One game I had the pleasure of working on was 'Isles of Ferum' - a game lead by Arda Irmark. As the main background artist for this game, I was able to create the environment and world for the player to explore, with more than 12 areas to traverse.
More can be found on it's process of development here:
http://www.arda-ai.com/isles-of-ferum/
....and you can play and enjoy the game yourself with the button below!
Below are just some of the environments I created, being in a pixelated style inspired by works such as "The Secret of Monkey Island".
A great experience I had during my undergrad years was being Art Lead for the game, GMU Balloon Fight. The entire class would work together as a sudo-company and work on creating a GMU themed game inspired by an existing game.
Slime towers is a game where you team up with cute slimes to defeat evil creatures and gather resources to better defend yourself to eventually escape! Below are just some of the assets I made for the game, including shooter towers, environment assets, and even resource nodes. The button below also takes you to the page where you can try out Slime Towers yourself!
Environment Asset - Frozen Creature
Shooter Towers
Crystal Node & Icon
Environmental Asset - Lava Lake