[40] P-D. Zuercher, M. Schimpf, S. Tadeja, T. Bohné, (2024). Educating Manufacturing Operators by Extending Reality with AI. In: Ilic, P., Casebourne, I., Wegerif, R. (eds) Artificial Intelligence in Education: The Intersection of Technology and Pedagogy, Intelligent Systems Reference Library, vol 261. Springer, Cham. DOI:10.1007/978-3-031-71232-6_11
[39] [A*] J. Waczyńska, P. Borycki, J. Kaleta, S. Tadeja, P. Spurek, D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soup, In Proceedings of the 38th International Conference on Neural Information Processing Systems (NeurIPS '24), Vol. 37. Curran Associates Inc., Red Hook, NY, USA, Article 3425, 107865–107889 (official poster and other materials) [200pt MNiSW PL]
[38] M. Kurpios, S.K. Tadeja, T. Bohné, M. Igras-Cybulska, Hokusai’s Woodcut-Inspired Immersive Art: Studying Immersion Levels and Emotional Impact Across Image, Film and Virtual Reality, In Proceedings of the poster track at 2024 IEEE International Symposium on Emerging Metaverse (ISEMV), Bellevue, WA, USA, 2024, pp. 53-54, DOI:10.1109/ISEMV63338.2024.00028
[37] S.K. Tadeja, A. Filipowski, M. Frankowski, M. Igras-Cybulska, T. Bohné, P.O. Kristensson, FAST Design Methodology for Swift XR Prototyping: An Interior Design System Example, In Proceedings of the 2024 IEEE International Symposium on Emerging Metaverse (ISEMV), Bellevue, WA, USA, 2024, pp. 33-36, DOI:10.1109/ISEMV63338.2024.00022
[36] K. Moskała, M. Frankowski, M. Igras-Cybulska, T. Bohné, A. Witoszek-Kubicka, S.K. Tadeja, A Novel Approach to Enhance VR User Awareness of Nearby Non-Virtual Hazards through Adaptive Visual Alerts, In Proceedings of the workshop MASK! Mobile Analytics from Situated Knowledge, IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Bellevue, WA, USA, 2024, pp. 252-255, DOI:10.1109/ISMAR-Adjunct64951.2024.00060
[35] A. Albers, M. Igras-Cybulska, S.K. Tadeja, T. Bohné, Assessing AR Visualizations during Non-Complex Assembly: Reporting Preliminary Results from a Crowdsourcing Rework Study, In Proceedings of the 3rd International Workshop on XR Solutions for Smart Production (XR-SPro 2024), IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Bellevue, WA, USA, 2024, pp. 71-74, DOI:10.1109/ISMAR-Adjunct64951.2024.00025
[34] A. Banaszczyk, M. Łysakowski, M.R. Nowicki, P. Skrzypczyński, S.K. Tadeja, How Accurate is the Positioning in VR? Using Motion Capture and Robotics to Compare Positioning Capabilities of Popular VR Headsets, In Proceedings of the 3rd International Workshop on XR Solutions for Smart Production (XR-SPro 2024), 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Bellevue, WA, USA, 2024, pp. 79-86, DOI:10.1109/ISMAR-Adjunct64951.2024.00027
[33] L. Bock, T. Bohné, S.K. Tadeja, Decision Support for Augmented Reality-Based Assistance Systems Deployment in Industrial Settings, In Multimedia Tools and Applications, 2024, DOI:10.1007/s11042-024-19861-x
[32] [A] S.K. Tadeja, T. Zhou, M. Capponi, K. Walas, T. Bohné, F. Forni, Human-Robot Collaborative Assembly Task Enhanced with Augmented Reality: Comparing Eye-Gaze and Mid-Air Pointing for Part Selection. In Proceedings of the 2024 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), Abu Dhabi, United Arab Emirates, 2024, pp. 8786-8793, DOI:10.1109/IROS58592.2024.10802282 [140pt MNiSW PL] (oral presentation)
[31] 🏆 [A*] V. Zhang, A. Albers, C. Saeedi-Givi, P.O. Kristensson, T. Bohné, S.K. Tadeja. Should I Evaluate my Augmented Reality System in an Industrial Environment? Investigating the Effects of Classroom and Shop Floor Settings on Guided Manual Assembly. In IEEE Transactions on Visualization and Computer Graphics (IEEE TVCG). Special issue on the 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2024), IEEE ISMAR 2024 Best Journal Paper Honorable Mention, DOI:10.1109/TVCG.2024.3456208 [200pt MNiSW PL]
[30] C. Saeedi-Givi, L. Schwaab, T. Bohné, S.K. Tadeja, Exergame-Like Feedback for Passive Upper Limbs Exoskeleton Fitting and Donning: A Feasibility Study with Augmented Reality. In Proceedings of the 10th IEEE RAS/EMBS International Conference on Biomedical Robotics and Biomechatronics (BioRob 2024),1-4 September 2024. pp. 29-34, Heidelberg, Germany, DOI:10.1109/BioRob60516.2024.10719742
[29] S.K. Tadeja, T. Bohné, K. Godula, A. Cybulski, M. M. Woźniak, Immersive Presentations of Real-World Medical Equipment through Interactive VR Environment Populated with the High-Fidelity 3D Model of Mobile MRI Unit. In Computers & Graphics, Special Section on XR Technologies for Healthcare and Wellbeing. Vol 120, April 2024, DOI:10.1016/j.cag.2024.103919
[28] T. Skrzek, F. Malawski, S. K. Tadeja, D. Hekiert, D. Hemmerling, M. Igras-Cybulska, Automatic Recognition of Gesture Qualities in Speech Delivery in VR - Work-in-Progress. In Proceedings of the 2nd Annual Workshop on Multi-modal Affective and Social Behavior Analysis and Synthesis in Extended Reality (MASSXR), IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, USA, 2024, pp. 624-627, DOI:10.1109/VRW62533.2024.00122
[27] P. Bartyzel, M. Igras-Cybulska, S. K. Tadeja, M. Majdak, G. Łukawski, D. Hekiert, Voice-Responsive Virtual Reality Training Environment for Occupational and Non-Professional Voice Users. In Proceedings of the 3rd International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS), IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, USA, 2024, pp. 208-213, DOI:10.1109/VRW62533.2024.00042
[26] E. C. Anjani, J. Tombling, M. Eger, S. Tadeja, T. Bohné, Work-in-Progress: Lessons Learned from Using Exergame, 3D Avatar-Based Feedback for Yoga-Self Training in a Preparatory Study. In Proceedings of the Workshop on Inclusion, Diversity, Equity, Accessibility, Transparency, and Ethics in XR (IDEATExR), IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, USA, 2024, pp. 300-304, DOI:10.1109/VRW62533.2024.00060