Let's start with creating the first method: escape.
Step 1: Have world selected in the upper-left box.
Step 2: Click create new method in the lower-left box.
Step 3: Name the method escape and click OK.
You should now see a new method tab named world.escape that has Do nothing written inside of it. It should look something like this:
Now we want to put the escape code from world.my first method into the escape method. We could just re-create the code there, but since we already have it -- we can just copy it from where it was in world.my first method. In order to make the copying go faster, we are going to put all the code that will go in the escape method on one Do in order tile.
Step 4: Click on world.my first method.
Step 5: Drag a Do in order tile to the top of the all the code.
Step 6: Put code that should go in escape method into the Do in order tile.
Step 7: Drag the Do in order tile into the clipboard in the upper-right corner of the screen (this makes a copy).
Cool Trick: The reason we need to put the beetle's escape code into a Do in order tile is because there are multiple tiles involved in the beetle's escape that would need to be dragged to the clipboard (two to be exact: the move forward tile and the Do together tile). However, the clipboard can only hold one tile at a time. Therefore, we put the two tiles into a Do in order tile so that the clip board can hold all of the escape code!
Step 8: Click on the world.escape method tab.
Step 9: Click on the clipboard and drag to where it says Do nothing to paste the copied code into the escape method.
Your world.escape method should now look like this: