These activities were completed with a mixed group of 3rd, 4th, and 5th grade students of varying cultural and linguistic backgrounds, though the specific activities might be adjusted and simplified for a younger audience.
The purpose of this group is to provide a space for recently immigrated students and emergent multilingual students to engage with other students through musical play and community building opportunities.
The initial phase of this project is focused on getting the students familiar and comfortable with the group, with the instruments, and with the style of instruction and learning taking place. Although some of the students may share the same classroom teacher or might receive the same pull-out language support from the ESOL department, there will be some relational barriers to overcome at the start, and some social apprehension being around new people. Additionally, although students are usually excited to drum and play instruments, individual playing might still produce some anxieties. By utilizing the suggested teaching style that minimizes verbal instruction, the students in attendance will be enabled to find musical success regardless of their language ability. The primary goal is to have students leaving the group feeling confident and excited about the Drum it Up opportunity.
Music is the driving feature of the Drum it Up idea, with instrument performance on percussion instruments the method to achieve our goals of building self-awareness and community amongst the participants.
Floor drums (such as djembes, tubanos), unpitched percussion instruments (ideally, ones capable of producing high and low tones, such as two-tone blocks, agogo bells, bongos, temple blocks, etc.). You may even use D.I.Y. “drums” (plastic buckets, boxes, tubs, etc.) and two-tone instruments (pots, pans, PVC pipes, cardboard tubes, etc.)
Drum it Up provides the opportunity for musical experiences to happen even without formal language usage. Through the use of pantomime, gesture, echoing, demonstrating, and nonverbal communication, participants of all language abilities are able to be equally engaged in the activities.
Relationship skills is the central focus of Drum it Up – with individual participation vital for the group’s success. Where one student might disengage or lose interest, the game or jam session might weaken!
Turning the activities and learning experiences into games is the best way to get participants comfortable with musical concepts. Below are some ideas for games and activities done in the first stage of our groups' meetings.
1) Lead students through some basic 4 steady beat patterns that they may echo. See if you can alternate between utilizing low tones (played in the middle of the drum) and high tones (played on the edge).
2) Try passing the echoing around the circle, playing a pattern and having each student echo it back to you. Embrace the fun and playfulness, and if a student may make a rhythmic error, brush past it and move on.
3) Try to implement a canon, beginning a simple 4 steady beat pattern that students will echo after you. As they are playing, you will play the next pattern, and so on. Ensure that you alternate a simple pattern with a complex one.
1) Begin the activity with movement and body percussion. Students come into the space and march on 4 steady beats, stopping in place and clap for 4 steady beats.
2) Explore other locomotor motions you can do on the 4 beats of moving, making sure to stop for the 4 beats of clapping. Some ideas – turning around, tiptoeing, broad steps, moving with high or low body poses, etc.
3) Once the students feel comfortable with the body and movement 4x4, transfer it to the instruments. The 4 beats of movement become low tones on the instruments, while the claps remain the same. Feel free to explore other possibilities – the 4 claps become high tones, the 4 beats of movement become 4 beats of improvisation, etc.
4) Feel free to extend the 4x4 activity into turn-based improvisation for the members, using the clapping beats as an interlude to move to the next participant.
5) You can even adapt this game into a name game, where the participants take turns saying their name and having it echoed back by the group in the 4 beats of clapping, followed by their turn to improvise. If your participants are reluctant to play alone, the other students can keep the low tone on the steady beat as the soloist improvises.