Standard Army:
20—30 Imps
5—7 Gogs
4—5 Hell Hounds
Imp Specialists:
20—30 Imps
20—30 Imps
20—30 Imps
Gog Specialists:
5—7 Gogs
5—7 Gogs
5—7 Gogs
Hell Hound Specialists:
20—30 Imps
4—5 Hell Hounds
4—5 Hell Hounds
War Machine Specialists:
20—30 Imps
1 War Machine
4—5 Hell Hounds
Demon Specialists:
20—30 Imps
2—3 Demons
2—3 Demons
Pit Fiend / Succubus Specialists:
20—30 Imps
5—7 Gogs
2—3 Pit Fiends / Succubi
Efreeti / Hell Steed Specialists:
20—30 Imps
5—7 Gogs
1 Efreeti / Hell Steed
Shoots.
Pikeman
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Halberdier
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Glaivier
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Archer
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Marksman
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Crossbowman
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Griffin
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Royal Griffin
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Battle Griffin
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Swordsman
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Crusader
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Guardsman
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Monk
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Zealot
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Priest
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Landsknecht
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Sword Master
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Doppelsoldner
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Cavalier
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Champion
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Justiciar
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Landsknecht
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Sword Master
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Doppelsoldner
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Angel
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Archangel
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Shoots.
Seraph
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400