This is a practical unit where students design, make and appraise products using wood, metal and plastics. While working with materials, students study the design implication of each project. Students learn to appraise their own work objectively.
This unit consists of practical and theoretical activities which allow students to develop their food preparation skills. The importance of healthy eating is a major focus throughout class activities and assessment items. Students explore the nutritional value of foods and learn how to make changes to recipes to enhance the health benefits.
In this unit students will develop basic sewing skills and garment construction techniques using woven fabrics. Students will learn about the design process and use this practically to develop ideas, construct projects and appraise their finished product. Students will explore the concept of being a sustainable sewist and actively engage in sustainable practices.
In this unit students undertake project-based learning of Science, Technology, Engineering and Mathematics. Students will gain and apply knowledge, deepen their understanding, and develop creative and critical thinking skills within an authentic context through inquiry learning. Students will develop an appreciation of the role and potential of STEM to solve problems in a range of disciplines in the world in which they live. They will complete STEM challenges with a focus on the use and implementation of robotics and automation.
Students may also choose to compete in the VEX Robotics competition.
Ready to Unlock the Power of Computers?
In this hands-on unit, you’ll dive into the awesome world of computers! Ever wonder how they work or how they "talk" to each other? You’ll uncover the secrets behind the tech you use every day. Plus, you'll discover the art of design in programming, connecting the real world to the digital world in ways you never imagined.
And the best part? You’ll learn how to code by creating your own game! By the end, you’ll have the skills to build something fun that other people will actually want to play. Think you’ve got what it takes to design for a real audience? Let’s find out!