Herrainliiton kuulustelija.
"Man of many faces and names."
Armor Class: 13
Hit Points: 35
Initiative: +1
Speed: 30
Long Jump: 10' (5')
High Jump: 3' (1,5')
Kielet: Yhteiskieli, Haltija, Draconic, Primordial, Infernal
Skills:
Acrobatics (Dex): +1
Animal Handling (Wis): +3
0 Arcana (Int): +4
Athletics (Str): +0
0 Deception (Cha): +8
0 History (Int): +4
0 Insight (Wis): +6
0 Intimidation (Cha): +8
Investigation (Int): +1
Medicine (Wis): +3
Nature (Int): +1
Perception (Wis): +3
Performance (Cha): +5
0 Persuasion (Cha): +8
Religion (Int): +1
Sleight of Hand (Dex): +1
Stealth (Dex): +1
Survival (Wis): +3
Background: Sage
Proficiencies:
Light armor
Simple Weapons
Features & Traits:
Darkvision 60'
Fey Ancestry
Otherworldly Patron Features
- Awakened Mind
(Telepathy 30'. No language limits)
Pact of the Tome
- Extra cantrips from any class
Eldritch Invocations
- Devil's Sight 120'
(See in normal & magical darkness)
- Agonizing Blast
(Add CHA bonus to Eldritch Blast dmg)
- Mask of Many Faces
(Disguise Self at will)
Spell save DC: 16
Spell Attack modifier: +8
Spell slots: 2 x 3rd lvl
Cantrips
Chill Touch Spell attack for 1d8 Necrotic dmg; can't regain hp; CL5:2d8, CL11:3d8, CL17:4d8 Necr 1 a 120 ft V,S 1 rnd
Eldritch Blast Spell attack 1 beam 1d10 Force damage; CL5:2, CL11:3, CL17:4 beams; beams can be combined or split Evoc 1 a 120 ft V,S Instantaneous
Guidance 1 willing creature adds 1d4 to ability check of its choice, after rolling, once during the duration Div 1 a Touch V,S Conc, 1 min
Mage Hand Create spectral hand for simple tasks or carry up to 10 lb; 1a to control; cannot have multiple instances Conj 1 a 30 ft V,S 1 min (D)
Prestidigitation Minor trick; harmless sensory effect, illusory image, snuff light, clean/soil/chill/warm/flavor etc. Trans 1 a 10 ft V,S 1 h (D)
Spare the Dying 1 living creature with 0 current hp becomes stable Necr 1 a Touch V,S Instantaneous
Thaumaturgy Minor wonder; your voice booms, flames flicker, tremors in the ground, ominous sounds, etc. Trans 1 a 30 ft V 1 min (D)
Level 1
Arms of Hadar 2d6+1d6/SL Necrotic dmg; Str save halves; on failed save no reactions until next turn Conj 1 a 10-ft rad V,S Instantaneous
Dissonant Whispers 1 crea 3d6+1d6/SL Psychic dmg and flee; Wis save halves and no fleeing; deaf crea are immune Ench 1 a 60 ft V Instantaneous
Hex 1 crea +1d6 Necrotic dmg from your atks; dis. on chosen ability checks; SL3: conc, 8h; SL5: conc, 24h Ench 1 bns 90 ft V,S,M Conc, 1 h
Level 2
Darkness 15-ft rad darkness on point or object; darkvision doesn't work; only magical light of higher SL works Evoc 1 a 60 ft V,M Conc, 10 min
Detect Thoughts 1a read thougths of visible Int>3 crea or detect presence of invisible within 30 ft; Wis save for probing Div 1 a Self V,S,M Conc, 1 min
Level 3
Clairvoyance See or hear a familiar place; 1a to switch between seeing and hearing (100gp) Div 10 min 1 mile V,S,M Conc, 10 min