In this project I learned how to code and agent in Minecraft, I learned how to make the agent build a loop for a square and a wall. This Project could solve problems in the game such as;
1. Leaning how to code
2. Having to kill animal
3. The time of day
4. Collecting items
5. Building
6. Mining
7. Can give blocks
8. Can give enchants
9. Can spawn animals
10. Can spawn Monsters
11. Can change the weather
12. Can teleport
13. Can give xp
14. Can kill players
15. Can clear poisons
16. Can change inventory slot
17. Can inspect blocks
18. Can give potion affects
19. Can transfer items
20. Can drop blocks
21. Can set world spawn
22. Can plant TNT
23. Can use red stone dust
24. Can change game rules
25. He change game mode
For this project David, Gavin and I created a castle including 4 walls and 4 towers, a huge tower in the middle and 5 small buildings around the interior. In this project I learned how to code an agent to build a square in a continues loop going up 1 block each time, another thing I learned in this protect is how to code an agent to build a wall. I think one of my project standers is Empowered Learner because I chose what i wanted to do, another stander i think is knowledge constructor because we produced creative artifacts by making a mid evil time castle. In this project I had the challenge of trying to figure how to make a tower and at first we couldn't get the agent to go up 1 block and turn with out being short 1 block to overcome this we extended a few of the lengths we told the agent to go. If i had done this project again i would have added more buildings to the inside of the structure because the inside is doesn't have enough stuff and it should have took up longer to do. When i grow up i want to be a entrepreneur this project will help me do that by designing and re-correcting anything i do also i can use it for trial and error.