Division I (Grades 1-3)Â Â Â Â Â Â Â Â Â
Division I (Grades 1-3)Â Â Â Â Â Â Â Â Â
GRADE 1:Â Students investigate instructions and their influence on actions and outcomes.Â
GRADE 2:Â Students apply creativity when designing instructions to achieve a desired outcome.
GRADE 3:Â Students investigate creativity and its relationship to computational thinking.
GRADE 1
Q. How can we follow and create instructions?
KNOWLEDGE
Instructions take many forms, including verbal, audio, visual, and written.
UNDERSTANDING
The same instructions can be given in different forms.
SKILLS & PROCEDURES
Follow instructions with two or three steps given in different forms.
Determine if the outcome of instructions given in different forms is the same or different.
Many types of instructions need to be ordered, such as
directions
recipes
computer programs
safety protocols
Instructions are ordered in a way that will produce a desired outcome.
Determine if instructions with two or three steps given in different orders still produce the desired outcome.
Sequence two or three instruction steps to achieve a desired outcome.
Many people create instructions, such as
teachers
parents
students
computer programmers
Instructions can be created by an individual or a group.
Exchange ideas to create three-step instructions that achieve a desired outcome.
Not following instructions during science investigations can be dangerous.
Following instructions can help to ensure safe and respectful behaviour during investigations.
Demonstrate safe and respectful behaviour by following instructions during investigations.
GRADE 2
Q. How can creativity be used to ensure that instructions lead to the desired outcome?
KNOWLEDGE
Creativity is the ability to create something new or original, such as:
new ideas
technology
tools
products
Creativity can be used to design instructions for
games
sports
science experiments
recipes
computer programs
UNDERSTANDING
Instructions are designed using creativity.
SKILLS & PROCEDURES
Consider how creativity is used when designing instructions for games, sports, or science experiments.
Create a simple set of instructions.
Discuss how creativity can help generate new ideas, technology, tools, or products.
Precise instructions include a variety of components, such as
verbs
simple language
clear steps
a starting and stopping point
Instructions must be created using precision in order to achieve the desired outcome.
Develop instructions using precise words, pictures, or diagrams.
Reliability of instructions means they consistently lead to the same desired outcome.
Efficiency of instructions refers to designing in a way that yields desired outcomes with the least amount of wasted energy, time, or steps.
The reliability and efficiency of instructions can be affected by how they are communicated, including
form (e.g., verbal, visual, written)
order
language used
Which instructions are chosen and how those instructions are communicated may or may not affect the outcome.
Reliability and efficiency are important components of instructions.
Predict the outcome of instructions that have three to four steps.
Investigate how the instructions chosen and the way they are communicated can affect the reliability and efficiency of the instructions.
Refine instructions to more efficiently achieve a desired outcome.
Many daily activities include repeated steps, such as
brushing teeth in a repeated motion
tying one shoe and then using the same process on the other shoe
Instructions may be simplified by repeating steps.
Describe a situation in which repetition simplifies instructions.
Debugging is the process of identifying and removing errors in a set of instructions to achieve the desired outcome.
Many activities at school and in the workplace require creative collaboration to improve ideas.
Instructions may not always achieve the desired outcome.
Creativity and problem solving can be enhanced through practice and collaboration with peers.
Test a three-step to four-step sequence to verify that the desired outcome is achieved.
Remove or debug any errors in a set of instructions to achieve the desired outcome.
Discuss advantages of collaboration when engaging creatively to solve problems.
Exchange ideas to design clear three-step to four-step instructions, including repetition, to achieve a desired outcome.
GRADE 3
Q. To what extent is creativity related to contributions in science?
KNOWLEDGE
Computational thinking includes
breaking a task into smaller chunks
finding patterns and similarities in tasks
identifying the important details when reading or solving a problem
designing instructions
working backward if a mistake was made
UNDERSTANDING
Computational thinking is a problem-solving process that requires creativity.
Computational thinking enables humans to more efficiently communicate with computers.
SKILLS & PROCEDURES
Create a set of instructions that could be followed by a human or a machine to complete a task.
The same outcome can be achieved in many ways.
Divergent thinking is the process of generating multiple unique ideas or solutions.
Creativity can be used to develop different ways to achieve the same outcome.
Creativity involves divergent thinking.
Collaborate to write two sets of instructions that achieve the same outcome.
Creativity is an important part of computer science, technology, and engineering.
Creativity is a means to explore possibilities.
Identify examples of creativity in computer science, technology, and engineering.
Creativity is the ability to combine, change, or reapply existing ideas to produce something new.
Canadians are responsible for many creative inventions.
Creativity involves imagination, observation, and making connections.
Describe skills and processes that are important to creativity.
Discuss how new technologies, engineering, and computing are developed through creativity.
Create something new by combining, changing, or reapplying existing ideas.
Research a famous Canadian creative invention.