Sketch do Arduino
/ Modified by Solucionática .Servo motor SG90 with serial position print. This sketch is part
//of a Sonar project that I'm working on.
// Sweep
// by BARRAGAN <http://barraganstudio.com>
// This example code is in the public domain.
#include <Servo.h>
#include <SoftwareSerial.h>
Servo myservo; // create servo object to control a servo
// a maximum of eight servo objects can be created
int pos = 0; // variable to store the servo position
void setup()
{
Serial.begin(9600);
Serial.println("Sonar!");
myservo.attach(9); // attaches the servo on pin 9 to the servo object
}
void loop()
{
for(pos = 0; pos < 160; pos += 1) // goes from 0 degrees to 180 degrees
{ // in steps of 1 degree
myservo.write(pos); // tell servo to go to position in variable 'pos'
delay(15); // waits 15ms for the servo to reach the position
Serial.println(pos);
}
for(pos = 160; pos>=1; pos-=1) // goes from 180 degrees to 0 degrees
{
myservo.write(pos); // tell servo to go to position in variable 'pos'
delay(15); // waits 15ms for the servo to reach the position
Serial.println(pos); // prints variable pos to use with Processing
delay(10);
}
}
Sketch do Processing
/**
* Serial Call-Response
* by Tom Igoe.
* Adapted by Solucionática
* Sends a byte out the serial port, and reads 3 bytes in (originally, now it reads only two bytes).
* Sets foregound color, xpos, and ypos of a circle onstage
* using the values returned from the serial port.
* Thanks to Daniel Shiffman and Greg Shakar for the improvements.
*
* Note: This sketch assumes that the device on the other end of the serial
* port is going to send a single byte of value 65 (ASCII A) on startup.
* The sketch waits for that byte, then sends an ASCII A whenever
* it wants more data.
*/
import processing.serial.*;
int bgcolor; // Background color
int fgcolor; // Fill color
Serial myPort; // The serial port
int[] serialInArray = new int[3]; // Where we'll put what we receive
int serialCount = 0; // A count of how many bytes we receive
int xpos, ypos; // Starting position of the ball
boolean firstContact = false; // Whether we've heard from the microcontroller
void setup() {
size(256, 256); // Stage size
noStroke(); // No border on the next thing drawn
// Set the starting position of the ball (middle of the stage)
xpos = width/2;
ypos = height/2;
// Print a list of the serial ports, for debugging purposes:
println(Serial.list());
// I know that the first port in the serial list on my mac
// is always my FTDI adaptor, so I open Serial.list()[0].
// On Windows machines, this generally opens COM1.
// Open whatever port is the one you're using.
String portName = Serial.list()[0];
myPort = new Serial(this, portName, 9600);
}
void draw() {
background(bgcolor);
fill(fgcolor);
// Draw the shape
ellipse(xpos, ypos, 20, 20);
}
void serialEvent(Serial myPort) {
// Add the latest byte from the serial port to array:
serialInArray[serialCount] = inByte;
serialCount++;
// If we have 3 bytes:
if (serialCount > 2 ) {
xpos = serialInArray[0];
ypos = serialInArray[1];
fgcolor = serialInArray[2];
// print the values (for debugging purposes only):
println(xpos + "\t" + ypos + "\t" + fgcolor);
// Send a capital A to request new sensor readings:
// myPort.write('A');
// Reset serialCount:
serialCount = 0;
}
}