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Aranka's ePortfolio
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Foundation
Instructional Design and Technology Definition
Brief History
Learning Theories /Key Researchers/Practitioners
Behaviorism
Cognitivism
Gagne and The Nine Conditions of Learning
Constructivism
ETEC 5000
IT Trends
Reflections
References
Design
ID Definition
Design Models
ETEC 5440 Project
ETEC 6440 Project
Reflection
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Research
Traditional Research Vs Action Research
Action Research
Research Methods
ETEC 5340 and 6340
Reflection
References
Technology
Learning management systems (LMS):
Educational software
Graphic editing skills
Web Development Skills
Trends In Instructional Design and Technology
Reflection
Aranka's ePortfolio
Home
Foundation
Instructional Design and Technology Definition
Brief History
Learning Theories /Key Researchers/Practitioners
Behaviorism
Cognitivism
Gagne and The Nine Conditions of Learning
Constructivism
ETEC 5000
IT Trends
Reflections
References
Design
ID Definition
Design Models
ETEC 5440 Project
ETEC 6440 Project
Reflection
References
Research
Traditional Research Vs Action Research
Action Research
Research Methods
ETEC 5340 and 6340
Reflection
References
Technology
Learning management systems (LMS):
Educational software
Graphic editing skills
Web Development Skills
Trends In Instructional Design and Technology
Reflection
More
Home
Foundation
Instructional Design and Technology Definition
Brief History
Learning Theories /Key Researchers/Practitioners
Behaviorism
Cognitivism
Gagne and The Nine Conditions of Learning
Constructivism
ETEC 5000
IT Trends
Reflections
References
Design
ID Definition
Design Models
ETEC 5440 Project
ETEC 6440 Project
Reflection
References
Research
Traditional Research Vs Action Research
Action Research
Research Methods
ETEC 5340 and 6340
Reflection
References
Technology
Learning management systems (LMS):
Educational software
Graphic editing skills
Web Development Skills
Trends In Instructional Design and Technology
Reflection
Educational Software
Coding using
scratch
I learned during ETEC 670 D and it enabled me to code games which I use in teaching 7th grade math, for example the 'Experimental Probability Game", link provided below .
Akunyili ETEC 670 D Final Project
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