INTERROGATION REGULATIONS
INTERROGATION REGULATIONS
Interrogations are a way of extracting useful information for a suspect, but must be handled with precision and care. You must ensure that the suspect has no devices on them, such as a radio or phone. Take them to a secure area, and always attempt to question them in a friendly manner first. If they are uncooperative, you may then refer to the guidelines in this document to assist you in obtaining the necessary information.
Once the interrogation has finished, you can knock the individual out if you do not want them to remember, you may leave a note on the individual or drop them off at a remote location and give them their phone back.
To be able to interrogate you must:
Not have read the individual their rights
Be Interrogation and Advanced IGD Trained
Have authorisation from SCO-19, CTSFO or TRIDENT Command if you are a CTSFO Constable or CTSFO Sergeant. Please note: CT Sergeants may interrogate individuals on a warrant without authorisation when a warrant is active. Otherwise, authorisation is required.
Wear a mask at all times
Basic IGD Trained officers may ask questions but not use force at any point. An Advanced IGD Trained officer may ask questions, and use force but only with authorisation from TRIDENT or Gold Command alongside permission from the interrogator themselves. This auth can only be given if TRIDENT or Gold Command are present at the interrogation as well. Please refer to the TRIDENT Hub for further information.
Verbally threaten the suspect
Threaten people with throwing them off a cliff
Threaten the suspect with killing them
Threaten the suspect with prison time
Hit the suspect with a baton
Knock the suspect out
Flashbang and Taze the suspect
Headbag the suspect
Shoot around the suspect but do not actually hit them with any bullets.
Use other non-lethal approaches
Physically harm the individual (excluding using non-lethal force such as a taser and baton)
Throw the suspect off a cliff.
Shoot the suspect.
Burn the suspect.
Kill the suspect.
Drown the suspect in water
Force the suspect to jump from heights
Excessively using your baton on the suspect (beating them to death)
If the suspect you are interrogating refuses to give up and information and/or FTVLs then you may sentence them to maximum time and fine. If this is the case please knock the suspect out, take them back into custody and read the suspects rights on the way to the police station.
The suspect
Their outfit
The suspect with their weapons
The suspects ID card
The suspects car
The location where they were taken into custody
Proof of ANY crimes committed
In order to interrogate you must be in a discrete location where no members of the public are present, for example :
Bunkers
Desolate Islands
Hidden Forests
Examples of these are listed below.
What is your name?
What is the name of your group?
Are you considered a family, organisation, gang, etc.?
How many members are in your group?
What are the names of some members?
Can you share some phone numbers of members?
How does the ranking structure of your group work?
What type of clothing fits the different ranks?
What are the group's intentions within the city?
Do you have any locations that your group uses or owns?
Where do you get your weapons/drugs from?
Who is the dealer of your weapons/drugs?
How long have you been a part of the group for?
How did you get recruited to the group?
Are there any other groups that you are affiliated with or work with?
Do you have beef with any groups within the city?
What services do you provide to other groups?
Be creative, don't just stick to these!
Vinewood Hills
The bunker at the back of the car park behind the garage door.
2. Elysian Island
Take a look around as there are many different locations which are suitable for interrogations in the area.
3. Olympic Freeway
Behind Mission Row near the SOA RP zone/factory in the butchers house.
If you are captured by a gang member and they threaten you in order to gain intel, then here is what you can and cannot say:
You must not give names of any TRIDENT, CID or CTSFO members as in character, you do not know this.
You must make up a fake but believable name in the situation, and improvise a character.
You may say the names of other command members, for example Gold Command, NPAS, ERPT and RPU as this is all public information.
If they ask for information on other organisations, comply with their demands but be vague and only give them the very minimum.
If they injure you, act HURT. When taken hostage, act SCARED. Give them RP!
After each scenario you should submit an intel form with the information you have gained, making sure to include evidence captured by your police camera, bodycam or messages with a suspect. This intel should only be submitted if you experienced the events and can verify that they occurred.
NOTE: Intelligence submitted can just be proof of x crime by x gang. We do not require paragraphs explaining everything in every form if its a simple store robbery.
What to do if you are knocked out or die within a situation:
If this is the case, you must not remember any of the events or intel which you gained. In order to judge this, you should imagine that you have made the car journey to to Mission Row and wait a few minutes for the bodycam footage to upload to the servers.
Depending on your location this should take around 5-10 minutes after the situation has ended entirely.
Never cause lethal harm to the suspect
Knock the suspect out before sentencing them if they are useless and take them back into custody
Ensure you do not tell members of the public that you can interrogate, as you technically can't.
Ensure you have sufficient evidence of the events
Knock the suspect out before leaving them
Submit the intel you have gained throughout the events for greater chance at promotions and warrants being created.
NEVER metagame information - find out in RP