Project Roles: Level Designer, Community Manager
Project duration: Oct 2021 - Nov 2021 (6 weeks)
Team Size: 1 dev
Engine: Portal 2 Editor
"Yep, this was fun. Good job! Make more"
Comment on Steam Workshop Page Sensei's Challenges Part 1
10,800+
Downloads
*Of all 3 levels
5/5 Stars
On all 3 levels
5,100+
Ratings
*Of all 3 levels
All three levels of the Trilogy were featured on the front-page of the Steam Workshop
Gym Levels
Crated gym levels for each of the available level design ingredients to explore their possibilities limits and interactions.
Level Concept Iteration
I created multiple small levels to quickly explore gameplay ideas and concepts.
This allowed me to quickly cycle through ideas and test them.
I was able to identify 3 good gameplay concepts and used these to create the overarching themes for the 3 produced levels.
Creation Final Levels
I incorporated the successful gameplay concepts and created the levels, putting additional focus into making the levels multi-coursal and on reusing previous chambers.
Multiple blind playtests preformed with people of varying skill levels in Portal.
After release collected feedback from community comments and playthroughs posted of the levels.
"Very Imaginative mechanic at the end. Thank you very much"
Comment on Steam Workshop Page Sensei's Challenges Part 1
This level is the first out of 3 released levels and is designed to be easiest to solve. This level involves limited multi-coursal solutions and limited backtracking to introduce these elements to the player without overwhelming them.
"Made me think a bit actually, love the chamber reusage concept"
Comment on Steam Workshop Page Sensei's Challenges Part 2
This level is the second of the three levels released and is designed to be easy to medium difficulty. This level focusses on using funnels and chamber reuse.
"More than one way to solve this map - a good thing. Thanks for creating"
Comment on Steam Workshop Page Sensei's Challenges Part 3
This is the final and hardest level of the three levels released and intended to be medium to hard difficulty. This level focusses on Gels and Gel interactions, and multi-coursal chambers.
"That's too good <3"
Comment on Steam Workshop Page Sensei's Challenges Part 2
Community engagement on the Steam Page of Sensei's Challenges Part 2
Workshop Popularity
Initially only the second level of the trilogy took off and I received a lot of comments and feedback on the level. I proceeded to comment on all comments that gave feedback or posed questions about the level.
After getting some awards from the Steam community I also started posting appreciative posts to thank the community.
The Steam community also proved to be far more skilled than anyone I had playtested with at that point so they were able to provide me with tips about lots of speedrunning exploits for me to try to iterate against.