Session 4
Session 4 (2:00 - 2:45)
Networking Lounge Sponsored by Click View
Room: 101
Facilitators: Mike Honiball and Emma Tlapek
Audience: Everyone
Description: The Networking Lounge can be used as a time to process information from sessions you have attended, connect with teachers from other districts, time to debrief with your colleagues, or time to create materials and/or lessons from the information presented at a session. This room is provided by our Platinum Sponsor, ClickView. If you want to explore what ClickView has to offer, they are available all day in the Networking Lounge.
Tips and Tricks for Using Edpuzzle in Your Secondary Classroom
Room: 102
Presenter: Jeff Rothenberger, National Education Partnerships Executive
Audience: K-12
Description: Looking for a way to increase engagement and save time in your secondary classroom? Join us to explore specific strategies to keep students engaged and maximize your time together in the 6-12 classroom. We will explore sample lessons, experience Edpuzzle Live Mode, and try our hand at the Edpuzzle Chrome Extension. This powerful platform is a must have for your EdTech toolkit, come find out why!
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Don't Get Sued! The Ins & Outs of Copyright
Room: 103
Presenter: Mary Beth Clifton, West Chester Area School District
Audience: K-12, Leadership/Administration
Description: Let’s take some time and discuss copyright in the classroom. Just because you see a perfect resource online it is not yours to post and share. Did you know that if you purchase content, it is not permissible for you to share it with other teachers? Learn about resources shared through Creative Commons licensing that allows you to use, share, and in many cases modify to fit your needs. We need to be models for our students.
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Using IORAD for Help Documentation, Interactive Tutorials & Tech Support
Room: 105
Presenter: Chris Cromwell, West Chester Area School District
Audience: K-12, Training & Support
Description: The WCASD Tech Department uses IORAD to build interactive tutorials for Help Documentation and Tech Support. You can easily create tutorials, videos, PDF directions, etc. and share them with your staff in a searchable Help Center. A must-have tool for Staff & Teacher Support! (Free and Paid versions available).
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Creating Your Own Classroom App with Google Slides
Room: 106A
Presenter: Leah Baker and Jenn Risser, Lampeter-Strasburg School District
Audience: Middle School (6-8), High School (9-12)
Description: Google Slides is a favorite tool for both students and teachers in many classrooms. Educators can “level up” their use of this tool by creating interactive “apps” for students centered around classroom resources, unit materials, and practice games. The possibilities are endless. These same skills can also be used by students to create their own apps as engaging and authentic means of applying their learning.
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How to Navigate the Double-Sided Sword of Technology
Room: 106B
Presenter: Megan Hull-Burg, Donegal School District
Audience: K-12, Primary (K-3), Intermediate (4-6), Middle School (6-8)
Description: Technology can either hurt or help your students, especially when it comes to fostering SEL.In this session, Megan Hull-Burg will share how teachers can best navigate the technology available to them, and transform it into a source of empowerment, skill building, and social-emotional development, while counteracting the negative effects and challenges it often presents in the classroom.
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Movie Magic with Canva
Room: 106C
Presenter: Jonathan Olshan and Shelly Chmil, Warwick School District
Audience: Middle School (6-8), High School (9-12)
Description: Take classroom video creation to the next level with Canva! In this session we will review the movie making basic as well as share how we have used it for student projects, stop motion videos, and social media posts!
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Popping Up for Engaging Research
Room: 106D
Presenter: Memory D'Agostino, Lampeter-Strasburg School District
Audience: Middle School (6-8)
Description: How can reliable research be meaningful to students and encourage creativity? This interactive session will provide resources and ideas for the creation of a pop-up book based on biographical research conducted on a person of a student’s choice. Participants will utilize several digital resources (Schoology, BrainPop, Discovery Ed, teacher created documents, etc.) as they move step by step through the student process and will have the opportunity to view several student examples of research and pop-up books.
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Bolstering Student Confidence with Consistency
Room: 106E
Presenter: Heather Gowton, Chester County Intermediate Unit 24
Audience: K-12, Leadership/Administration, Online/Cyber Learning (K-12 Cyber Educators)
Description: Routines are essential for promoting student understanding, motivation, and confidence. In this session, we will unpack and collaborate on instructional delivery techniques and classroom presence for establishing and maintaining consistency across virtual classroom environments.
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A Potpourri of Activities for the Language Classroom
Room: 108
Presenter: Marisa Fulmer, Elizabethtown Area School District
Audience: Middle School (6-8), High School (9-12)
Description: Attend this session to learn about and experience a variety of high-tech and low-tech activities for the language classroom. Experience Google Slides communicative activities, magic pictures, a giant floor board game, more ways to use Quizlet, independent clip-chat, Pear Deck, vocabulary games, and more! This session is great for World Language, ELD, and ELA teachers, as well as instructional coaches. You will leave this session with activities that you can easily set up and use in the classroom the next day.
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Gamifying Current Events: How to Use Fan.School to Get Students Debating, Publishing, and Collaborating Through Friendly Academic Competition
Room: 110
Presenter: Gerald Huesken Jr, Elizabethtown Area School District
Audience: Middle School (6-8), High School (9-12)
Description: One of the biggest online industries right now in the US is online “fantasy” sports. Whether it’s football, baseball, hockey, or even golf, players are using their knowledge of teams, statistics, and current events to build successful online “fantasy” teams for bragging rights or other prizes. It’s no wonder that educators are now getting into the mix! Why not, when you can create your own fantasy sports applications to generate student engagement and friendly educational “competition”. In this session, teachers will. get an idea of how you can leverage the writing, gaming, and online connectivity of the Fan.School site to encourage friendly academic competition and authentic learning in their classroom.
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