Yuho van Elsäcker
Game- and Level Designer
Game- and Level Designer
An action RPG set in late Roman Britannia
Project Roles: Level Designer
Project duration: Oct 2022 - Present
Team Size: NDA
Engine: NDA
Til Nord is a 3rd person open world driving game.
Project Roles: Level Designer & Terrain Lead
Project duration: Feb 2021 - Jul 2021 (16 weeks)
Team Size: 16 devs
Engine: Unreal Engine 4
Levis Umbra is a 3rd person stealth game where the player has to navigate levels by avoiding enemies and hacking their environment.
Project Roles: Level Designer & Game Designer
Project duration: Nov 2019 - Jul 2020 (20 weeks)
Team Size: 16 devs
Engine: Unreal Engine 4
A set of chambers created to test your skills in Portal. These chambers unite in their common theme of multi-coursal design and resource reacquisition.
Project Roles: Level Designer & Community Manager
Project duration: Oct 2021 - Nov 2021 (6 weeks)
Team Size: 1 dev
Engine: Portal 2 Editor
Inktopus: Atlantis is a 3rd person drawing game, where the player has to collect colors by jumping on crabs
Project Roles: Level Designer & Technical Designer
Project duration: May 2019 - Jul 2019 (6 weeks)
Team Size: 8 devs
Engine: Unreal Engine 4
3rd Person Stealth Game
Vertical and multi path level design
Level Designer & Game Designer
A Breda University graduate with a Bachelors in Game Design
A level designer who is confident in Unreal Engine and creating blockouts with BSPs. Versatile designer, but especially skilled in vertical level design and framing of moments.