mcjRestoreMinMaxMaker

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Introduction

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This script for Daz Studio can save the rotation limit values of a figure's bones as a daz script.

Usually you would do this only once for each figure, right after loading the figure in the scene.

Then when you find yourself in the situation where you lost track of which limit you modified

and need to restore the limits to their sane values, you can use that script !

Note that this also creates a thumbnail image based on what's currently displayed in your scene

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History

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April 7th 2015 - Released

April 7th 2015 - 5:43PM - added "Undo" to the script produced by this script, added and remembering the file location/name of the last script written

Installation

The zip package is found at the bottom of this page

unzip it in your daz content folder, typically

C:\Program Files\DAZ\Studio\content\

or

C:\Program Files (x86)\DAZ\Studio\content\

once installed, it will appear in your content library, under Studio / Scripts / mcasual

or

C:\Users\Public\Documents\My DAZ 3D Library\

once installed, it will appear in your content library, under My DAZ 3D Library / Scripts / mcasual

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Use

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1 - select a figure

2 - launch the script

3 - click the 'doit' button

4 - specify the file location and name for the limits restorer script. Ex.: restoreAiko3Limits.dsa

Note that this also creates a thumbnail image based on what's currently displayed in your scene

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License

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by mCasual/Jacques 2015

public domain

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR

IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,

FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE

AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,

WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN

CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.