INTERROGATION REGULATIONS
INTERROGATION REGULATIONS
Interrogations are a very valuable tool for us in the MPS to gather intelligence regarding gangs, criminals, and crime across the city, when done correctly. If you, as a TRIDENT officer, believe you can extract useful information from a suspect and wish to interrogate them, there are a few new steps you must follow.
You MUST ensure that the suspect has no devices on them, such as a radio or phone. Take them to a secure area, and always attempt to question them in a friendly manner first. If they are uncooperative, you may then refer to the guidelines in this document to assist you in obtaining the necessary information.
Once the interrogation has finished, you must knock the suspect out and leave no evidence of your presence.
Interrogations are a key factor to gathering intel on gangs and other criminal organizations in the city. However with interrogations come some limitations:
To interrogate you must be Interrogation Trained and Advanced IGD Trained.
You must have authorisation if you are CT Constable or CT Sergeant - (Can be authorised by CT/SCO Command and TX Command).
You must not read the suspects rights prior to the interrogation.
If you are authorised to interrogate a suspect and are not trained to do so, there must be a member of Trident present (preferably command).
You and all members present must be wearing a mask.
If other people want to attend they must be Basic IGD Trained but they must not use any force or verbal abuse on the suspect.
Within interrogations you are allowed to :
Verbally threaten the suspect
Threaten people with throwing them off a cliff
Threaten the suspect with killing them
Threaten the suspect with prison time
Hit the suspect with a baton
Knock the suspect out
Flashbang / taze the suspect
Headbag the suspect
Shoot around the suspect but do not actually hit them with any bullets.
Use other non-lethal approaches
Within interrogations you not are allowed to :
Physically harm the individual (excluding using non-lethal force such as a taser and baton)
Throw the suspect off a cliff.
Shoot the suspect.
Burn the suspect.
Kill the suspect.
Drown the suspect in water
Force the suspect to jump from heights
Excessively using your baton on the suspect (beating them to death)
What to do if the suspect refuses to release any information :
If the suspect you are interrogating refuses to give up and information and/or FTVLs then you may sentence them to 60 months within HMPS with a £500k fine (this can be higher if Silver / Gold command are present). If this is the case please knock the suspect out, take them back into custody and read the suspects rights on the way to the police station.
Information you should gather :
Before and/or whilst interrogating the suspect you should take pictures of:
The suspect
Their outfit
The suspect with their weapons
The suspects ID card
The suspects car
The location where they were taken into custody
Then, you should proceed to ask questions. Here are some examples:
What is your name?
What is the name of your group?
Are you considered a family, organisation, gang etc.?
How many members are within your group?
What are the names of some members?
Can you share some phone numbers of members?
How does the ranking structure of your group work?
What type of clothing fits the different ranks?
What are the group's intentions within the city?
Do you have any locations that your group uses or owns?
Where do you get your weapons/drugs from?
Who is the dealer of your weapons/drugs?
How long have you been a part of the group for?
How did you get recruited to the group?
Are there any other groups that you are affiliated with, or work with?
Do you have beef with any groups within the city?
What services do you provide other groups with?
Where can you interrogate?
In order to interrogate you must be in a discrete location where no members of the public are present, for example :
Bunkers
Desolate Islands
Hidden Forests
Examples of these are listed below.
Vinewood Hills
The bunker at the back of the car park behind the garage door.
2. Elysian Island
Take a look around as there are many different locations which are suitable for interrogations in the area.
3. Olympic Freeway
Behind Mission Row near the SOA RP zone/factory in the butchers house.
What to do if you are interrogated ?
If you are captured by a gang member and they threaten you in order to gain intel, then here is what you can and cannot say :
You must not give names of any TRIDENT, CID or CTSFO members as in character, you do not know this.
You must make up a fake but believable name in the situation, and improvise a character.
You may say the names of other command members, for example Gold Command , NPAS , ERPT and RPU as this is all public information.
If they ask for information on other organisations, comply with their demands but be vague and only give them the very minimum.
Submitting Intel
After each scenario you should submit an intel form with the information you have gained, making sure to include evidence captured by your police camera, bodycam or messages with a suspect. This intel should only be submitted if you yourself experienced the events and can verify that they occurred.
What to do if you are knocked out or die within a situation:
If this is the case, you must not remember any of the events or intel which you gained. In order to judge this you should imagine that you have made the car journey to to Mission Row and wait a few minutes for the bodtcam footage to upload to the servers.
Depending on your location this should take around 5-10 minutes after the situation has ended entirely.
KEY INFORMATION
Never cause lethal harm to the suspect
Knock the suspect out before sentencing them if they are useless and take them back into custody
Ensure you do not tell members of the public that you can interrogate, as you technically can't.
Ensure you have sufficient evidence of the events
Knock the suspect out before leaving them
Submit the intel you have gained throughout the events for greater chance at promotions and warrants being created.
NEVER metagame information -- find out in RP