Purpose:
To use the correct facial proportions to draw yourself as accurately as you can;
To draw the individual features, eyes, nose, mouth in a convincing 3D way;
To use charcoal and a stomp to show value changes and dimension.
After receiving feedback from my classmates and teacher. Some of the feedback I got was to add more shading in certain areas on my face to make it look more realistic. So then after receiving this feedback, I added more shading around the eyes and other areas on my face. I did this to make my portrait look more 3-dimensional and which made it look more realistic overall.
Throughout this unit, I learned many key concepts. First, I learned about the basic proportions of the face, such as how the eyes are generally positioned halfway down the head. The bottom of the nose is halfway between the eyes and the chin, and the mouth is halfway between the nose and chin. The ears align roughly with the eyes and the bottom of the nose. Second, I learned about feature placement, like how after drawing your head shape, the width of the face usually fits about five eyes, while the width of the nose mostly lines up with the inner corners of the eyes. I also learned how the width of the mouth typically aligns with the pupils of the eyes. Finally, I learned how important light and shading are in creating depth, especially for features like the nose cheeks, and jawline. Shading not only adds a realistic effect but emphasizes the structures on the face.