UV Tangent
uv tangent can be used for some force for POP or DOP
Set uv
convert the object to Polygon by Convert unless it is polygon.
Add PolyFrame
Add AttribPromote to convert the uvtangent to Points
Getting Closest UV position
you need at least 3 attribute
U parameter from prim pointdist( opinputpath(".",0) , $PT , "../null1" , -1 , 1 )
V parameter from prim pointdist( opinputpath(".",0) , $PT , "../null1" , -1 , 2 )
Primitive Number pointdist( opinputpath(".",0) , $PT , "../null1" , -1 , 3 )
add Primitive Attribute inside VOP to get Position(able to get other attr) info