Objectives:
Build a simple chase game using image sprites, button control, and random numbers.
Use the TableArrangement component for designing the user interface.
Place and move sprites using their X and Y coordinates.
This lesson was originally created by Angie Zhou. Open source media are sourced from GameSpot, Ricardo Saramago (Flikr), and Wikimedia.
Watch the video about the Mushroom Chase app you will build today.
What will you need to learn to be able to program this app?
Design an App that allows the user can move Mario by pressing the up, down, left, and right buttons. After Mario touches the mushroom, the mushroom will move to another random location on the Canvas.
For Teachers: Go to this Folder to make a copy of this quiz for your class. Email rothmana@sfusd.edu if you don't have access.