Copy Sop doesn't get angler velocity information. It just converts moment velocity to copied objects.
This work flow allow you to calculate angler velocity with moment velocity when using copy sop from particle or any point.
at Particle
Prepare Attributes on Particles
Set Rot(from quaternion vop) Attribute for Rotation
Make sure check Use Template point Attribute at copy sop
At Copied Object
tips
Probably you need to change the name v attribute to (storeV or something) before copy sop.
And then rename the storeV to v.
(This is for objects are not orienting velocity direction.)
(*1
2 * Pi * r= (360 / fps) * angleVel
angleVel = 2 * Pi * r * fps / 360
Links