Priorities in Game
In-game you will see a priority timer on the bottom of the screen . This is an indicator used by the civilian department to regulate and keep track of the priorities that are happening.
BCSO can call priority on the channel for a number of reasons, the vast majority of these do not apply to the timer. (Eg: Foot Pursuit, or Felony Traffic Stop)
If you are already on a call, or stop and a priority/All Call is initiated you must remain on scene if there is criminal prosecution (arrest is necessary) to be brought against a subject. Do not leave the scene to respond abandoning an active crime. Use officer discretion in this regard.
All calls are defined as situations that cause a serious threat to life against Officer’s . Until a shots fired situation involves a bullet striking an officer, their vehicle, or a citizen, need to be attached. Should a bullet cause harm or threat to officer or citizen safety, all available can attach as part of an all call scenario. This applies to edged and blunt weapons in a similar manner.
Scene Command
A Scene Command is the first supervisor on scene (sergeant +) and its responsibilities is to manage an active scene/priority. Scene command must follow the checklist below and manage the scene from start to finish. Scene command has the highest authority on an active scene no matter what ranking officer you are. During an active scene/priority, the first supervisor on scene must call into RTO that they will be taking scene command.
(Ex. 2B-01 I will be taking scene command at this time)
Scene command Checklist
Assess the situation and assign units to their duties (Negotiator, Sniper, Air Unit)
Secures crime scene (Roadblock)
Assign units to stack up and assign breach command (For Breaching)
Check for any down subject and downed officer (Assign units to aid for them)
Secures suspect (cuff, detaining, searching and ID’ing the suspect)
Scene Overview (Ask the initiating officer to brief others on what happened)
Searching the scene (Assign units to search for any weapons and K9 to sniff if online)
Charges (Adding up charges via Penal Codes)
Transporting (Assign units to transport the suspect)
EMS & Tow (Assign units to active EMS and/or Tow if not online)Debrief and Clearing (Ask any of the supervisor if they have any comments then assign units to clear off and return 10-8)
EXPECTATIONS OF A LAW ENFORCEMENT OFFICER
In order to join the Department we require a certain number of traits that you possess. Below we have listed both primary and secondary skills which we would consider a mandatory requirement and a foundation for an applicant so that it can be built on during the academy.
(( ON DUTY ))
As a peace officer as an LEO, you must be able to...
• Respect others with sensitivity and possess interpersonal skills
• Make decisions with a clear judgment
• Work efficiently in and as a team
• Remain mature consistently and must respect discipline
• Be honest, as well as respect integrity and personal ethics
• Set and achieve personal goals
• Fluently speak and write using the English language
((OFF DUTY))
As a member of LEO, you must be able to...
• Represent the Community professionally and maturely
• Dedicate the vast majority of your game time as an LEO
• Be able to respect authority and follow instruction
• Remain neutral as a server player and realize your position of authority.
• Recognize and obey server rules and understand that admin punishment may result in interdepartmental punishresult in interdepartmental punishment.