Rendering Techniques
AMD Whitepaper and Conference Talks - http://developer.amd.com/resources/documentation-articles/
http://www.insomniacgames.com/tech/articles/0209/files/prelighting.pdf
Rendering of 3D Dynamic Virtual Environments
http://www.emilio.ferrara.name/wp-content/uploads/2011/06/3d-rendering-disio2011-final.pdf
Non-interleaved Deferred Shading of Interleaved Sample Patterns
http://liris.cnrs.fr/Documents/Liris-2476.pdf
Dynamic Ambient Occlusion and Indirect Lighting
http://http.download.nvidia.com/developer/GPU_Gems_2/GPU_Gems2_ch14.pdf
Deffered Rendering Demystified
Deffered and Forward Rendering rants
http://graphicrants.blogspot.com/2008/08/deferred-rendering.html
http://www.cse.chalmers.se/~olaolss/main_frame.php?contents=publication&id=clustered_shading
http://mynameismjp.wordpress.com/2012/03/31/light-indexed-deferred-rendering/
Realistic, Hardware-accelerated Shading and Lighting
http://www.cs.ubc.ca/~heidrich/Papers/Siggraph.99.pdf
Parallel Implementation of the 2D Discrete Wavelet Transform on Graphics
Realism in Computer Graphics
http://cs.brown.edu/courses/cs123/lectures/18_Photorealism.pdf
Real Time Dome Rendering