This lesson will walk you through a basic overview of Autodesk Fusion 360 and explain how Team 20 uses it.
Learn the basics of the user interface, navigation tools, and the essentials of our team's organizational structure and workflow.
Part modeling can get really complicated, but it doesn't have to start that way. This lesson will provide you with tips, tricks, and instructions for using a variety of common modeling tools and techniques.
Eventually all of the parts we design come together into assembly models. These more complex models are used while we develop key robot mechanisms as subassemblies and when we put it all together into the M A S T E R A S S E M B L Y.
Just like part modeling, assembly modeling can get complex, but this less will start you off with the basics.
Eventually the parts we design in CAD need to get manufactured, and the assemblies we design need to get assembled. For this reason we always generate detailed technical drawings of our models to communicate with other team members.
We also use these drawings to document our designs for future reference, and to present our work to sponsors, at recruitment and outreach events, and at competitions.
The lesson in the "Robot Design" sequence explains the correct ways to make these drawings, but this lesson gets more specific on the CAD tools used to accomplish that.
Many of the parts we design aren't manufactured using traditional methods. Instead, many of them will be made using CNC technology.
This lesson explains how to work in Fusion 360's manufacturing environment, and how to generate toolpaths for our models so they are ready for machining.
When the design is finished it must be communicated to others. Animations and exploded views are effective ways to showcase the details of complex assemblies.
Will a part withstand the required forces as you have designed it?
Simulations allow you to virtually test the strength of a part before finalizing the drawing and manufacturing it.
Coming soon!