Ogre

http://www.ogre3d.org/

Open source graphics renderer with Scene Management and a proprietary .mesh format for objects. Community driven with many projects using it. Ogre itself is huge and is constantly being developed. There are many changes to the latest versions of Ogre, including most of the components and sub-pages that are listed below, with the most recent ( 2.1 ) being the most changed.

Latest important Ogre news topics with regard to new versions :

http://www.ogre3d.org/forums/viewtopic.php?f=27&t=82761

http://www.ogre3d.org/forums/viewtopic.php?f=27&t=82743

http://www.ogre3d.org/forums/viewtopic.php?f=27&t=82764

http://www.ogre3d.org/forums/viewtopic.php?f=27&t=82888

Also visit 2.0+ forum for latest information

http://www.ogre3d.org/forums/viewforum.php?f=25

Ogre source code hosted at http://bitbucket.org/sinbad/ogre

http://www.ogre3d.org/about

You can check out all my posts related to Ogre by looking at my profile here - http://www.ogre3d.org/forums/memberlist.php?mode=viewprofile&u=27791