Sphero is a programmable robotic ball that helps students learn coding, problem-solving, and STEM concepts through hands-on play.
Using the free Sphero Edu app, students can control Sphero with draw commands, block-based coding, or JavaScript—making it suitable for a wide range of grade levels and learning goals. From obstacle courses to creative challenges, Sphero brings coding to life in a fun and interactive way.
Maker-STEAM Checkout Inventory
Sphero Spark+ (12)
Sphero Bolt (15)
Age Recommendation
Grades 3-12
Tips
Charge before use – Sphero robots need a full charge for optimal performance (charging takes up to 3 hours).
Connect via the Sphero Edu app – Available on most devices; test connections before class begins.
Start with draw or block coding – Use beginner modes before moving into JavaScript.
Use painter’s tape to create courses – Mark paths, mazes, or zones on the floor for structured challenges.
Assign group roles – Encourage collaboration with roles like Coder, Driver, and Recorder.
Incorporate storytelling or science themes – Turn Sphero into a planet explorer or story character.
Use for math practice – Measure distance, angles, and speed during coding challenges.
Activities and Lessons
Sphero Community Created Lessons
*Note: Be sure to check content