Creatures of Sorcery
Creatures of sorcery are mostly found near enchanted lakes.
Rank 1 (Common)
Nagas
Swimming, poison-spitting half-serpents with tridents.
Trident(14): 1d+1 Imp, Reach 1-2.
Venom(14): 1d Toxic, Cone 1, Range 3, RoF 4, Skin Agent, R: HT.
Traits: Aquatic, No Legs.
Skills: N/A
Notes: Regular Summons (100/2; 2 units)
Phantom Warriors
Incorporeal Warriors, with equally incorporeal weapons that pass through armor as if it were not present.
Phantom Sword(12): 1d+1 Cutting, Cosmic (No DR), Illusory (Immunity to Illusions allows normal DR)
Traits: Immunity (Metabolic), Insubstantial.
Skills: N/A
Notes: Combat Summons (10; 6 units). The game can summon them as node garrisons or wandering monsters, but you can't.
Rank 2 (Uncommon)
Phantom Beast
A giant illusory construct; while still easily dispatched with arrows, it is very dangerous up close
Phantom Claw(14): 79d cutting, Cosmic (No DR), Illusory (Immunity to Illusions allows normal DR)
Traits: Immunity (Metabolic), Insubstantial.
Skills: N/A
Notes: Combat Summons (35; 1 unit). The game can summon them as node garrisons or wandering monsters, but you can't.
Rank 3 (Rare)
Air Elemental
A barely visible tornado of air. Weapons can barely bite upon its tenuous form.
Concussive Blast (14): 7d+2 crushing, Reach C-2.
Traits: Immunity (Metabolic, Petrifaction), Injury Tolerance: Diffuse (non-magical weapons only), Invisibility (extended aura; can be seen with a straight Per roll, modified by range, and only forces a -4 attack).
Skills:
Notes: Combat Summons (50; 1 unit). The game can summon them as node garrisons, but you can't.
Storm Giant
Giants with the power to throw lightning bolts.
Fist (16): 5d crushing, Reach C-2.
Lightning(16): 6d(2) burning, Range 50/100, Explosion. 12 shots.
Traits: Flight, No Manipulators, No Legs, No Head, All-Around Vision.
Skills: N/A
Notes: Regular Summon (600 energy, 12 maintenance).
Rank 4 (Very Rare)
Djinn
Spellcasting, teleporting creatures with the ability to carry allies along through the air.
Fist (18): 7d+2 crush; reach C, 1
Magic Bolt(18): 4d burning; acc 2. Costs 3 mana.
Traits: Flight, No Legs, Sorcery Power 20, Warp (max 100)
Skills: N/A
Notes: Regular Summon (650/17; 1 unit)
Sky Drake
Lightning-spitting beasts, immune to all magic.
Bite (18): 8d cut; reach C, 1.
Lightning Breath (18): 10d(2) burn, Cone (Variable 1-5, Diffusion)
Traits: DR 100 vs magic; Immunity (Illusions, Spells)
Skills: N/A
Notes: Regular Summon (1000/25; 1 unit).