Week 8

Key water safety messages

The School Swimming and Water Safety team has developed a range of classroom resources called 'Let's be water safe!' for Stages 1, 2, and 3 that include units of learning, animations and ready-to-print handouts to support teachers.

You could include some or all of these lessons in your teaching and learning program.


Select the image above to access the 'Let's be water safe' teaching and learning resources.

Physically active homework

GetActive@Home - Koolchee

The GetActive@Home activity challenge cards can be completed independently, in pairs or as a family. Select the activity card to read and understand how to complete the challenge.

Specific sport focus: Swimming and gymnastics

Monday

Morning classroom energiser

10@10 - Swimming

Duration: 10 minutes

Thinking while Moving in English

Phoneme and grapheme relay

Why not integrate physical activity into your weekly spelling activities?

Duration: 20 minutes

Afternoon classroom energiser

Coach says

Duration: 15 minutes

Equipment: No equipment

How to play: Using the rules of ’Simon says’, teacher calls out commands for players to perform the static balances shown on the right.

  • Static balances include tuck sit, side lunge, arabesque, walking on hands, v-sit, angry cat and arch.

  • Use role models to demonstrate the various shapes and positions.

  • Ask players to demonstrate how to perform the various static balances.

  • Direct students to move around the playing area using a designated locomotor movement. Call out various static balances for students to perform using 'Coach says' as in the traditional game of Simon Says.

Tuesday

Morning classroom energiser

Over, under and through

Duration: 10 minutes




Middle session classroom energiser

Frogs and lily pads

Duration: 15 minutes

Equipment: 4 cones to mark a 10m x 10 square (the pond), hoops (lily pads)


How to play: Players continuously jump from the pond to lily pads using a one-foot takeoff and two-foot landing technique.

  • Randomly distribute the hoops inside the pond.

  • Players jump from lily pad to lily pad to see how many lily pads they can land on in a given amount of time (for example, 60 seconds).

  • If there is more than one frog on the lily pad, it will sink. If a player jumps onto a lily pad with another player already on it, the original player must immediately find another lily pad to jump onto.

  • Players may jump into the pond as well as onto the lily pads.

  • Introduce a tagger. Players must jump around the pond and avoid the tagger. Players are safe if they are standing on a lily pad, but as soon as another player jumps on that lily pad the original player must find a new one. If a player is tagged, they become the new tagger.

Afternoon classroom energiser

Upside down

Duration: 15 minutes

Equipment: 8 markers to set out 25m x 25 m playing area, 1 additional marker per student



Wednesday

Morning classroom energiser

Active spelling

Duration: 15 minutes

Students could use their weekly spelling words for this energiser or as a feedback/consolidation task to correctly spell misspelt words from writing tasks.



Thinking while Moving in mathematics

Why not integrate physical activity into your mathematics lessons?

Select a task card from the Teacher resource hub on the School Sport Unit website.

Duration: 30 minutes

Afternoon classroom energiser

Stone, bridge and tree relay race

Duration: 15 minutes

Equipment: An indoor/outdoor playing area 20m in length, a starting cone for each team and 3 cones spaced 5m apart.


How to play: Players race each other in a relay using various static and movements skills.

  • Teams of 6–8 players line up behind their starting cones.

  • When teacher says ’GO!’, the first player from each team runs out to their first cone and forms a stone.

  • The second player from each team jumps over their ‘stone’, and then runs to the second cone to form a bridge.

  • The third player from each team jumps over their ‘stone’, crawls under the ‘bridge’, and then runs to the third cone to form a tree.

  • The fourth player jumps over the ‘stone’, crawls under the ‘bridge’, runs around the ‘tree’ and back to take the place of the ‘stone’. The ‘stone’ takes the place of the ‘bridge’. The ‘bridge’ then takes the place of the ‘tree’, who then runs to the end of the line.

  • The game finishes when all players have had a turn at each of the positions.

Thursday

Morning classroom energiser

10@10 - Swimming

Duration: 10 minutes

Middle session classroom energiser

Dance and balance

Duration: 10 minutes

Afternoon classroom energiser

Gunane

Duration: 15 minutes

Friday

Are you looking for a quality school sport program? The Sport education teaching resource contains units for sports in the Representative School Sport Pathway and those reported as popular amongst primary school students. It has been created to support schools in implementing a game-based approach during weekly school sport sessions, while also providing students with the opportunity to experience the major characteristics of sport and its wellbeing benefits.

You may like to choose one of the sport sessions from the Sport education teaching resource for your weekly school sport session.

Duration: 60 minutes

Afternoon classroom energiser

Scissors, paper, rock!

Duration: 10 minutes



Recognising student achievement during the challenge

Providing regular acknowledgment and recognition of students will help keep motivation high throughout the 10 weeks. Ways you could facilitate this:

  • weekly acknowledgement at morning assemblies highlighting individual and class achievements

  • presenting mid-Challenge Achievement and Encouragement certificates

  • celebrating student effort through a special ceremony when handing out award certificate at the end of the 10 weeks.

Remember to acknowledge improvement and participation, not just the achievement of diamond awards.

Provide students with time to log and record their active minutes

Visit the '10wC resources and support' page on the School Sport Unit website to access support on how students to log and record active minutes.

Disclaimer: The links in the NSW Premier's Sporting Challenge - Teaching resources are provided with the intention of increasing the information available to you. The NSW Department of Education has no control over linked websites, and is not responsible for the views, opinions, standards or information expressed on linked websites. The provision of a link does not imply that the NSW Department of Education endorses those websites or the people or companies who own them, and vice versa. Please also refer to NSW Government’s full disclaimer regarding links to external sites