All over the dream world there can be found various monsters and creatures that are deemed enemies. Fluffs managed to classify them into harmless to most dangerous and those that are out adventuring look out for them. As time goes on more monsters will be added!
✦✦✦
✦ NO TO MINOR
✦ MODERATE
✦ HIGH
The masked are humanoid-like creatures that seem to be after Dreamfluffs. They can only be defeated when their masks are destroyed as any other method does not work on them. If meeting two fluffs that are of opposite nature, The Masked will prioritize the dream one first. Some Masked can be heard making animal sounds. The types of masked are as follow (which can be customized, check design notes):
Tickers are the tall Masked whose mask is that of a sad expression. You can usually spot them coming from the “tik tok” sound emulating from their hammers, which has a clock that rapidity ages anything it touches, causing death.
When the hammer comes in contact with a non-fluff, it will leave a clock mark which will cause the thing affected to age within seconds.
Luckily, this attack can be cured on Dreamfluffs with an anti-reverse potion as long as it has been used within 1 minute of them getting hit , otherwise, the part that has been hit, will shatter.
Since they are slow speed vise it makes it easier to fight them off. However, their attacks are dangerous so Tickers must be neutralized before they cause harm to the environment.
Element: Time
Weapon: Hammer
Size: 170-190 cm
Danger level: High
Recommended element for fighting: Light, Electricity
Recommender magic level: Advanced+
Weakness: Slow speed vise.
Strength: Quick reflexes. Must be restrained first
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Trickers are the short, smaller Masked whose weapons are explosives (bombs and granites). Unlike Tickers their masks have a happy expression on. Their name comes from the fact they have the ability to trick you by hiding in the ground and pretending they are mushrooms, exploding once you step/pass by them.
If you pass by one of them, don't step on them or realize they are there, they will pop out from the ground and throw bombs at you to try and kill you. They will then try to trick you again by hiding in the ground again and ambush you. Since their fighting style has a pattern fluffs can quickly adjust to it if the Tricker attempts this several times
Unlike Tickers, you cannot hear Trickers coming. And yes, fluffs confuse Tickers and Trickers because of their similar sounding names. Don't worry, a complain was filed to the queen to change it.
Element: Explosion
Weapon: Bombs/Grenade/Themselves
Size: small, around 100-130 cm
Danger level: High
Recommended element for fighting: Water, Earth
Recommender level of fluff: Advanced+
Weakness: Tricksters have low stamina. They hide to refill energy after attacking max 5 times. Good time to strike.
Strength: Has quick speed and is small. Easy to hide.
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Shriekers are the weakest among the Masked but are still highly dangerous. Their masks are those of a screaming expression.
Unlike the others, Shriekers will not harm you if they spot you unless they are provoked, so Dreamfluffs tend to avoid them to prevent accidental fights.
A Shrieker's shriek, which comes from the top of their heads as well as the tails, can paralyze one's body and even harm one's ears if not stopped in time. In order to defeat them one must strike them in any area of their body aside from their heads and tails, as those two specific spots are hard as rock and cannot be pierced.
Element: Voice
Weapon: The back mouths. They are used as a shield/eat someone
Size: Average, around 160-165 cm
Danger level: High
Recommended element for fighting: Distortion, Fire, Darkness
Recommended level of fluff: Advanced+ (Multiple Normals can still beat it)
Weakness: Weak body, can be destroyed with a good punch
Strength: Mouths on top of head and back are hard as rock, can't be pierced.