2D Platformer video game
For our personal project, we decided to create a 2D platformer game. Our game is set in a post-apocalyptic desert where you play as a mysterious hero, fighting mummies, robots, wraiths and strong bosses.
We decided to create independent elements of a video game and combine them to make a more polished and complete product.
Rudy Best-Dunkley : Sound designer
Julius Lampikoski: Game designer
Tomas Marjeta: Graphic designer
Unique soundtrack
Diverse range of enemies
Dangerous traps and hazards
Intense boss fights
4 distinct levels with unique artwork
Challenging yet rewarding gameplay
Wide array of original sound effects
Retro art style
If you are stuck on a level, but want to play the rest of the game, the buttons for the separate levels are below. (There are possible problems with the audio when you use these versions)