3D Animation and Control of Multiple Characters by Dynamics

Project description and objectives:

The 3D animation and control of realistic articulated characters governed by Dynamics is one of the research areas in Computer Graphics that offers many possibilities of generating useful and entertainment applications. The aim of this project is to develop a software layer capable of generating multiple 3D articulated characters using the Bullet Physics Engine (Bullet) and the Dynamic Animation and Control Environment (DANCE).

Supported by: