Committee

Organizers

Daniel Zielasko is currently a postdoctoral researcher and lecturer at the University of Trier's HCI group. He received his PhD in 2020 at the Virtual Reality and Immersive Visualization group at RWTH Aachen University for studying desk-centered Virtual Reality. He works and worked interdisciplinary together with neuroscientists, psychologists, and archaeologists, on projects, such as the EU flagship project HBP (Human Brain Project) and the SMHB (Supercomputing and Modelling for the Human Brain). He received his Master's degree in Computer Science in 2013 at RWTH Aachen University and is now working on the integration of VR technologies and methods into everyday life, such as existing professional workflows and entertainment. He has a special interest in the prevention of cybersickness and the design of convincing and innovative 3D user interfaces.

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Bernhard Riecke is professor in the School of Interactive Arts & Technology (SIAT) at Simon Fraser University. He received his PhD from Tübingen University in 2003 and worked for a decade in the Virtual Reality group (Cyberneum) at the Max Planck Institute for Biological Cybernetics, as well as Vanderbilt and UC Santa Barbara. His work spans theoretical and applied domains and is published in journals including Frontiers, JOV, PLOS One, ACM-TAP, Cognition, and Presence, and conferences including IEEE VR, ACM-CHI, ACM SIGGRAPH, ACM-SUI, ISEA, and Spatial Cognition. Bernhard recently gave a TEDx talk on “Could Virtual Reality make us more Human”.

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Ernst Kruijff is a Professor for Human Computer Interaction at the Institute of Visual Computing, Department of Computer Science, Bonn-Rhein-Sieg University of Applied Sciences. He is also adjunct professor at SFU-SIAT in Canada. For almost two decades, his re-search has focused at the human-factors driven analysis, design and validation of multisensory 3D user interfaces. His research looks at the usage of audio-tactile feedback methods to enhance interaction and perception within the frame of AR view management, VR navigation and hybrid 2D/3D mobile systems.


Program Committee

Stefania Serafin is a Professor with special responsibilities in sound for multimodal environments in the Medialogy section at Aalborg University in Copenhagen. She teaches and researches on sound models and sound design for interactive media and multimodal interfaces. Before moving to Denmark, she got her Ph.D. at CCRMA, Stanford University.

Gerd Bruder is a Research Assistant Professor for Mixed Reality at the Institute for Simulation and Training at the University of Central Florida. He received his Habilitation in Computer Science from the University of Hamburg in 2017, and his Ph.D. in Computer Science from the University of Münster in 2011. His research is focused on Human-Computer Interaction in Mixed Reality, in particular 3D user interfaces, perception and cognition, and virtual human agents.

Yuen C. Law obtained his PhD degree in RWTH Aachen University. There he worked on the RASimAs Project in collaboration with other academic and industrial partners to create a Virtual Reality based Regional Anesthesia Simulator for Training. Before his doctoral studies in Germany, Yuen Law worked as docent at TEC in Costa Rica, where he also coordinated the Computer Labs for the School of Computer Science. During this period, he also taught a semester at the University of Costa Rica and through a DAAD collaboration, at the Universidad Nacional Autónoma de Nicaragua in Managua. Yuen C. Law currently works at TEC doing research and teaching in Computer Science. His interests include Virtual Reality and Simulation, Visualization and Interaction.

Dr. Victoria Interrante is a Full Professor in the Department of Computer Science and Engineering at the University of Minnesota (USA) and Director of the university-wide Center for Cognitive Sciences. Professor Interrante has a 20-year history of involvement in the VR community, focusing primarily on research related to the application of insights from visual perception and cognition to the development of more effective virtual reality experiences. She is currently serving on the steering committee of the international IEEE VR conference and as co-editor-in-chief of the ACM Transactions on Applied Perception.

Ivan Aguilar is currently a PhD student and lecturer at the School of Interactive Arts & Technology (SIAT) at Simon Fraser University (SFU), in Vancouver, Canada. He received his Bachelor in Computer Science and Master’s in Media and Technology, both from the Sao Paulo State University (UNESP) in Brazil. He has conducted research in the areas of virtual and augmented reality, computer graphics, HCI, and virtual production, and has worked with R&D for the VFX film industry. His current research focuses on using interdisciplinary approaches to investigate, develop, and analyze human-computer interfaces for virtual and augmented reality.

Massimiliano Di Luca is senior lecturer at the University of Birmingham in the Computational Neuroscience and Cognitive Robotics research centre. He earned the Laurea in Psychology from the Università di Trieste in 2000 and the PhD in Cognitive Science from Brown University in 2006. During his carer, Dr Di Luca has been Scientist at the Max Planck Institute for Biological Cybernetics in Tübingen, Visiting Scientist at Oculus Research and Research Scientist at Facebook Reality Labs.

Dr Di Luca performs both fundamental and applied research to capture the traits of effective sensory feedback and understand how users employ such stimuli. He uses psychophysical experiments, neuroimaging methods, and signal processing to discover patterns in user interactions and cognitive states. The leitmotiv of his research is to create computational models that constitute quantitative and testable theories about the underlying cognitive and neural processes.