All Symbols Referred in this guide come from https://fallout.fandom.com/wiki/Fallout_Wiki us it to find any monsters stats.
The Creature I will be looking over is the New Vegas Deathclaw.
LEVEL: Monster levels in Pap are different than you would think. For every level a creature has the more it can move. For every level you have you gain one movement point up until level ten. After that every 2 levels are worth one movement point. So a Deathclaw can move ten spaces while a NCR trooper can move 5.
EXP: The EXP count is how much EXP you earn from killing One of that creature. For the death of one Monster for the Deathclaw it is worth 50 exp.
HP: Hit points is how much damage it can take before being defeated For the Deathclaw it is a tank and can take 500 damage.
Perception: Perception shows what distance the enemy can see you and become engaged. I has the same property as movement with up to perception ten its worth one tile but if higher each perception is worth 0.5 tiles.
Damage: Does that much damage in standard combat. For the Deathclaw it is 150 Damage per hit.
The Next enemy covered is the Recruit Legionary
Level: Combine any level info to get full level and movement. for a Legionary it has a level 4 and 5 so its combined level is 9 so it can move 9 tiles.
EXP: