Creatures of Sorcery

Creatures of sorcery are mostly found near enchanted lakes.

Rank 1 (Common)

Nagas

Swimming, poison-spitting half-serpents with tridents.

Trident(14): 1d+1 Imp, Reach 1-2.

Venom(14): 1d Toxic, Cone 1, Range 3, RoF 4, Skin Agent, R: HT.

Traits: Aquatic, No Legs.

Skills: N/A

Notes: Regular Summons (100/2; 2 units)

Phantom Warriors

Incorporeal Warriors, with equally incorporeal weapons that pass through armor as if it were not present.

Phantom Sword(12): 1d+1 Cutting, Cosmic (No DR), Illusory (Immunity to Illusions allows normal DR)

Traits: Immunity (Metabolic), Insubstantial.

Skills: N/A

Notes: Combat Summons (10; 6 units). The game can summon them as node garrisons or wandering monsters, but you can't.

Rank 2 (Uncommon)

Phantom Beast

A giant illusory construct; while still easily dispatched with arrows, it is very dangerous up close

Phantom Claw(14): 79d cutting, Cosmic (No DR), Illusory (Immunity to Illusions allows normal DR)

Traits: Immunity (Metabolic), Insubstantial.

Skills: N/A

Notes: Combat Summons (35; 1 unit). The game can summon them as node garrisons or wandering monsters, but you can't.

Rank 3 (Rare)

Air Elemental

A barely visible tornado of air. Weapons can barely bite upon its tenuous form.

Concussive Blast (14): 7d+2 crushing, Reach C-2.

Traits: Immunity (Metabolic, Petrifaction), Injury Tolerance: Diffuse (non-magical weapons only), Invisibility (extended aura; can be seen with a straight Per roll, modified by range, and only forces a -4 attack).

Skills:

Notes: Combat Summons (50; 1 unit). The game can summon them as node garrisons, but you can't.

Storm Giant

Giants with the power to throw lightning bolts.

Fist (16): 5d crushing, Reach C-2.

Lightning(16): 6d(2) burning, Range 50/100, Explosion. 12 shots.

Traits: Flight, No Manipulators, No Legs, No Head, All-Around Vision.

Skills: N/A

Notes: Regular Summon (600 energy, 12 maintenance).

Rank 4 (Very Rare)

Djinn

Spellcasting, teleporting creatures with the ability to carry allies along through the air.

Fist (18): 7d+2 crush; reach C, 1

Magic Bolt(18): 4d burning; acc 2. Costs 3 mana.

Traits: Flight, No Legs, Sorcery Power 20, Warp (max 100)

Skills: N/A

Notes: Regular Summon (650/17; 1 unit)

Sky Drake

Lightning-spitting beasts, immune to all magic.

Bite (18): 8d cut; reach C, 1.

Lightning Breath (18): 10d(2) burn, Cone (Variable 1-5, Diffusion)

Traits: DR 100 vs magic; Immunity (Illusions, Spells)

Skills: N/A

Notes: Regular Summon (1000/25; 1 unit).