. Though the general rights for these individuals are guaranteed in the local acts of bondage, in reality there is no regulatory body to enforce these rules and they are often ignored by owners. As such the Exchange has deemed these practices to be Unsanctioned Bondage and any Lithos slaves that leave the system will be seen as free agents and subject to the protections of the Aurora Act of Coalition.
Aside from corporate work or indentured servitude, the main form of survival is crime and piracy. So prevalent and accepted is this fact that many of the larger pirate organisations are recognised as corporations in their own right. With wealthy business men and exceptional criminals dining and wining together as their fortunes grow. It is even rumoured that the feared Dread Fleet began its life here as a small operation until it blossomed into the interstellar menace it is today.
-Type: Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. As a far flung Exchange station located within a borderline hostile and dangerous Sector such as LVINA, Station Sackgasse is one of the most militarised stations flying the Exchange's flag.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Korean
-Local Authority: The Favine System Republic
-Tech Level: 4
-ESR - 3
-Note: Rarlita is a Major planet within the Favine system and is a Binary planet with its sister Secretlin. The two maintaining a parallel orbit that permanently puts the systems star between them. Due to this celestial coincidence direct communication and observation between the two is almost impossible without satellites or the Moon of Alpha. Rarlita is a mostly tundra filled world with high mountains and low valleys. With many civil centres nestled at the bases of these stone monoliths and even burrowing into them, most of the planetary population is protected from natural disasters and medium planetary bombardments. Since 2966 AE the Favine System Republic has been in a military stand off with the Secretlin Harmony over the sovereignty of the strategically valuable moon of Alpha which broke out in open hostilities twice. The first on the 15th of March 3000 and again on 29th of May in 3010. Until the intervention of the New Order on 17th of June 3010. Despite this forced peace causing a rise in both anti New Order sentiment and frustration against the planetary government. Civilian quality of life has improved and, with the New Order control of the moon of Alpha, interplanetary relations have softened between the two waring governments.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Korean
-Local Authority: The Secretlin Harmony
-Tech Level: 4
-ESR - 2
-Note: Secretlin is a Major planet within the Favine system and is a Binary planet with its sister Rarlita. The two maintaining a parallel orbit that permanently puts the systems star between them. Due to this celestial coincidence direct communication and observation between the two is almost impossible without satellites or the Moon of Alpha. Secretlin is a flat world made up of vast savana's, rolling grassland plains and stretching frozen tundras. Each filled with a wide verity of unqiue flora and fauna. As such despite its' Tech Level 4 designation, the majority of the planetary population live in a pastoral lifestyle. Often deliberately ensuing the advantages of Advanced technology according to the tents of the local belief systems. With the largest advanced populations centres seen as cultural hubs upon the continents and the few locations where the modern comforts of space faring life can be readily found. Since 2966 AE the Secretlin Harmony has been in a military stand off with the Favine System Republic over the sovereignty of the strategically valuable moon of Alpha which broke out in open hostilities twice. The first on the 15th of March 3000 and again on 29th of May in 3010. Until the intervention of the New Order on 17th of June 3010. Despite this forced peace causing a rise in both anti New Order sentiment and frustration against the planetary government. Civilian quality of life has improved and, with the New Order control of the moon of Alpha, interplanetary relations have softened between the two Waring governments.
-Type: Moon
-Atmosphere: Breathable
-Native Language: Korean
-Local Authority: New Order Alpha division
-Tech Level: 4
-ESR - 1
-Note: On its own it is hard to see why the small moon of Alpha is the cause of two wars and generations of hostilities. It is a tropical world of Atolls and shallow lagoons. With a small human population living alongside the massive Alpha water turtles. It is when you take into account the unqiue geometry of the Favine system that the moons true value is discovered. Located at the locked Lagrange points between both Rarlita and Secretlin and in a unobstructed line of sight between the two. The moon of alpha is the perfect place for a dedicated relay facility to allow high traffic communication between the two planets.
In 2960 AE the two governments created the Joint Data Relay Administration (JDRA) in order to make this dream a reality. However as the facility came online in 2965 AE, questions as to planetary ownership and jurisdiction over Alpha began to fray relations between the two. Culminating on 2966 AE with the appointment of the Secretlin born Ilixa Jan as the new administrator of the JDRA. Immediately the relay began to broadcast pro-secretlin media and censer those against it. Over the next 40 years the two sides shuffled the JDRA, pushing different administrators in order to control the signal. on the 10th of March 3000 the Favine System Republic disbanded the JDRA and begain gearing for war. Hoping to seize the moon through military might. At the end of the 100 day war, as it became known, the Favine System Republic had taken control and turned the facility into a military compound.
10 year later the Secretlin Harmony launched a massive attack upon the Rarlitan forces and managed to forced the Alpha garrison from the moon within a week of hostilities. As the two sides began to ramp up into full system war the New Order send a task force into the Sub-sector with a simple mission. End hostilities and take control of Alpha for the New Order. Harmony forces quickly surrendered to this overwhelming forces while the Republic fought to the bitter end. In the end the two sides surrendered and the moon became under new order control. Under the administration of an external force the Relay finally began to fulfill its purpose from over 50 years ago.
The Lannos sector is home to seven sister planets and has a moderate total population. Due to a lot of varying climates and terrain certain planets have been specialised to supply other sector planets with goods they otherwise can't produce, for example Lannos V produces most of the sector's food. The goods traded between the planets has given birth to the so called "Lannos Trade Ecosystem" regulated from Lannos VI. Due to Lannos Trade Authority regulations larger inter-sector companies are either prohibited or heavily regulated to house offices/factories etc in the sub-sector in order to protect local cluster businesses.
The population have a strong unifying identity they themselves call "The Lannos Spirit" which is the idea of helping each other between planets. Instead of seeing themselves as a population of a planet they rather see themselves as a population of a sub-sector. The seat of government in Lannos is on Lannos VII which is the systems largest and centre most planet.
-Type: Small Planetoid
-Atmosphere: Breathable
-Native Language: Brazilian
-Local Authority: The Lannos Council of Representatives / The New order
-Tech Level: 4 (Special)
-ESR - 6
-Note: The first of a cluster of seven small worlds that form up the population and defensive locations of the Lannos Defense Force and Located on the edge of the 'Barren Lands'. A tract of space filled with radiation pockets and asteroids. Lannos I is the least explored and unexploited planet with the sector's smallest population. It is also home to a number of pre scream locations. The planet is in comparison to its sister planets more of a lawless haven with an expanded criminal underworld. It is rumoured that smuggled goods are transported through Lannos 1 and given legal markings here.
-Type: Small Planetoid
-Atmosphere: Breathable
-Native Language: Brazilian
-Local Authority: The Lannos Council of Representatives / The New Order
-Tech Level: 4 (Special)
-ESR - 4
-Note: The second outer planet/barren world in the Lannos cluster is a small desert world with a desert that spans a total of 80% of the planets surface. The remaining surface is occupied by either smaller cities or rocky hills. In comparison to its sister planet Lannos I the planet takes a bigger part in the "Lannos Trade Ecosystem" even though it doesn't particularly specialise in anything. It is home to some limited industry, a minor geological research facility and some prototype hydroponics facilities built by some local cluster companies. Due to its limited export and smaller population it is the cluster primary netto budget receiver in the ecosystem. Similar to Lannos I the planet also hosts a active criminal underworld, although the extent of the activity is larger on Lannos II than on Lannos 1, thus giving the planet a rather bad reputation in the cluster. Most of the bigger criminal networks in the cluster are run from here, much to the dismay of the Representative council. In an attempt to curb these syndicates it was unanimously approved in a resolution in 60 B.NO to set the ESR to 1
The planet has a peculiar tradition regarding home-brewing. Almost every single of the small number household has a brewing station. Due to this the large alcoholic production the planet has become quite a prestigious exporter of ale, spirits and other alcoholic brews (dispute the planets otherwise bad reputation).
Author's note: Make sure to try the "Berth medium special ale" if you're ever on the planet.
-Type: Small Planetoid
-Atmosphere: Breathable
-Native Language: Brazilian
-Local Authority: The Lannos Council of Representatives / The New Order
-Tech Level: 4 (Special)
-ESR - 4
-Note: The barren wasteland of Lannos III was a perfect place to construct large industries on due to it's nigh complete flat terrain on bearable temperature range of -10*C - 30*C. All manner of industries are present on the planet ranging from chemical to electrical and houses the absolute majority of the clusters industry, thus making it the primary exporter of manufactured goods in the "Lannos trade ecosystem". The large amount of industrial factories and lack of past atmospheric and environmental protection Lannos III is regularly haunted by smog. Environmentally the planet is now stable since new industry is required to use atmospheric filters or other environmental solutions. Thus it does not suffer any further environmental complications. Due to the large amount manpower working the industry Lannos III is the second densest populated planet in the cluster after Lannos VII and also holds a large garrison of Lannos defence force soldiers.
-Type: Small Planetoid
-Atmosphere: Breathable
-Native Language: Brazilian
-Local Authority: The Lannos Council of Representatives / The New Order
-Tech Level: 4 (Special)
-ESR - 3
-Note: The fourth planet in the Lannos cluster is a ice planet with a normal temperature of -37*C. It is home to the sector's largest and most well known university (Cedd university of sciences and technology) educating people in engineering, medicine and natural sciences among others. The planet also houses a large amount of administrative offices for cluster companies aswell as consultant firms and other offices. The planet is often referred to as the "academic planet" (with a rather disapproving tone) in the cluster. The population is either occupied in theoretical engineering or sciences jobs in the cluster companies R&D offices on the planet. That is if they don't start their own small business (such is often encouraged by the Council of Representative).
-Type: Small Planetoid
-Atmosphere: Breathable
-Native Language: Brazilian
-Local Authority: The Lannos Council of Representatives / The New Order
-Tech Level: 4 (Special)
-ESR - 2
-Note: Lannos V has a generally temperate climate and normally doesn't drop below a temperature of 15*C. Its numerous plains along with plentiful rivers and lakes makes it the primary food producer in the "Lannos trade ecosystem" supplying the rest of the cluster with most of it's food. Due to its vital part in supplying the cluster with food the planet houses a large military outpost of Lannos Defence Force soldiers.
-Type: Small Planetoid
-Atmosphere: Breathable
-Native Language: Brazilian
-Local Authority: The Lannos Council of Representatives / Lannos Trade Authority / The New Order
-Tech Level: 4 (Special)
-ESR - 2
-Note: The Sixth planet in the Lannos cluster holds a lot the bureaucratic structure associated with the "Lannos trade ecosystem" and is home to the HQ of the Lannos Trade Authority. In comparison to the main planet Lannos VII, Lannos VI holds no proper political control over lawmaking and such but does instead control the trade regulations for in-cluster trade aswell as inter-sector trade. The reason for why is its rugged mountainous terrain and rapidly changing weather which makes it unfit for both industrial sites and farming grounds. it houses a Lannos Defence Force outpost of a minor size.
-Type: Medium
-Atmosphere: Breathable
-Native Language: Brazilian
-Local Authority: The Lannos Council of Representatives / The New Order Rangers / The New Order
-Tech Level: 4 (Special)
-ESR - 1
-Note: The seventh and largest of a cluster of seven small worlds that form up the population and defensive locations of the Lannos Defence Force. Lannos VII is located at the centre of all the Lannos worlds and is the primary population centre. It is also the primary base of the Newly formed New Order Rangers [NOR] that was created when the, previously unknown organisation, Black Sentinels were revealed and disbanded. Lannos VII is the seat of power in the Lannos cluster housing the Lannos Council of Representatives which consists of 139 mandates who are proportionally voted in by the entire cluster. It is however rather restricted on who can run for a place on the council and it's suspected that a lot of "vote meddling" takes place during elections every 6 years since a large majority of the mandates have some connection to companies operating in the cluster. The population of the cluster does as it seem take little note of this since the government does rule somewhat well and fairly. The Planet itself is a continental planet consisting of three larger continents with a large amount of islands surrounding them. The climate varies on distance from equator and poles. Its terrain is very varied from vast rainforests in the east to large mountains in the center-north. Considering its favorable conditions for human life it is not hard to understand why the planet houses the largest population in the cluster along with its largest military garrison.
A rather distinguishing feature of Lannos VII is its many space elevators. Of note here are the fortress called old eyesore by most people and tranquility station.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange / Lannos trade authority
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. The station also holds the Lannos trade authority's main customs office. From here most of the in-cluster and inter-sector trade is organised. As well as that the station serves as a space traffic organiser for all trade ships in the area. Any out-of-cluster goods to be sold in-sector it must first be cleared in customs here to be sold legally on the Lannos market.
-Type: Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: New Order
-Tech Level: 4
-ESR - 2
-Note: A part of the new order presence in the sector monitoring space traffic and hosts the secondary New order sector office.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: English
-Local Authority: Stratus Planetary Administration
-Tech Level: 4
-ESR - 5
-Note: Stratus Locaus is a titanic ocean world with very few major land masses, with most of the population living on the numerous island archipelagos spread across the equator of Stratus Locus. These islands are the tops of vast underwater mountains that are all that remains of the planets geography. Because of this almost every settlement is often only a few KM's from a sunny beach and the vacation facilities and leisure centres are seen as a popular holiday destination across Aurora Corvelia. With many islands purely dedicated to offworlder pleasure. Despite its wonderful look Stratus Locaus is home to several dangerous species that one must be on the lookout for. Such as the Infamous Locaus Tiger Dragon or the Ballistic Drop Bears. Though most tourist locations have been culled of dangerous fauna.
Stratus Locaus is also the home to the Mega-Corporation Whitestar Industries. One of the largest shipwright in the whole Sector and the primary employer on Stratus Locaus itself. With an impressive 72% of the planets working population under their employ. Whitestar space docks orbit the planet and many wet docks litter the oceans. Whitestar Industries produced close to 66% of all Stella vessels with the Sector and holds several lucrative contracts with both the Exchange and the New Order. Though Stratus Locaus has a planetary Administration due to the massive political and economic power of Whitestar they are often seen as the de facto rules of the planet. After the Society attacks the New Order also got more involved in the day to day governance of the planet with heavy support from the affected population.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System.
-Type: Abandoned Orbital Station
-Atmosphere: Breathable
-Native Language: N/A
-Local Authority: N/A
-Tech Level: N/A
-ESR - N/A
-Note: Commercial and military station in orbit placed by request of the Lanium Consortium. After "Arrival Day" the station was abandoned by Consortium forces and was not considered necessary for New Order occupation. Over the years it has been raided and looted by many unregistered scavengers and is considered unsafe for traversal.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Italian
-Local Authority: The Dominion
-Tech Level: 4
-ESR - 6
-Note: Often known as the Garden of Aurora, Dominus Kaloos is a mostly Alpine world with large mountain ranges and flat valleys linking them. Rolling grasslands and yellow meadows bordered by the snow dusted mountains are often the subject of poetry, artistic portraits and many songs. Even the cites of Dominus Kaloos seem to hold onto this natural harmony, with beautiful carved stone and dark wood making up the majority of construction materials and not a single smoke stack or chimney visible for miles. Strict pollution and conservation laws are enforced in order to maintain this state of wonder. As such the majority of population is clustered into large centres, with isolated & scattered communities dotting the mountains and riverbanks.
Like the Flora of Dominus Kaloos, the planet is home to a wide range of unique and stunning animals. Undeniably the most breathtaking example has to be the Kaloosian Angel Ponies. Which has gained so much renown that it is both the planetary symbol and mascot to the sector at large. From the name of the Angel Ponies it is possible to get a glimpse into the deep faith found among the people of Dominus Kaloos. With most being followers of the Church of the Great Mother and the planet once being home to the infamous Order Huntari. The all female militant order of zealots who travelled the sector seeking out examples of Greed, corruption and decadence and took justice into their own hands. In the wake of 'Arrival Day' New Order Rangers, with political pressure from the New Order itself, entered into the great halls of the Order Huntari and forcefully disbanded the organisation. The public revelations as to the Order's barbaric indoctrination and training techniques helped smooth over the public reaction and many of its former Huntresses were committed to mental institutions.
-Type: Minor Planet
-Atmosphere: Breathable
-Native Language: Italian
-Local Authority: The Dominion
-Tech Level: 4
-ESR - 8
-Note: Sky's Reach is a small world, only just avoiding being classified as a moon due to its orbit of the Star rather than its much larger sisters of Dominus Kaloos and Feathers, the system's gas giant. Sky's Reach is covered in a vast ice fields and jagged mountains with visibility limited by almost constant snow storms. Reaching temperatures of as low as -55 °C and as high as -2 °C in the summer months. Meaning that any souls wishing to brave the surface for prolonged periods require heavy cold resistant or temperature regulated clothing in order to survive. Most of the planet's population are located in sunken shelters and compounds in the more equatorial regions. With a few located on the tops of mountain ranges.
Only Two things bring people to Sky's Reach; the stunning views and scenery, and the vast deposits of rare minerals located beneath the ice sheets. As such the majority of the planetary population is made up of hardy miners who spend their days bore-holing deep mines into the permafrost. Risking ice collapses and sudden thawing for the shot at the rare materials that lie Underneath.
-Type: Space Station
-Atmosphere: Breathable
-Native Language: Italian
-Local Authority: Dominion Borderwatch
-Tech Level: 4
-ESR - 2
-Note: Borderwatch station is a observation and Emergency Rescue station located at the edge of the 'Border'. A section of space within the system that is infamous for being a dangerous region for spike vessels. Within the 'Border' Metadimentional energies tamper with the frequencies of Spike Engines and cause devastating power-surges on spinning up or spinning down drives. Causing full power failure across the ship's grid. Normally this is resolved by limiting the travel of vessels into the region and calling a day. However since the 'Border' is located at the edge of the system an average of 26 vessels exit spike space within every year. As such Borderwatch maintains a fleet of system rescue ships to retrieve stricken vessels and sent them on their way.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. When New Horizon was first planned, it was designed alongside existing plans for Exchange station found all across the Sector. However due to many complaints from the people of the sector a more artistic and cultural design was adopted. Anyone who is familiar with the local culture will recognise that the station is crafted to resemble the Holy symbol of the Church of the Great Mother.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Russian
-Local Authority: The Sistus People's United Union/ The Sistus Regime Planetary Authority
-Tech Level: 4
-ESR - 3
-Note: Sistus is a major planet located within the Pinni Subsector and to this date the only known Volcanic or primordial world with the whole of Aurora Corvelia. With the majority of the planetary surface made up of sulphurous land masses and islands sticking out of vast lava oceans and riddled with subterranean Magma rivers under the surface. Though the atmosphere is classified as breathable, due to the heavy amounts of ash and sulphur present in the air most people choose to wear simple atmosfilters when venturing out of permanent settlements or regulated habitats. With the majority of the population of Sistus living aboard the great Plavayushchiye Goroda, (Floating Cities) shortened to Plavas in local slang. This self contained habitats float upon the burning oceans. Running off Thermal power and sifting raw metals from the lava below.
The people of Sistus are rallied under two disparate flags vying for Planetary Government Status. The Sistus People's United Union and the the Sistus Regime Planetary Authority. The first being a dominating politburo with the second being a tyrannical Police state, each control roughly half of the Plavas across the planet and exerting influence over a hemisphere each. Despite being separated by competing ideologies and political stances both sides have never come to all out conflict in the modern age. As any attack launched by one would likely result in the complete destruction of both within the conflagration. Instead both have found themselves within an arms race and a war of nerves that is constantly at the edge of devolving into full on planetary conflict.
-Type: Moon
-Atmosphere: Breathable
-Native Language: Arabic
-Local Authority: The Xenon Education and Administration Board
-Tech Level: 4
-ESR - 2
-Note: Orbiting around the Gas Giant Oculars, the Xenon Institute for Higher Learning is a sprawling campus covering the surface of the small moon of Xenon. Founded in the year 2421 shortly after the Aurora Act of Coalition, the Institute is widely believed to be one of the longest running places of education within the Sector. As well as being home to both the greatest bodies of human knowledge and some of the most advanced research and educational facilities across the Stars. The Xenon Institute has brought rise to some of the most influential minds of the current age; such as Herbert Bjarnarsson (most known for his advances in cephalometric analysis), Anne Yanovich (awarded for her studies on the biomechanics of osseointegration) and Richard H. Müller (known for his discovery of the applied quantum-string law).
Originally founded upon the ideas providing the collective wealth of knowledge to the people of Aurora so that humanity as a whole can all benefit. The Xenon Institute for Higher Learning was once funded by an annual donation from every planetary signatory upon the Act of Coalition. However as the years passed by less and less money was given to the Institute until today where less than 2% of the annual budget comes from these donations. As such almost all students are now required to pay some level of tuition fees for their educations. Though this has the effect of cutting those more impoverished people out of the advanced courses, it has meant that non-human students have been able to benefit from the Institute in recent years.
Rule of Xenon is spit into two departments, Education and Administration. The first concerns the countless curriculums, Educators, Courses and research projects that play out across the moon on a daily basis. The second is in-charge of the daily administration required to keep a populations centre running. Waste management, public services, Emergency services and more. Both sides are represented on a planetary administration board lead and managed by the Planetary Principle who is elected by the permanent population of the moon.
-Type: Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: Shattered Lines Inc
-Tech Level: 4
-ESR - 8
-Notes: The Shard is an independent free-port station created in 3006 AE by the private company Shattered Lines Incorporated that is located within the Sistus/Xenon lagrange point 1. Positioning it equidistant between the two. Due to it advantageous location, and lax inspection polices the lack of a unified system government inherently provides, the Shard has seen a greater average of star traffic than the local Exchange station.
With this fame and freedom comes a cost. It has been a long known fact that the criminal organisation known as the Sindicate has had a sizeable presence within the Shard despite the best efforts of Shattered Lines Inc. With many quasi-legal and straight up illegal items often passing through the halls it is often said that if the item exists, then you can find it on the Shard. The question is, can you afford it?
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: German derivative
-Local Authority: The Greater Salim Collective Council
-Tech Level: 4/3
-ESR - 8
-Note: Important! Any travellers diagnosed with Metadimensional Extroversion Syndrome, otherwise known as MES or Psionics, should be aware that Palaiweth has both legal and social restrictions upon those with the Syndrome. Any off-world Psionic that wishes to venture out beyond the Starport is required to voluntarily take Inhibitor medication for the duration of their stay. Additionally, the Greater Salim Collective Council also cautions that anyone that chooses to visit their world should keep the fact that either they or a member of their retinue is afflicted with MES a secret. As, due to local superstitions and presidencies, they cannot guarantee your personal safety.
Palaiweth is a large Continental world with a sizeable agrarian population located around the many cities that dot the surface. Though the planet maintains a trade relationship with many other worlds of Aurora Corvelia and knowledge of the Sector as a whole isn't classified information. Access to advanced technology is heavily restricted. With personal ownership of TL4 items limited to the High lords and nobles. With the majority of the planet making use of TL 2 and 3 during their daily lives. Travellers are instructed to leave any advanced tech onboard their vessels or in starport lockers for the duration of their stay. The general public is often content to follow the commandments of the High Lords, believing that they have the people's best interests at heart.
Culturally the people of Palaiweth see Psionics, both local and especially of-world, as dangerous and even demonic individuals. Before the Aurora Act of Coalition, Palaiweith was a Tech 3 world with a simple space program. Periodically, seeking to move the problem away from their home soil, the neighbouring system of Haven's Reach would dump psionic's who had gone feral onto the defenceless world where they would run amok terrorising the population. Though these practices have long since ended, Psiphobia still runs deep in the local population. Planetary Citizens who are discovered to be Psionicly gifted are either forcefully deported by the government to either special facilities on planet or Exchange operated charities upon the exchange station. Those unlucky to fall into government hands are often lynched by the general public. So common are these public executions that most rural communities have unofficial gallows in town or village centres where, despite governmental order, hundreds of exposed Psionics are killed annually.
Palaiweth also is the only known planet within Aurora Corvelia to have its own currency separate from the Exchange Credit. As such credits are almost useless outside the starport and surrounding areas.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. In order to help deal with the large Psionic population displaced annually from the planet below. Sanctuary Station is fitted with massively expanded habitation, education and entertainment facilities compared to other Exchange station of there size. Additionally, it is also home to a representative arm of the Sector renowned Valhallian Psionic Academy where many of the MES suffering population can be enrolled. As a payment for the generations of feral Psionics the Valhallian government had unleashed upon Palaiweth.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: English
-Local Authority: None
-Tech Level: Special
-ESR - LZ
-Note: Scorpio Titus is a vast, unforgiving world completely covered in a never-ending desert. The only sources of water are often over a kilometre beneath surface level and the Red giant sun of the system bleaches the rocks white. Despite the inhospitable nature of Scorpio Titus it is a wondrous treasure trove of mysteries, contradictions and beautiful terrors. The few archaeological expeditions to the world have uncovered evidence that once Scorpio was a beautiful and verdant garden world until some unknown catastrophic event left the blasted waste we now know. There is even complex life on Scorpio. Such as the animistic and friendly titans of the Scorpio Vespid that seem to gather towards any human settlements. Attracted by the relatively massive EM fields most human structure put out. Vast swarms of Strippers flow like living weather, providing a messy death to anything not covered in armoured plates.
The most interesting of the local fauna has to be the primitive tribe societies of the Vad. Mostly unaware of the occasional human arrival to the planet the are friendly but cautions to the few attempts to communicate with them. The Vad seem to use a mix of sounds and pheromones in communication. Observation of their habitations put the Vad at an estimated tech level of 2 with the occasional advanced Relic. Do not mistake their lack of technology fool you, for they are dangerous to even the most prepared space traveller. Standing an average of 7 foot tall, the Vad have a thick natural armoured plates that cover the majority of their bodies and have jaws sharp enough to bite through powered armour. When encountering the Vad it is recommended that your approach slowly with any weapons either holstered or otherwise left slack.
Any travellers that are forced to make an unplanned landing upon Scorpio Titus are to alert the Exchange or New Order Garrison as soon as possible and await rescue.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System.
-Type: Major World
-Atmosphere: Breathable
-Native Language: N/A
-Local Authority: New Order Emergency Command
-Tech Level: N/A
-ESR - 8
-Note: Sunscorch, as its name suggests, is a desert world burned by its close proximity to the system's star. Sand and rocks extend as far as the eye can see in all directions. Massive formations of mountains and oasis filled with crystal clear liquid break the monotony of endless desert. Do not be fooled, however, as there are no natural sources of water located on the planet. These "lakes" are in fact large pools of Sulfuric Acid that are a trap for desperate and unknowing souls trapped on the planet.
Until the summer of 3010 AE, Sunscorch and the Subsector as a whole was unknown to the Sector community at large and was used as a base of operation by the Dread Fleet. They had even established an interdiction system that redirected the Spike bubbles of arriving vessels into dangerous orbits around the planet, often causing them to crash immediately. Only those vessels that modulated their Spikedrives to the correct frequency are spared this fate.
The survivors of these crashes we're then enslaved by the Dread Fleet and forced to trade scrap from their destroyed vessels and others for water provided by the pirate organisation. This continued until an ad-hoc taskforce of New Order and Grand Exchange vessels stormed the system and routed the Dread Fleet.
-Type: Minor World
-Atmosphere: Breathable
-Native Language: N/A
-Local Authority:
-Tech Level: N/A
-ESR - 8
-Note: Scrapper's Hope is a small but verdant world that stands at odds with Sunscorch. It has massive rivers and lakes of fresh water and plenty of natural sources of food. During the occupation, it was the primary source of water for the prisoners on Sunscorch and passage to it was used as an incentive to encourage cooperation from the survivors.
-Type: Major World
-Atmosphere: Breathable
-Native Language: Swedish
-Local Authority: Storetinget Assembly
-Tech Level: 4
-ESR - 4
-Note: Snow Dusted mountain tops. Streaking ice water rivers winding down ancient valleys. Forrest's of thick pine trees dotting vast plains of alpine wonderlands. These are just a few of the many breathtaking vistas that can be found on the surface of Valhaller. A largely populated world located at the convergence points of several well-travelled Spike routes between disperate worlds. Ideally placing it as a natural stopping point for travellers and a popular vacation spot in its own right. It is said to have a planetary population that is second only to Verus Lanium and wonders that parallel those found on the garden world of Dominus Kaloos. It is a hub of technology with almost every known interstellar corporation within Aurora Corvellia having a presence within the shimmering cities of glass towers that dot the landscape. Due to their economic ties to the Grand Exchange of light, the world has managed to avoid involvement in many of the interstellar conflicts that rocked the Sector over the last 2000 years.
Despite all of these beautiful and exciting facts. The one thing that everyone knows about Valhaller is that it is the home to the only practising Psionic Academy remaining in the whole Sector. Supposedly established using remarkably intact records preserved from before the Scream, the Academy, as it is known by many offworlders, acts to teach Metadimensional Extroversion Syndrome in the arts of safe practice. In the hopes of allowing its students to not only cope with the Syndrome but also take advantage of the almost limitless potential Psionic powers provide. In this task the facility not only teaches Valhallern native but also many MES patients from across the Sector. When the New Order arrived in the closing months of 3000AE, the Academy became a location of interest for them as it had been during Lanium Dominance. Prompting greater funding for the facility and ever giving the planet itself a lot of favourable treatment from the new superpower.
Not everything has been good in the history of Valhaller however. For example, until the official first contact with the natives of the Salim system and before the Aurora Act of Coalition, the world often dealt with those psionics burning out by simply arresting them and relocating them to the planet of Palaiweth in the Salim subsector. Where they would inevitably go feral and terrorise the local population. Though later governments have formally apologised for these actions they have undeniably left deep social scars on the world and is often the cause of much interstellar conflict between them. In more recent history it was also revealed that the government of Valhaller had been operating a secret agency named the Watchmen. These agents were shown to have been operating on foreign sovereign soil all across the Sector without local sanctions. Violating many articles of faith from the Act of Coalition. Though the organisation's main mission had been that of rescuing and transporting vulnerable psionics out of positions of danger, they had also engaged in multiple acts of espionage and sabotage on multiple worlds. Soon after the agency was publicly dispanded the Valhaller forced to pay damages to the affected governments.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System.
-Type: Planet
-Atmosphere: Thick / Atmospheric Filtration Needed. [Haige Grade 6 Radiation Protective Equipment needed for prolonged surface exposure]
-Native Language: Latin
-Local Authority: Sildartan United Councils
-Tech Level: 4
-ESR - 2
-Note: Sildarta is a sick and ghastly world. With over 92% of the planetary surface blanketed in a thick Radioactive smog averaging over 600 petabecquerel across the Globe. Deadly exposure occurs in under a minute to any unprotected biological organism and even advanced Vacsuits only provide a few hours of protection before reaching the point of no return. As such the population of the planet live within advanced domed settlements that keep the radiation at bay. The Domes were established during the initial colonisation efforts before the scream and there advanced Pre-tech nature are a source of planetary pride among the population. With a large percentage of the population mirroring the belives and rhetoric of Purity Initiative. Claiming that the Genetic superiority and purity of Sildartan Natives being preserved by the enigmatic tech within the Domes. Making them the only "true" humans left from before the Scream.
Because of the limited life support capacities within the domes having been exceeded a long time ago; Oxygen harvesters make up a large part of the planetary economy. With over 72% of the PGDP being drawn from O2 Subsidies and Independent Collector Companies. These large array facilities are located in regions outside the domes, normally within windy valleys or vast open plains. There function is to collect and purify large amounts of atmospheric oxygen of radiation which are then shipped back to the domes and other artificial habitats for human consumption. Due to both the political and economic values of Oxygen harvesting, damaging, destroying or interrupting the operation of an Array is a serious criminal offence that carries harsh penalties.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 6
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. The station draws it's name from a Sildartan folk story about a human who, a long time ago, crashed deep in the radiated wilderness of the Planet and survived 3 months without adequate protection. Striding from the forest none the worst for wear.
-Type: Major World
-Atmosphere: Invasive/ Toxic
-Native Language: Danish
-Local Authority: BlackStar Line
-Tech Level: 4
-ESR - 3
-Note: Corova is a major planet with an invasive toxic atmosphere that is dangerous to Oxygen/Nitrogen breathing species. Mostly made up of a Phosphine and Florine mix that can be lethal within minutes. As such all planetside facilities are completely airtight. Often using life support systems normally found on space stations and atmosphere-less planetoids. There are several examples of natural flora and fauna on Corova which has evolved to live within this hostile atmosphere. Though the vast majority being gastropod molluscs and just as appealing. None of these creatures or plants pose real threats to homo sapiens except in extreme cases.
The planet is, however, incredibly abundant in Iron, Aluminium, Tungsten, Radilarum and many other materials used in the production of Starships, Void Stations and other Stella constructs. In 2822 AE, just 82 years after Corova's discovery, the then new Shipwright BlackStar Line funded several corporate colonies to the planet in order to stake claim to this abundance of resources. With little opposition it wasn't long before the planet was recognised as the legal holdings of the Company. Constructing their Headquarters on the top of the Scaridge Plateau above the worst of the toxic atmosphere, Blackstar Line began to reshape the planet into a massive production line. With massive mining rigs feeding into town sized refineries before passing them on to one of the thousands of surface dry docks on and around the globe.
-Type: Major Moon
-Atmosphere: Breathable
-Native Language: Danish
-Local Authority: Blackstar Line Nya Roskilde Civil Administration Committee
-Tech Level: 4
-ESR - 3
-Note: Nya Roskilde is a major moon within the Aroura subsector that orbits around Corova in a 21 day cycle. When Blackstar Line originally began to colonise the surface of Corova, it became clear that building permanent accommodations for the required workforce and their dependence on the planet would be practically and economically unviable. As such the decision was made to build a self-sufficient living community on the planet's largest, atmosphere bearing moon. Nya Roskilde. Like most habitable moons Nya Roskilde is abundant in flora and fauna miscible to Terran life. However most of the population is located in the massive city of New Nyra with only a few independent settlers and explorers charting the wilderness.
Since the planet is home to not just Blackstar Line Employees but also many unaffiliated citizenry. The Blackstar line Nya Roskilde Civil Administration Committe was established to operated independently from their parent company. With regular shareholder meetings and even citizenry votes for committee members. Though there is no denying the heavy influence the company has on the society. Being the single largest employer and founder of the city of New Nyra.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-ESR - 3
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. One of the largest Exchange station in Aurora Corvelia at a maximum length of 7km, it acts as both a stop over point between Corova and Nya Roskilde and a free-port. Interestingly, instead of using Grav-plates to create gravity this massive station uses a rotating ring normally found on small budget stations. Due to the more corporate background of Nya Roskilde, Langelænder acts as the second largest population centre in the Sub-sector and home to most of the none-Blackstar Line employee.
-Type: Planet
-Atmosphere: Breathable
-Native Language: Jamaican
-Local Authority: The Lapine Protectorate
-Tech Level: 4
-Note: Lapine is a temperate world filled with great vistas and tranquil seas. Exotic animals and mega plants who's roots can span several kilometres in all directions. Massive flocks of the indigenous avian species Gralings dance at sunset along the coast and bio-luminous plants flash dassling displays at the height of the night. Despite the planet being by almost all standards a beautiful garden world most of the planetary population lives in massive fortified Domed cities protected against Nuclear fallout and orbital bombardment. In addition most star-ports are separated from these population centres on long arms. With most cargo handled by robots and members of the LPPA (Lapine Protectorate Planetary Army). These domes have been in use ever since Lapine made contact with the greater human presence across the Sector.
Though polite most travellers will find the people of Lapine to be condescending and demeaning. This stems from the general xenophobia that permeates the cultural landscape of the planet. According to several polls in the local planetary publications, over 90% of the people of Lapine believe that they are the chosen descendent of the Golden age humanity and that the majority of societal issues have being either directly or indirectly caused by outsider interference. The Exchange recommends that any travellers or tourists to this world should stay within the designated tourist sectors and avoid responding to local antagonism.
-Type: Moon
-Atmosphere: Breathable
-Native Language: Jamaican
-Local Authority: The Lapine Protectorate
-Tech Level: 4
-Note: Colonised by citizens of Lapine in the year 2985 AE at the instigation of the Scientific community. X-RAY-226 is a pleasant moon orbiting Lapine at a sedentary 3,100 Km/h. Causing it to experience slightly longer solar years that it's parent planet. It is characterised by a massive sprawling Jungle and swamp that covers a massive 92% of its surface. With the remaining clear land pushing about the canopy as flat plateaus of stone and small meadows. It's on these natural foundations that most of the Colony's infrastructure is placed.
The moon is home to a massive diverse biosphere that biologists are still cataloguing to this day. Though most pose little threat to human life, the few but notable exceptions mean that travel outside of the established settlements is only recommended for those who have local experience or properly certified guides. The Protectorate does not take any responsibility for injuries or fatalities suffered by those who fail to heed these warnings.
Despite its origins as a colony of Lapine and its political connection to the homeworld. The people of X-RAY-226 lack the natural xenophobia and condescending nature of their planetside siblings. As such the moon often acts as neutral ground for trade and a welcome harbour for those offworlders looking for better accommodations that those found on the Exchange Station.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System. Exchange Station Heart of Joy is one of the most recent stations produced by the Grand Exchange. With its construction officially finished in the summer of 3005 AE. As such it is by far one of the most advanced and self-sufficient facilities of its type. Due to the paradoxical nature of Lapine Protectorate Space Traffic Control. Heart of Joy assumes much of the in-system control of starship flights. As such it is supported by a network of control-sats and even a small droneport located on a nearby static asteroid.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Dutch
-Local Authority: The Church of Unity
-Tech Level: 4
-Note: Until the year 3000 AE, Mortuss was a medium density industrial planet with a population numbering 3.2 billion souls. It was known for its unrivalled cities and export of a soft but durable fabric similar to silk. Despite the number of industrial facilities that were located planetside the atmosphere was surprisingly clear and unpolluted, a small miracle by modern standards. However, all that changed as a deadly and virulent plague spread across the world. Collapsing cities and driving the small number of survivors off-world. Within a year of case zero, the planet was declared dead by the Exchange and the land Terra Nullius.
Despite this some survived the Plague and from these souls rose the Church of Unity. They seemed to apparently wipe out the mysterious plague and as they grew in number laid claim to the Planet and its surrounding system. When those that had left came back they were welcomed with open arms and a new creed to live their lives by. By the year 3010 AE the Church is a recognised religion and planetary government that has the complete sovereign control of the Sub-sector Degi. It has influence beyond the heliosphere of Degi with many followers found all across known space. Most of the current information available for the planet Mortuss is provided by the Order of Public Relations of the Church of Unity. As only those who are full members of the Religion are allowed access to the surface after they gained control of the system. Sighting the need to preserve the sites of holy ground and many miracles.
-Type: Private Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Church of Unity
-Tech Level: 4
-Note: The Cathedral is a converted Exchange Station that was legally abandoned in 3000 AE during the pandemic that ravaged the system. Now used by the Church of Unity as an orbital habitat and as the defacto capital of the system. Originally commissioned under the name Providence it was the largest station under the Exchange banner before the construction of the Langelænder took that title. It has only grown larger still under the guidance of the Church. With more and more expansions added onto its superstructure as the years went by. Additions have only slowed in recent years as it begins to approach the limits of orbital mechanics. Though there are plans underway to relocate the station to the more secure location of a lagrange point to allow future expansions.
-Type: Major Planet
-Atmosphere: Corrosive/ Invasive
-Native Language: French
-Local Authority: The Larktuia Council
-Tech Level: 4
-Note: At first glance Larktuia appears to be a garden world. With rich and lush vegetation covering over 90% of the surface. Combined with a massive menagerie of beasts big and small. It has some of the most awe-inspiring visas and its sunset is said to be to die for. Despite this, almost all human settlements are buried 10 feet below the ground and any surface structures are coated daily in a thick and ugly sludge. For the people of Larktuia their days are often lived under the yellow glow of integrated lamps and recycled air. Rarely venturing above ground unless absolutely necessary.
This is due to the fact that the atmosphere of Larktuia is incredibly corrosive and dangerous. Stripping exposed flesh to the bone (and then the bones to dust) in a matter of seconds. Starship not properly adapted are unable to perform landings as they often lose structural integrity before they touch down. Traversal of the surface is only possible in specially designed Vac-suits and even so it is recommended not to spend too long outside of protective shelters even while wearing one.
Because of these unique characteristics of the planet, Larktuia doesn't use a traditional starport often found on other worlds. Instead making use of a large orbital platform for traffic to land and transferring cargo and passengers to specially designed shuttles that make the final leg to a large network of shuttle-ports across the world.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-Note: A neutral station meant to support shipping passing through the sub-sector and allow it to continue unhindered within the System.
-Type: Moon
-Atmosphere: Thin/None
-Native Language: English
-Local Authority: Zavus Mining
-Tech Level: 4
-Note: Zavus is a small moon orbiting the planet of Keth. On its own, it appears to be a plain featureless expanse that has enough gravity to barely maintain a weak atmosphere unable to maintain human life for prolonged periods. In fact, there are only two features of note to be found on Zavus. One is the rich deposits of platinum located just under its surface and the other is the Zavus Mining Corporation's base. Home to 184 permanent employees and their dependents. Dwarfing the many mining pits and survey camps spread across the surface, the base represents the largest population on the moon itself and one of the two main centres of commerce within the system.
-Type: Small World
-Atmosphere: Breathable
-Native Language: English
-Local Authority: Council of Elders
-Tech Level: 2
-Note: Keth is a small and dense world covered is a wide range of diverse biospheres, ranging from thick jungles to wide deserts. Despite this incredible variety, you would be hard-pressed to find any structure or feature over 5 stories tall. This is because the world of Keth has abnormally strong gravity. Up to three times higher than the Sector average. Because of this, the local population of humans have evolved a denser bone structure, high muscle mass and short stature that makes them much more adept to life on the surface. It also has gifted the planetoid a rich abundance of natural resources normally formed under high pressure such as diamonds. With many tools often crafted from the strong materials.
Due to the difficulties in using their own equipment and personnel on the high gravity moon, the Zavus Mining Corporation instead provided the local population with tools and technology in return for precious ores, which they, of course, sell for high profit, unbeknown to the rather primitive culture.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-Note: A neutral station meant to allow shipping passing through the sub-sector and continue unhindered in the System. Due to the relatively low levels of star travel in the Zavus Sub-sector this station receives minimal Exchange funding and is in a constant state of disrepair. Often relying on internal rent and docking fees to keep the lights on. Though not officially given a name, the crew have affectionately named it "The Beetle" in reference to the dark blue colour of the hull platings.
-Type: Major World
-Atmosphere: None
-Native Language: Norwegian
-Local Authority: Charlemantus Directorate
-Tech Level: 4( Special)
-Note: Charlemantus is a barren world covered with countless caves and millions of craters. With no atmosphere to protect against asteroids or to keep oxygen from floating off into space, the majority of the human population live underground. Making their homes in vast city-sized caverns and twisting warrens that interlace the planet. Despite this living arrangement, the cities of Charlemantus are grand and affluent. With features often found in population centres all across the sector. In fact, if you ignore the vertical structures and hanging buildings, it would be easy to believe that you were on the streets of another world far away.
By far the most interesting features of Charlemantus is the naturally occurring fungus that grows on almost all surfaces found underground. Its roots dig deep and once established it is almost impossible to remove without specialised equipment. Amazingly, this fungus is able to produce oxygen without any known sources. This gives the people of Charlemantus an almost limitless supply of oxygen and has lead to many new unique technologies native to the world.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-Note: A neutral station meant to allow shipping passing through the sub-sector and continue unhindered in the System.
-Type: Major World
-Atmosphere: Breathable
-Native Language: Japanese
-Local Authority: The Hinto Gathering
-Tech Level: 4 (special)
-Note: Casparta is a dangerous and openly hostile world. Often described as only the air being save to human life. Poisonous plants, savage animals and deadly weather are all common on Casparta. Human settlements are continuously at the threat to the encroaching Flora and Fauna that has to be kept at bay through the use of blades, defoliants and flamethrowers almost every day. Even the larger city-settlements aren't immune to these threats. According to Hinto Animal Control Bureau Records, an average of 900 animal incursions have been reported within the capital over the last 5 years. The Planet is home to many pre-scream ruins of human or possibly alien origin. Unfortunately, most are almost completely consumed by the insatiable plants native to the world.
In an effort to adapt to the dangerous world they inhabit, advanced cybernetic augmentation and bioaugmentation are considered the norm on Casparta. In fact, sector-wide corporation Neo-Andromeda, widely considered an expert and leading authority on Cybernetic implants, is based on the planet. Everything from simple limb replacements to advanced interface skin implants can be found here. With even the most rural populations often making use of utilitarian cybernetics such as lung filters or subdermal armour plating for day to day life. Whatever cyberware you're looking for, you can buy it at the streetside markets or bespoke traders and have it fitted within the hour.
-Type: Commercial Space Station
-Atmosphere: Breathable
-Native Language: English
-Local Authority: The Exchange
-Tech Level: 4
-Note: A neutral station meant to allow shipping passing through the sub-sector and continue unhindered in the System.
-Type: Small moon
-Atmosphere: None / Artificial
-Native Language: Japanese
-Local Authority: Gunrol Provisional Administration
-Tech Level: 4 (special)
-Note: Gunrol is a small moon that orbits a large Gas Giant named Amitarusu. It was officially discovered and claimed in the year 2502 AE by Caspartan explorers, however, it wasn't colonised until 2920 AE when the system was bought from the Hinto Gathering by Andromida Cybernetic. The precursor to today's Neo-Andromida. The company quickly began establishing facilities on Gunrol which would eventually become the company's primary research and development arm in the years to come. Information of the facilities constructed in the system and the projects contained within were heavily restricted in order to prevent industrial sabotage or infiltration. With any spaceborne traffic not belonging to the company was intercepted, resupplied and escorted out of the system before they could approach the moon properly.
In the Year 3010 AE. A multi-planetary armada lead by a coalition of New Order forces and Unified Forces Representatives lend an assault on the isolated system of Gunrol. Disarming security personnel and seizing all proprietary technologies located within the system. This operation was brought into being by a Gene-engineered citizen who had escaped Andromida captivity and brought to light the illegal and immoral acts the company had been perpetrating. Since the dawn of the 2990s Andromida Cybernetics had perfected the creation and construction of fully sentient humanoid creations. These Gene-engineered creations became colloquially known as "Nekos" to the company and were quickly and quietly used in all branches of the corporation. This revelation caused a swell of support and call for liberation from the rest of the interstellar population. The Unified forces descended on the world and took apart the company. Opening the way for the Heroes of the Desert Rose to release the Genesis Compound and finally free the Nekos.
-Type: Major Planet
-Atmosphere: Thick Atmosphere
-Native Language: Czech
-Local Authority: Omrzlina Komplic (Frostbite Confederacy)
-Tech Level: 3
-Note: Humanity never landed on the right foot with Somnium, from colonisation problems to a fragile biosphere. Things were hard before the Scream, but when the psionic dome that sheltered most of the planet failed, most didn't stand a chance. In the years that followed the population wilted and froze in the encroaching ice fields. Eventually, they were reduced to small pockets of civilisation scattered across the planet. The population is lead by a permanent emergency council supported by a paramilitary organisation called Omrzlina Komplic. They keep hope in their population with promises of eventually reaching the more habitual moon just out of reach.
-Type: Moon
-Atmosphere: Breathable Mix
-Native Language: N/A
-Local Authority: N/A
-Tech Level: N/A
-Note: The original name of this moon has been lost to time, but to the people of Somnium, it is Shangri-La. An average habitat by sector standards it is a paradise for the desperate population below.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Polish
-Local Authority: Kaulana International Space Authority (KISA)
-Tech Level: 3
-Note: Kaulana is the 3rd planet within the Kejllin sub-sector and the largest planetary body within the system. Home to a wide verity of industries and a curious crystal-like material called Famethyst Blue. Though the people of Kaulana are divided into several loosely aligned Nation states, the Kaulana International Space Authority is responsible for all off-world assets and interactions. Though the recent introduction to the greater sector humanity has called their authority into question by some of the more isolated nations.
-Type: Minor Planet
-Atmosphere: Thin, breathing gear required
-Native Language: Polish
-Local Authority: Kaulana International Space Authority
-Tech Level: 3
-Note: The closest planet to Kaulana and home to the KISA Veen Base. Most of the KISA's missions are maintained from Veen, acting as a waypoint from Kaulana and fitted with a simple space elevator. Though their base is considered one of the modern wonders of the age by the locals, the KISA believes that it could serve as a good launch point for manned missions to Weta. It has recently begun acting as the home for the System Defence Fleet and System fight command with the sudden influx of Sector traders and other unregistered visitors.
-Type: Minor Planet
-Atmosphere: None
-Native Language: N/A
-Local Authority: Contested
-Tech Level: N/A
-Note: It is believed that Weta might have Helium 3 deposits, making it the second planet within the whole sector to have substantial amounts of the resources aside from gas giants. Thought nothing more than automated probes have landed on Weta the KISA claims sovereign ownership and will take drastic steps to stop the innumerable traders and offworlders trying to exploit the far-flung planet.
-Type: Major Planet
-Atmosphere: Breathable
-Native Language: Irish
-Local Authority: United Terran Nations [UTN]
-Tech Level: 3*
-Note: Mimbus has been separated from intergalactic humanity since the Scream. Believing that they are the last surviving members of humanity the citizens have developed a cautious attitude to life. The Planet is Ruled by the United Terran Nations, a mostly democratic organisation dedicated to maintaining the last remaining home of humanity. One noticeable fact is that the UTN is aware of other humans, making deals with the Clockwork Rose and allowing them to settle the moon in exchange for advance technology. Any individuals landing on the planet are directed to the only Starport, controlled by the UTN and hidden in a remote desert. Any deviation from this will be met with lethal force powered by 'X-COM' like unit using advance tech.
-Type: Moon
-Atmosphere: Vacuum
-Native Language: English
-Local Authority: Clockwork Rose
-Tech Level: 4
-Note: The Moon is home to the hidden base of the Clockwork Rose, a combination of the disbanded Watchmen and the Order Huntiri. They are fighting against the expansions and hidden actions of the New Order and the Rangers.
-Type: Major Planet
-Atmosphere: Thin
-Native Language: English?
-Local Authority: Terran mandate?
-Tech Level: 5?
-Note: A dead world in a forgotten system. Cursed with a now Thin atmosphere and an Immiscible biosphere, only the hardiest animals and plants survive. In order to survive, Second Wave Colonists build vast underground complexes that spread hundreds of Kilometres. Locations of Interest are: Disused Pretech Manufactory with cool stuff, Pretech Archive deep underground, Battle of Zahora Hope where lost weapons and war machines can be found. Native animals and Second Wave Nano Defences all plague this world but the worst is a Malfunctioning Mandate Landing Beam that pulls all Crusier and smaller class ships down to the only surface star-port, regardless of their atmospheric capabilities. This mixed with the Mad Titan Prowling the Port has meant that no ship has left to report this treasure trove of knowledge.