Lesson 20
Scene
In this lesson, students will create a project that experiments with backdrops, like a story with multiple scenes or a slideshow.
Objectives
Objectives
Computer Science Objectives
Computer Science Objectives
- Students will be able to create a project that experiments with changing backdrops, like a story with multiple scenes or a slideshow
- Students will gain more familiarity with the computational concepts of events and parallelism and the practice of experimenting and iterating
Language Objectives
Language Objectives
- Students will use knowledge of language and its convention to explain how to create and change scenes in Scratch.
- Students will use general and academic language to provide peer feedback in speaking and writing
Language Frames
Language Frames
Emerging
Emerging
I used a block to ____
I used a block to change the scene.
Expanding
Expanding
I used _____ to change the backdrop
Using switch background block, I changed my backdrop ___ The result is ____
Bridging
Bridging
Using the switch background block, I changed my background from ____ to ____.
Using the switch background block, I changed my background from ____ to ____ and then I changed my background from ____ to ____.
Lesson Plan
Lesson Plan
Vocabulary
Vocabulary
- algorithm: A list of steps that you can follow to finish a task.
- event: An action that causes something to happen.
- initialization: Assign an initial (beginning) value to an object (or variable).
- loops: The action of doing something over and over again.
- parallelism: Making things happen at the same time.
- program: An algorithm that has been coded into something that can be run by a machine.
- sequence: A particular order of steps or events.
Standards
Standards
Computer Science
Computer Science
- CSTA 1B-AP-10: Create programs that include sequences, events, loops, and conditionals
- CSTA 1B-AP-13: Use an iterative process to plan the development of a program by including others' perspectives and considering user preferences.
- CSTA 1B-AP-15: Test and debug a program or algorithm to ensure it runs as intended.
English Language Arts
English Language Arts
- ELA L.3.3: Use knowledge of language and its conventions when writing, speaking, reading, or listening.
- ELA L.3.6: Acquire and use accurately grade-appropriate conversational, general academic, and domain-specific words and phrases, including those that signal spatial and temporal relationships.
- ELA RI.3.5: Use text features and search tools (e.g., key words, sidebars, hyperlinks) to locate information relevant to a given topic efficiently.
- ELA SL.3.4: Report on a topic or text, tell a story, or recount an experience with appropriate facts and relevant, descriptive details, speaking clearly at an understandable pace.
English Language Development
English Language Development
- Interacting with the Language: Collaborative
1. Exchanging information and ideas
3. Offering opinions
- Learning about how English Works
1. Understanding text structure
2. Understanding cohesion