Session 1

Session 1 (10:10 - 10:55)

Networking Lounge Sponsored by Click View

Room: 101

Facilitators: Mike Honiball and Emma Tlapek

Audience:  Everyone

Description: The Networking Lounge can be used as a time to process information from sessions you have attended, connect with teachers from other districts, time to debrief with your colleagues, or time to create materials and/or lessons from the information presented at a session.  This room is provided by our Platinum Sponsor, ClickView. If you want to explore what ClickView has to offer, they are available all day in the Networking Lounge.

 


Encouraging Students to Research, Curate, and Create Using Discovery Education

Room: 102

Presenter: Patti Duncan, Discovery Education

Audience:  6-12

Description: Secondary students are ready for more autonomy in learning. Through the process of critical examination of content, collaboration with peers, and communication of their learning, students acquire the knowledge and skills necessary in life. The newly designed Discovery Education Student Poral is flexible and easy to navigate. Students can find safe, vetted resources, create collections while researching and design collaborative artifacts with Studio. It truly is a one-stop daily learning platform for educators and students alike.

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Merging Math and Technology

Room: 103

Presenter: McKenzie Fox, Elizabethtown Area School District

Audience: Middle School (6-8), High School (9-12), Online/Cyber Learning (K-12 Cyber Educators)

Description:  Come discover ways to turn traditional paper pencil practice into digital activities and games. There will be an emphasis on mathematical examples and Google Drive assignments, but all materials can be applied to individual content areas. These examples will include real world applications and interactive games that pair movement and technology. Come learn & play and “steal” my resources to use in your classroom tomorrow!

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STEM in All Subjects - Leaving the Silos Behind

Room: 105

Presenter: Brian Booker and Jackie Druck, Manheim Township School District

Audience:  Middle School (6-8), High School (9-12), Leadership/Administration

Description: By redefining STEM as a mindset, ALL teachers can meaningfully integrate STEM into their classes by challenging students to critically think and develop, build, and nurture empathy skills. Come to the session to explore hands-on examples, shared resources, and time to brainstorm with others.

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Making Social Media Work for You

Room: 106A

Presenter: Karen Leisey, Manheim Township School District

Audience:  High School (9-12), Leadership/Administration, Online/Cyber Learning (K-12 Cyber Educators)

Description: This presentation might help you get over your fear of using social media for your Library or classroom! 

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Kami 101

Room: 106B

Presenter: Oliver Tingling, Kami

Audience:  6-12

Description: In this session, the Kami team will introduce educators to the document markup tool that has helped to transform instruction and meet the needs of our students through the digital age. Participants will discover the tools available in Kami, and learn what it means to adapt their already amazing lessons. 

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Simply Smashing - Using Canva & Nearpod to Create Interactive Videos

Room: 106C

Presenter: Gidget DeJesus and Tara Morcom, School District of Lancaster

Audience:  6-12

Description: Personalize instruction and accelerate student learning by creating your own interactive instructional videos. Participants will practice using Canva to create instructional videos that can be uploaded into Nearpod to design and deliver interactive lessons.

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Customize Your Library Page with Ease Using Gale Pages Studio!

Room: 106D

Presenter: Kristin Douglas and Sarah DeMaria, Hempfield School District

Audience:  6-12, Librarians

Description: Gale Pages Studio is a complimentary, customizable website that provides simple access to all your digital resources. With its visual and easy to use interface, Librarians can easily organize the layout in a user friendly and visually pleasing platform. Gale Pages provide a clear access point - helping users find what they need faster with fewer clicks. We will demonstrate how you can create your own library website and take a peek at some of our favorite library websites who use Gale Pages. You can embed Gale Studio Page into your website, even if you already have one! Time will be available to get you started building your own page!

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Strategies to Support Student Learning Outcomes

Room: 106E

Presenter: Elizabeth Krebs, School District of Lancaster

Audience:  Middle School (6-8), High School (9-12), Online/Cyber Learning (K-12 Cyber Educators)

Description: We will look at how to collaborate with Special Education and Related Services teams to inform and provide specially designed instruction, both asynchronously and synchronously. As well as, ways of incorporating accessibility technology and strategies with online platforms. Participants will work collaboratively to create a growing list of resources and strategies to support student learning outcomes and teacher resources for support with online learning.

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Break The Walls Down VR/AR Integration

Room: 108

Presenter: Keith McCray, Waynesboro Area School District and Adam Geiman, Elanco School District 

Audience:  6-12

Description: Overview of ExpeditionsPRO the platform that is poised to replace Google Expeditions. We will then provide real world examples for how teachers can incorporate this technology into their classrooms, giving teachers and students the ability to build their background knowledge with an authentic experience.

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The Why and How of Scholastic Esports

Room: 110

Presenter: Kammas Kersch and Ryan Venner, Chester County Intermediate Unit / Pennsylvania Scholastic Esports League

Audience:  Middle School (6-8), High School (9-12), Leadership/Administration, Esports

Description: Wondering why esports is showing up in schools across the country and the Commonwealth? Join us to learn how and why esports connects students to competition while providing SEL, STEM, and career readiness connections. Attendees will leave with the tools they need to get started with esports or grow their current program.

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