Code & Go Mouse is a hands-on, screen-free way to introduce young students to coding concepts.
Using directional commands, students program the mouse to navigate mazes they build themselves—reinforcing skills like sequencing, problem-solving, and critical thinking in a fun, interactive way!
Maker-STEAM Checkout Inventory
1 Set of 8 mice with mazes and coding cards
Age Recommendation
PK-5th
Resources
Tips
Practice direction first – Have students walk or act out steps to understand left, right, forward, and backward.
Clear the mouse – Always press the "Home" button to reset before entering new commands.
Start simple – Begin with straight paths, then slowly introduce turns and obstacles.
Use themed mazes – Align mazes with content like numbers, letters, or habitats to integrate other subjects.
Rotate roles – Let students take turns being the Programmer, Builder, and Tester to encourage teamwork.
Use planning sheets – Encourage students to draw or write their path plan before executing it with the mouse.
Use timers – Keep rotations smooth and allow equal turns for all students.
Set a volume plan – The mice make sound; consider muting or staggering group work to avoid noise overload.
Have a cleanup routine – Assign students to maze assembly and disassembly for smooth transitions.
Introduce debugging – Let students identify and fix mistakes instead of redoing everything from scratch.
Create challenges – Add bonus goals like “reach the cheese using only 4 commands” or “avoid the red square.”
Student-designed mazes – Let kids build and trade mazes to program each other’s paths.
Activities and Lessons