Registration is open for Tacticon 2011 - go to www.denvergamers.org to register today!
One note - due to RL issues this summer, Bill Keyes & Scott Field are both running "Encore Adventures" this year. (That sounds better than re-runs, doesn't it?) So if one of our blurbs sounds like a game you played once before, it may very well be! Please feel free to email us (RP-Artisans_at_yahoogroups_dot_com) if you have any questions or are unsure.
#5065: “The Mile High Club vs. Foxbatistan”
Rules System: Hero System (Champions)
Author & GM: Scott Field
Description: The world’s nuttiest would-be supervillain, Foxbat, has escaped from the mental hospital again. (It must be Thursday.) His latest “Master Plan:” taking over Jackson Hole, Wyoming and declaring it the People’s Republic of Foxbatistan. Is this just Foxbat’s usual lunacy? Or is he a pawn in someone else’s game? Can Our Heroes keep a straight face long enough to find out? Keywords: spandex, silliness, character-driven roleplaying. Encore game from TactiCon 2006.
Beginner, rules taught, characters provided.
1 Slot: Saturday evening
Max. Players: 7
#5066: “Flying Ninja Pirates on the Sea of Ah’Sum”
Rules System: Hero System (Fantasy Hero)
Author & GM: Scott Field
Description: For decades, the notorious Flying Ninja Pirates have plied the waters of the Sea of Ah’Sum in search of fame, fortune and adventure. Usually, two out of three ain’t bad. But when they capture a Genuine Princess on a mission to save the world from an ancient evil, all three await… if they survive! Keywords: pirates, ninjas, what more do you need? Encore game from TactiCon 2009.
Beginner, rules taught, characters provided.
1 Slot: Saturday afternoon
Max. Players: 6
#5067: Lucha Libre: Los Misteriosos vs. the Daughter of Frankenstein!
Rules System: Hero System (Lucha Libre Hero)
Author & GM: Bill Keyes
Description: Who do the police call whenever monsters rampage, mad scientists scheme, or a crime wave grips Mexico City? Why, the world's greatest Technicos, of course! Hearken back to the Golden Age of Lucha, when men wore masks, women wore miniskirts, and anything could (and frequently did!) happen. Fight mummies and midgets, groove to a bossa nova beat, and stand tall against the evil of ...La Hija de Frankenstein! Keywords: Campy humor, thrilling heroics. Encore game from TactiCon 2009.
Beginner, rules taught, characters provided.
Maximum Players per slot: 6
2 Slots: Friday afternoon & Saturday morning
#5068: “Pulp Friends 1934 - The One With The Nazis”
Rules System: Hero System (Pulp Hero)
Author & GM: Scott Field
Description: Nazi agents lurk in the shadows of Depression-Era New York City. Only six intrepid twenty-somethings (you know, those Friends) stand between the city and the forces of Fascism, Tyranny, and Bad Puns. Keywords: TV sit-coms meets Pulp adventure. Encore game from Genghis Con 2007.
Beginner, rules taught, characters provided.
1 Slot: Friday morning
Max. Players: 6
#5069: “Tau Draconis Reconnaissance”
Rules System: Hero System (Star Hero)
Author & GM: Scott Field
Description: The Tau Draconis colony has been invaded by an unknown alien force, and The Brass is sending an elite commando team to scout out the situation. All you have to do is get shot from orbit onto an enemy-held planet, evade an alien army, infiltrate their headquarters, learn their plans, and report back before the fleet arrives. Hey, if it was easy they’d send anyone! Keywords: military sci-fi, character-driven roleplaying. Encore game from BenCon 2005.
Beginner, rules taught, characters provided.
1 Slot: Friday evening
Max. Players: 6
#5070: “Ace Cobalt vs. the Evil Star Tyrant Of Venus”
Rules System: Hero System (Star Hero)
Author & GM: Scott Field
Description: From a hidden lunar base, a Mysterious Ray Gun is draining Earth's power sources. Can Ace Cobalt and his plucky crew stop the device in time? And where will the trail lead from there? It’s the early 21st Century... as envisioned in the pulp sci-fi stories of the 1920s and 30s. Strap on your jet pack, fasten your fish-bowl helmet, and blast off for high adventure in SPAAAAAACE! Keywords: pulp sci-fi silliness, character-driven roleplaying. Encore game from TactiCon 2005.
Beginner, rules taught, characters provided.
1 Slot: Sunday morning
Max. Players: 6
#5071: “The Improbable Expedition of Sir Nigel McWhorty”
Rules System: Hero System (Steampunk Hero)
Author & GM: Bill Keyes
Description: The year is 1865. A brilliant and eccentric inventor intends to be the first man to set foot on the moon - traveling there via hot-air balloon! Join Sir Nigel in his physics-defying madcap adventure through the aether, and be ready for the ride of your life! What will you find? Only the Moon-Men know for sure! Keywords: Steampunk, Hot Air Balloons, Madcap Adventure, Moon-Men. Encore game from Genghis Con 2008.
Beginner, rules taught, characters provided.
Maximum Players per slot: 6
2 Slots: Friday & Saturday evening
#5077: Haunted Mine on the River Fritz
Rules System: Pathfinder
Authors: Troy and Stephanie Latta
GM: Troy Latta
Description: Spooky sounds and lights have been coming from the old abandoned mithral mine across the river for years. Now an innocent child has gone missing and the townsfolk need someone to rout the evil and take its treasures. Keywords: Cheesy Munchkin.
Beginner, rules taught, characters provided.
Maximum Players per slot: 6
1 Slot: Saturday afternoon