FormCutter
Tool Name: FormCutter
Tool Version: 3.0
Version Requirement: 3ds Max 2017-2025
What is FormCutter?
It is used to cut inward or outward in objects along a freehand path that you draw with the tool and provides various ways to do so.
FormCutter covers a range of uses, from quick ideation to final output, to developing interactive projects and playing with your ideas, including a few options to help you to improve the aesthetics of your designs.
Features
Real-time Cuts.
Minimalist UI with many types of icons and color themes.
Docking UI to: top-left, top-right, bottom-right, bottom-left.
Actions cut type: cut, split, add, carve, draw;
Draw cut shapes type: circle, box, ngon, shape and mesh.
Draw cut shapes on the surface of the mesh or on screen view.
Library to store ngons, shapes and meshes.
Mirror drawing shapes in 2D axis in local or world space.
Clone drawing shapes by grid or radial layout.
Grid snap and face mesh vertices snap.
Angle snap by 45 degree.
Align drawing orientation by hit surface.
Tools: cloth panel, variable round, chamfer, shell, symmetry, pivot.
Getting Started
The latest overview with new features and improvements.
Video Releases
FormCutter v2.5
FormCutter v2.0
FormCutter v1.5
FormCutter v1.0
Version History
Version 3.0 - May 23, 2023 (3ds Max 2017-2024 x64) : Changelog
- added real-time cuts;
- added shape cut tool;
- added face cut tool;
- added libraries to store ngons, shapes and meshes;
- added new hybrid circular menu UI;
- added snap by face vertices;
- added mirror in XY axis;
- added real-time variable-round tool;
- fixes UI scaling for 4k monitors;
- fixed some internal bugs;
Version 2.8 - March 21, 2022 (3ds Max 2017-2022) : Changelog
- added ClothPanel Tool;
Version 2.7 - March 3, 2022 (3ds Max 2017-2022) : Changelog
- added save as preset when the UI is closed;
- added custom radial menu shortcut;
- added angle snap by 45 degree;
- added tool FormCutter icon;
- fixed some internal bugs;
Version 2.6 - June 23, 2021 (3ds Max 2017-2022) : Changelog
- added new two types of icons;
- added Library to store extracted meshes;
- added carve offset adjustment using offset shape value;
- added action cut Draw on grid viewport if it is not an object to hit;
- added align drawing orientation by hit surface;
- replaced dock dialog bar with dock to viewport;
- replaced standard rollouts with windows forms;
- replaced automatic change of UI colors based on custom UI scheme with change UI colors to Dark or Light;
Version 2.5 - April 19, 2021 (3ds Max 2017-2022) : Changelog
- added minimalist UI with new many types of icons;
- added automatic layout controls in rows and columns when user resizes the UI;
- added automatic change of UI colors based on custom UI scheme;
- added start/stop action to the radial menu;
- added cut multiple objects based on selection;
- added multiple draw shapes operations on viewport;
- added new tools;
- added help documentation;
- replaced with new world grid snap interaction;
- replaced with new mirror drawing shapes in 2D axis in local or world space and show on viewport;
- replaced tools sub rollout with new tools: collapse, symmetry, chamfer, shell, pivot and variable round, with interaction on viewport;
- replaced drawing with a more simplified interaction and fewer shortcuts;
- removed viewport drawing with icons and text shortcuts;
Version 2.1 - Feb 8, 2021 (3ds Max 2017-2021) : Changelog
- fixes UI scaling for 4k monitors;
Version 2.0 - Sep 16, 2020 (3ds Max 2017-2021) : Changelog
- added rearranged UI elements with interaction;
- added new offset algorithm;
- added radial menu UI;
- added docking UI type: "Top", "Left", "Floater", "Bottom", "Right";
- added clone shape type: "Grid", "Radial";
- added viewport drawing with icons and text shortcuts;
Version 1.5 - Jul 29, 2020 (3ds Max 2017-2021) : Changelog
- added fresh UI with icons;
- added actions cut: "Cut", "Split", "Add", "Carve", "Extract", "Draw";
- added grid snap;
- added adjusts pivot in local or world space;
- added add symmetry, shell modifiers on top of the stack and adjust them;
- added two types of projections: "Cut Hit", "Cut View";
- added new cut type: "Shape";
- added interactive toggle view shortcuts;
- removed two engine types: "Draw" and "Cut";
- removed three keep methods types: "Node", "Cutter", "Both";
Version 1.0 - Jun 3, 2020 (3ds Max 2016-2020) : Changelog
- added two engine types: "Draw" and "Cut";
- added collapse stack after each action;
- added three keep methods types: "Node", "Cutter", "Both";
- added add chamfer modifier on top of the stack and adjust: amount, segments and tension;
- added three cut types: "Circle", "Box", "ngon";
- added use symmetry mode in local or world space to cut;