Electives:

All students must complete a minimum of 9.0 credits of elective courses in order to meet graduation requirements set by Lakeland Union High School.

Beyond this minimum requirement, many post-secondary plans have a minimum requirement of its own; including specific course requirements. Be sure to speak to your academic counselor to ensure you are planning for success with regards to your post-secondary goals.

Elective credits can be earned by taking any course not designated under a core content area (I.E. not falling within English, science, social studies, math etc.) Further, any core course taken beyond the minimum requirements within each curricular area will also count towards this elective requirement.

The following General Education Electives and Career and Technical Education Electives are available via our Edgenuity provider.

Electives - Click on any course title to view the full course syllabus

3D Art I - Modeling - 0.5 credit

This cour

se will introduce students to 3D-modeling tools and concepts. Using Blender, the popular open-source 3D-modeling package, students will learn the basics of creating shapes, adding textures and lighting, and rendering. By the end of the course, students will have produced a series of increasingly sophisticated projects for their 3D portfolio, such as a house, a creature, and terrain. This course is suitable for students with no prior experience with 3D game design or digital media authoring tools, but it is recommended for students who are older. The course uses a difficult software program, and prior experience in 3D software may be helpful. Also, student computer speeds will greatly affect how long the course will take to complete.3D Art II - Animation - 0.5 credit (Prerequisite Course: 3D Art I – Modeling)In this second‐semester course, students will build on the 3D‐modeling concepts and Blender software skills developed in 3D Art I to learn intermediate to advanced 3D‐animation techniques. Using Blender, the world’s most powerful open‐source modeling tool, students will master the basics of animation—trajectory, lighting, bones, and movement—while learning how to apply traditional animation techniques to their 3D models. By the end of the course, students will have a solid foundation for pursuing further 3D modeling and animation projects. This course is suitable for students with no prior experience with 3D game design or digital media authoring tools, but it is recommended for students who are older. The course uses a difficult software program, and prior experience in 3D software may be helpful. Also, student computer speeds will greatly affect how long the course will take to complete.

Art History - 1.0 credit

Introducing art within historical, social, geographical, political, and religious contexts for understanding art and architecture through the ages, EL4002 offers high school students an in-depth overview of art throughout history, with lessons organized by chronological and historical order and world regions. Students enrolled in this one-semester course will cover topics including early Medieval and Romanesque art; art in the 12th, 13th, and 14th centuries; 15th-century art in Europe; 16th-century art in Italy; the master artists; high Renaissance and Baroque art; world art, which includes the art of Asia, Africa, the Americas, and the Pacific cultures; 18th- and 19th-century art inEurope and the Americas; and modern art in Europe and the Americas.

Audio Engineering - 0.5 credit

This semester‐long course introduces students to audio engineering. Students learn about the physics of sound, as well as techniques for protecting hearing while working with audio. Students will learn about the history of recording technologies, as well as techniques for evaluating audio hardware, such as microphones and speakers. Students will also learn about the four stages of professional music recording projects: recording, editing, mixing, and mastering. Using Audacity, an open‐source recording and mixing program, students will practice the techniques used by sound engineers to produce multitrack recordings. Students learn about the difference between proprietary, opensource, and free software licenses, as well as the most popular Digital Audio Workspace software used in the profession. Students will also learn about intellectual property issues involving audio, particularly when using other people’s music. Through a series of engaging hands‐on projects, students will learn the fundamental concepts of audio engineering. A series of interviews with professional audio engineers will give students a sense of the opportunities and requirements for pursuing careers in the field.

Career Explorations - 1.0 credit

This full-year course prepares middle and high school students to make informed decisions about their future academic and occupational goals. Through direct instruction, interactive skills demonstrations, and practice assignments, students learn how to assess their own skills and interests, explore industry clusters and pathways, and develop plans for career and academic development. This course is designed to provide flexibility for students; any number of units can be selected to comprise a course that meets the specific needs of each student’s skills and interests.

Career Planning & Development - 1.0 credit

A one-semester course designed for upper level high school students, Career Planning and Development introduces students to the vast working world. Divided into four units, the course will help students: investigate careers as they apply to personal interests and abilities, develop skills and job search documents needed to enter the workforce, explore the rights of workers and traits of effective employees, and address the importance of professionalism and responsibility as careers change and evolve. Throughout the course, students develop useful career documents, including a self-assessment profile, a cover letter and a résumé, using video and written step-by-step instructions. These documents can then be used by students in an educational or career portfolio.

Computer Applications: Office 2010 - 1.0 credit

This two-semester course introduces students to the features and functionality of the most widely-used productivity software in the world: Microsoft® Office®. Through video instruction, interactive skills demonstrations, and hands-on practice assignments, students learn to develop, edit and share Office® 2010 documents for both personal and professional use. By the end of this course, students will have developed basic proficiency in the most common tools and features of the Microsoft® Office® 2010 suite of applications: Word®, Excel®, PowerPoint®, and Outlook®.Computer Science - 1.0 credit

In this two-p

art, computer science course, students will learn the basics of programming through hands‐on projects that encourage creativity and experimentation. Students will apply key computer science concepts to programs created in and run by Python, a programming language with simple syntax and flexible, robust performance. Python runs on most operating systems and is used professionally to write web applications, desktop applications, and many other types of software programs. Students will learn about the real‐world experiences of computer science professionals through personal questionnaires. By the end of this course, students will have the conceptual background and many of the fundamental skills needed to get started as a programmer in Python or in any programming language. Project‐based learning walks students through writing code, and course assignments build on what they learn.

Digital Arts I - 1.0 credit

In semester 1 of this course, students will learn the seven elements of visual art: line, shape, form, color, value, space, and texture. Part 1 highlights historical artwork, focusing on the ways in which artists have used specific elements of visual art in a variety of ways. After surveying a variety of media and art, students will use digital drawing to apply the elements of visual art in their own work. They will discover career opportunities in the design, production, display, and presentation of digital artwork. Students will respond to the artwork of others and learn how to combine artistic elements to create finished pieces that effectively communicate ideas. The course assignments in Part 1 build toward a finished still‐life drawing that incorporates all seven elements of visual art. In Semester 2 of this course, students will build on the skills and concepts learned in Part 1 to further develop a vocabulary of digital design elements. Part 2 includes a review of the skills and concepts learned in Part 1 to support the more advanced techniques described in Part 2. Students will learn about the principles of design and use them to create their own unique artwork. The principles of design include repetition, pattern, contrast, variety, movement, rhythm, proportion, balance, emphasis, dominance, unity, and harmony. By the end of Part 2, students will have created a collection of art projects for a digital design portfolio. The course assignments in Part 2 teach students how to analyze the use of principles of design in specific artwork, and then apply those principles in student work. Throughout this course, students will use Inkscape[LR1]™, a popular open‐source vector‐graphics software program, to complete the course projects.

Engineering Design - 1.0 credit

Designers and manufacturers in virtually every industry use computer‐aided design systems to create engineering design solutions.

In semester 1, students will master the basics of CAD software: creating points, lines, geometric forms, isometric drawings, and 3D models. Students will learn how to translate initial concepts into functional designs and 3D walkthroughs. Students will explore career options for engineers and CAD designers.

In semester 2, students will continue to develop the engineering and computer‐aided design skills gained in Part 1. Students will continue to explore the principles of 2D and 3D modeling and design using Creo™ Elements/Direct™ Modeling Personal Edition, and build on the math and reasoning skills essential to engineering. The hands‐on experience students will gain through completing design challenges, product analyses, and more will equip them with the tools engineers need to succeed. This course includes instructions on how to create standardized drawings using basic CAD tools; interpret 3D and 2D views of objects; produce orthographic, auxiliary, and section drawings; create a set of working drawings meant to be viewed by clients; manipulate both 2D and 3D objects in a 3D environment; perform in‐depth product analysis; and dimension objects. This course also covers an overview of the design process and the mathematical skills used in 2D and 3D geometry.

Game Design - 0.5 credit

This one

‐semester course is intended for students who love gaming and want to design and build original games from beginning to end. Students will learn how to use Multimedia Fusion 2, a popular game design software program, to create engaging, interactive games in a variety of genres. In addition, students will get a solid foundation in the basic concepts of game development. By the end of this course, students will have a variety of polished games ready for a game‐development portfolio. Step‐by‐step instruction guides students through various game‐design projects as they learn how to use Multimedia Fusion 2. Each section of the course is followed by an assignment that builds upon the skills students learned in that section. In each assignment, students will use the skills learned in the step‐by‐step instruction to customize the look and feel of each section’s game.

Health Science Concepts - 1.0 credit

This year-long course introduces high school students to the fundamental concepts of anatomy and physiology – including the organization of the body, cellular functions, and the chemistry of life. As they progress through each unit, students will learn about the major body systems, common diseases and disorders, and the career specialties associated with each system. Students will investigate basic medical terminology as well as human reproduction and development. Students are introduced to these fundamental health science concepts through direct instruction, interactive tasks, and practice assignments. This course is intended to provide students with a strong base of core knowledge and skills that can be used in a variety of health science career pathways.Healthy Living - 1.0 credit

Healthy Living is designed to encourage students to make responsible, respectful, informed, and capable decisions about topics that affect the well-being of themselves and others. The course provides students with targeted and pertinent information, which they can utilize to develop healthy attitudes and behavior patterns. Critical thinking and decision-making skills are taught and practiced throughout the course, as students are encouraged to recognize that they have the power to choose healthy behaviors in order to reduce risks.

Areas to be explored include: making responsible decisions; communicating effectively; mental & emotional health; building self-esteem; adolescence relationships & responsibilities; drugs, alcohol and tobacco; human sexuality; families & family relationships; preventing abuse & violence; and peer pressure.

Introduction to Art - 1.0 credit

Covering art appreciation and the beginning of art history, EL1086 encourages students to gain an understanding and appreciation of art in their everyday lives. Presented in an engaging format, this one-semester course provides an overview of many introductory themes: the definition of art, the cultural purpose of art, visual elements of art, terminology and principles of design, and two- and three-dimensional media and techniques. Tracing the history of art, high school students enrolled in the course also explore the following time periods and places: prehistoric art, art in ancient civilizations, and world art before 1400.Introduction to Business - 1.0 credit

In this two‐semester introductory course, students will learn the principles of business using real‐world examples by learning what it takes to plan and launch a product or service in today’s fast‐paced business environment. This course covers an introduction to economic basics, costs and profit, and different business types; techniques for managing money, personally and as a business, and taxes and credit; the basics of financing a business; how a business relates to society, locally and globally; how to identify a business opportunity; and techniques for planning, executing, and marketing a business to respond to that opportunity.Introduction to Entrepreneurship - 1.0 credit

In this introductory business course, students will learn what it takes to be an entrepreneur while mastering the basics of planning and launching a successful business. Whether students are interested in starting a money-making business or creating a nonprofit to help others, this course will help them develop core skills needed to be successful. Some of these core skills include learning how to come up with new business ideas, how to attract investors, how to market a business, and how to manage expenses. Students will be inspired by stories from teen entrepreneurs who have turned their ideas into reality, and will have the opportunity to plan and execute their own business ideas.

Introduction to Entrepreneurship - Semester 1 covers the role of entrepreneurship in society and how to pursue entrepreneurship as a career; an introduction to economic principles related to business and industry; and an exploration of the process of starting, organizing, and promoting a new business.

Introduction to Entrepreneurship - Semester 2 covers microeconomic concepts on how businesses strategize on sales and pricing; topics in personal finance, including how to manage personal credit; accounting, taxes, and laws that affect small businesses; the ways in which culture, globalization, and technology affect the success of an entrepreneurial venture; and positive workplace skills that students can apply on the job.

Introduction to Health Science - 1.0 credit

This yearlong course introduces students to careers in the health care industry, providing a solid foundation in career planning and job-specific skills for various health care professions. In addition to learning the key components of the U.S. healthcare system, students will learn terminology, anatomy and physiology, pathologies, diagnostic and clinical procedures, therapeutic interventions, and the fundamentals of medical emergency care. Throughout the course, instructional activities emphasize safety, professionalism, accountability, and efficiency for workers within the healthcare field. Students master skills through direct instruction, interactive tasks, and assessments. This course is intended to provide students with the core knowledge and skills that can be used in many areas of health science.

Introduction to Information Technology - 1.0 credit

This course introduces students to the essential technical and professional skills required in the field of Information Technology (IT). Through hands-on projects and written assignments, students gain an understanding of the operation of computers, computer networks, Internet fundamentals, programming, and computer support. Throughout this course, students engage in variety of project-based assignments, such as creating Web pages with HTML and CSS; creating and formatting spreadsheets; drawing and editing digital images; and using multiple search parameters to locate, sort, search, and filter data in a spreadsheet. Students also learn about the social impact of technological change and the ethical issues related to technology. Throughout the course, instructional activities emphasize safety, professionalism, accountability, and efficiency for workers within the field of IT.

Medical Terminology - 1.0 credit

This semester-long course introduces students to the structure of medical terms, including prefixes, suffixes, word roots, combining forms, and singular and plural forms, plus medical abbreviations and acronyms. The course allows students to achieve comprehension of medical vocabulary appropriate to healthcare settings, medical procedures, pharmacology, human anatomy and physiology, and pathology. The knowledge and skills gained in this course will provide students entering the healthcare field with a deeper understanding of the application of the language of health and medicine. Students are introduced to these skills through direct instruction, interactive tasks, and practice assignments.

Microsoft Office Specialist - 1.0 credit

This two-semester course introduces students to the features and functionalities of Microsoft® Office® 2010 while preparing them for the Microsoft Office Specialist (MOS) certification program. Through video instruction, interactive skills demonstrations, practice assignments, and unit-level assessments, students become proficient in Microsoft Word, Excel, PowerPoint, Access, and Outlook. By the end of the course, students are prepared to take one or more MOS certification exams.

Nursing Assistant - 1.0 credit

This two-semester course prepares students to provide and assist with all aspects of activities of daily living and medical care for the adult patient in hospital, long-term care, and home settings. Through direct instruction, interactive skills demonstrations, and practice assignments, students are taught the basics of nurse assisting, including interpersonal skills, medical terminology, care procedures, legal and ethical responsibilities, safe and efficient work, gerontology, nutrition, emergency skills, and employability skills. Successful completion of this course from an approved program prepares the student for state certification for employment as a Nursing Assistant.Online Learning & Digital Citizenship - 0.5 credit

In this one-semester course, students develop essential study skills for academic success, such as staying organized, managing time, taking notes, applying reading strategies, writing strong papers, and researching and properly citing information. Explicit modeling and ample practice are provided for each study skill to support student mastery. Instruction on how to be a responsible online learner is threaded throughout the course, and these skills are directly addressed in lessons on cyberbullying, staying safe online, and becoming a digital leader. A basic understanding of software and hardware and how to troubleshoot common technology issues are also taught. By the end of the course, students will have the tools they need to be academically successful in both traditional and digital learning environments.

Personal Finance - 0.5 credit

This one-semester elective prepares students to navigate personal finance with confidence. The course opens with a study of what it means to be financially responsible, engaging students in budgeting, planning, and being a smart consumer. Students learn about the relationship between education, employment, income, and net worth, and they plan for the cost of college. Students then broaden their study to include banking, spending, investing, and other money management concepts before exploring credit and debt. In the final unit of the course, students study microeconomics and entrepreneurship, with an overview of economic systems, supply and demand, consumer behavior and incentives, and profit principles. The course concludes with an in-depth case study about starting a business.Pharmacy Technician - 1.0 credit

This two-semester course prepares students for employment as a Certified Pharmacy Technician (CPhT), and covers the skills needed for the pharmacy technician field. Through direct instruction, interactive skills demonstrations, and practice assignments, students learn the basics of pharmacy assisting, including various pharmacy calculations and measurements, pharmacy law, pharmacology, medical terminology and abbreviations, medicinal drugs, sterile techniques, USP 795 and 797 standards, maintenance of inventory, patient record systems, data processing automation in the pharmacy, and employability skills. Successful completion of this course prepares the student for national certification for employment as a Certified Pharmacy Technician.Strategies for Academic Success - 0.5 credit

Offering a comprehensive analysis of different types of motivation, study habits, and learning styles, this course encourages high school students to take control of their learning by exploring varying strategies for success. Providing engaging lessons that will help students identify what works best for them individually, this one-semester course covers important study skills, such as strategies for taking high-quality notes, memorization techniques, test-taking strategies, benefitsof visual aids, and reading techniques.