Standard Army:
10—20 Pikemen
4—7 Archers
4—5 Griffins
Pikeman Specialists:
10—20 Pikemen
10—20 Pikemen
10—20 Pikemen
Archer Specialists:
4—7 Archers
4—7 Archers
4—7 Archers
Griffin Specialists:
10—20 Pikemen
4—5 Griffins
4—5 Griffins
War Machine Specialists:
10—20 Pikemen
1 War Machine
4—5 Griffins
Swordsman Specialists:
10—20 Pikemen
2—3 Swordsmen
2—3 Swordsmen
Monk Specialists:
10—20 Pikemen
4—7 Archers
2—3 Monks
Cavalier Specialists:
10—20 Pikemen
4—7 Archers
1 Cavalier
Immune to jousting bonus.
Pikeman
Attack 4
Defense 5
Shots -
Damage 1–3
Health 10
Speed 4
Move Ground
Size 1
Growth 14
AI Value 80
Fight Value 110
Cost 60
Immune to jousting bonus.
Halberdier
Attack 6
Defense 5
Shots -
Damage 2–3
Health 10
Speed 5
Move Ground
Size 1
Growth 14
AI Value 115
Fight Value 115
Cost 75
Immune to jousting bonus.
Glaivier
Attack 4
Defense 7
Shots -
Damage 1–3
Health 12
Speed 4
Move Ground
Size 1
Growth 14
AI Value 115
Fight Value 115
Cost 75
Shoots.
Archer
Attack 6
Defense 3
Shots 12
Damage 2–3
Health 10
Speed 4
Move Ground
Size 1
Growth 9
AI Value 126
Fight Value 115
Cost 100
Marksman
Attack 6
Defense 3
Shots 24
Damage 2–3 (x2)
Health 10
Speed 6
Move Ground
Size 1
Growth 9
AI Value 184
Fight Value 115
Cost 150
Crossbowman
Attack 8
Defense 3
Shots 24
Damage 1–3
Health 10
Speed 7
Move Ground
Size 1
Growth 9
AI Value 184
Fight Value 115
Cost 150
Flies.
Retaliates twice.
Griffin
Attack 8
Defense 8
Shots -
Damage 3–6
Health 25
Speed 6
Move Flying
Size 1
Growth 7 (+3)
AI Value 351
Fight Value 324
Cost 200
Flies.
Unlimited retaliations.
Royal Griffin
Attack 9
Defense 9
Shots -
Damage 3–6
Health 25
Speed 9
Move Flying
Size 1
Growth 7 (+3)
AI Value 448
Fight Value 364
Cost 240
Flies.
Battle Griffin
Attack 10
Defense 8
Shots -
Damage 3–6
Health 25
Speed 7
Move Flying
Size 1
Growth 7 (+3)
AI Value 448
Fight Value 364
Cost 240
Swordsman
Attack 10
Defense 12
Shots -
Damage 6–9
Health 35
Speed 5
Move Ground
Size 1
Growth 4
AI Value 445
Fight Value 445
Cost 300
Crusader
Attack 12
Defense 12
Shots -
Damage 7–10 (x2)
Health 40
Speed 7
Move Ground
Size 1
Growth 4
AI Value 588
Fight Value 588
Cost 400
Retaliates twice.
Guardsman
Attack 10
Defense 14
Shots -
Damage 9–12
Health 45
Speed 7
Move Ground
Size 1
Growth 4
AI Value 588
Fight Value 588
Cost 400
Shoots.
Monk
Attack 12
Defense 7
Shots 12
Damage 10–12
Health 30
Speed 5
Move Ground
Size 1
Growth 3
AI Value 582
Fight Value 485
Cost 400
Zealot
Attack 14
Defense 10
Shots 24
Damage 12–14
Health 35
Speed 7
Move Ground
Size 1
Growth 3
AI Value 850
Fight Value 600
Cost 550
Priest
Attack 12
Defense 12
Shots 24
Damage 10–12
Health 40
Speed 8
Move Ground
Size 1
Growth 3
AI Value 850
Fight Value 600
Cost 550
Jousting bonus (5%).
Cavalier
Attack 15
Defense 15
Shots -
Damage 15–25
Health 100
Speed 7
Move Ground
Size 2
Growth 2
AI Value 1946
Fight Value 1668
Cost 1000
Jousting bonus (5%).
Champion
Attack 16
Defense 16
Shots -
Damage 20–25
Health 100
Speed 9
Move Ground
Size 2
Growth 2
AI Value 2100
Fight Value 1800
Cost 1200
Justiciar
Attack 15
Defense 17
Shots -
Damage 15–25
Health 110
Speed 7
Move Ground
Size 2
Growth 2
AI Value 2100
Fight Value 1800
Cost 1200
Angel
Attack 20
Defense 20
Shots -
Damage 50
Health 200
Speed 12
Move Flying
Size 1
Growth 1
AI Value 5019
Fight Value 3585
Cost 3000 + 1G
Archangel
Attack 30
Defense 30
Shots -
Damage 50
Health 250
Speed 18
Move Flying
Size 2
Growth 1
AI Value 8776
Fight Value 6033
Cost 5000 + 3G
Flies.
+1 Morale.
Spellcaster: 1x Expert Prayer (6 Power).
Aura of Purity: Seraphim and adjacent friendly units are immune to debuffing spells.
Seraph
Attack 25
Defense 25
Shots -
Damage 50
Health 300
Speed 18
Move Flying
Size 2
Growth 1
AI Value 8776
Fight Value 6033
Cost 5000 + 3G
Landsknecht
Attack 22
Defense 16
Shots -
Damage 40–55
Health 175
Speed 9
Move Ground
Size 1
Growth 1
AI Value 4550
Fight Value 3250
Cost 2500 + 1G
Sword Master
Attack 28
Defense 24
Shots -
Damage 40–55
Health 250
Speed 13
Move Ground
Size 1
Growth 1
AI Value 7750
Fight Value 5650
Cost 4000 + 2G
Hates Demonic units.
Minimum Morale is +1.
Spellcaster (self only, does not skip turn): 2x Forbearance (2 Power).
Doppelsoldner
Attack 24
Defense 28
Shots -
Damage 40–55
Health 275
Speed 11
Move Ground
Size 1
Growth 1
AI Value 7750
Fight Value 5650
Cost 4000 + 2G