All Beta Pokémon are born with the BETA title, which is visible within your Pokémon's inventory listing. (Ex. LVL5 PKMN [β-Honoguma | Default | BETA])
Non-beta Pokémon, such as Bulbasaur, can only get the BETA title through being born from another Pokémon with the BETA Title or added with the use of a special item (Not revealed yet).
Within ONLY the Beta-Pokédex pages, a [ β ] beside a name represents a non-beta Pokémon with the BETA Title.
For example:
"Ivysaur [ β ]" is the same thing as "[Ivysaur | Default | BETA]"
It is an Ivysaur with the BETA title.
The BETA title allows the Pokémon to access any Beta's within their lineage, such as
- Evolving into a Beta Pokémon
- Devolving into a Beta Pokémon
- Showing design elements of a Beta through the intermediate trait.
Examples:
[Pikachu | Intermediate | BETA] would be able to show Gorochu design elements with the intermediate trait.
[Ivysaur | Default | BETA] would be able to evolve into Beta Venusaur
[β-Nyōsuka | Default | BETA] would be able to devolve into [Poliwhirl | Default | BETA]
Additionally, All betas that never got finalized into an official Pokémon (Such as β-Kakoroach, β-Cervarro, etc) will have a "β-" next to their name to inform the user that they are a Beta Exclusive Pokémon. Any who got finalized into an official Pokémon, such as Beta Venusaur -> Venusaur, will NOT have this symbol.
To evolve a Beta, you must use a Prehistoric Fragment.
Sources: The Cutting Room Floor, pokemon.fandom.com, Bulbapedia
Back Sprite
Psychic Fire
Does not evolve.
An early version of Victini.
Uses what would become Victini's Shiny colors. Back sprite has a jagged line between the ears and head instead of a fur tuft.
Back Sprite
Grass
Evolves into: Beta Servine or Servine [ β ]
An early version of Snivy.
Snivy initially started out looking more teal than green, somewhat resembling its shiny palette in the final game.
Back Sprite
Grass
Evolves from: Beta Snivy or Snivy [ β ]
Evolves into: Beta Serperior or Serperior [ β ]
An early version of Servine.
Servine initially started out looking more teal than green, just like Snivy, albeit looking far closer to its shiny palette in the final game.
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Grass
Evolves from: Beta Servine or Servine [ β ]
An early version of Serperior.
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Fire
Evolves into: Beta Pignite or Pignite [ β ]
An early version of Tepig.
Tepig started off with a dark brown and orange color scheme.
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Fire Fighting
Evolves from: Beta Tepig or Tepig [ β ]
Evolves into: Beta Emboar or Emboar [ β ]
An early version of Pignite.
Back Sprite
Fire Fighting
Evolves from: Beta Pignite or Pignite [ β ]
An early version of Emboar.
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Normal
Evolves into: Beta Watchog or Watchog [ β ]
An early version of Patrat.
Patrat initially had a yellow belly and cheeks, small white and black eyes, a V-shaped yellow stripe on its back, and was chubbier overall than the final.
Back Sprite
Normal
Evolves from: Beta Patrat or Patrat [ β ]
An early version of Watchog.
Watchog was initially brown with orange stripes, had fully red eyes, had an orange tail tip instead of white, and didn't cross its arms.
Back Sprite
Normal
Evolves into: Herdier [ β ]
An early version of Lillipup.
Lillipup originally looked more similar to Herdier, as it was larger, had a small moustache, and sported a collar-like patch of blue fur around its neck.
Back Sprite
Normal
Evolves from: Herdier [ β ]
An early version of Stoutland.
Stoutland initially had a solid cream-colored mustache, fully dark blue body fur, a red nose, and no claws.
Back Sprite
Dark
Evolves into: Beta Liepard or Liepard [ β ]
An early version of Purrloin.
Initially a black-and-white cat with yellow sclera, then had more saturated colors compared to final.
Back Sprite
Dark
Evolves from: Beta Purrloin or Purrloin [ β ]
An early version of Liepard.
Initially had a bulkier panther-like design with black and red fur.
Back Sprite
Grass
Evolves from: Pansage [ β ]
An early version of Simisage.
Initially had a fluffy tail tip, a more aggressive expression, round skin-colored ears, and a more detailed pompadour.
Back Sprite
Fire
Evolves from: Pansear [ β ]
An early version of Simisear.
Simisear was originally very rotund and had one hair tuft instead of three, skin-colored inner ears, and a much larger tail than the final.
Back Sprite
Water
Evolves from: Panpour [ β ]
An early version of Simipour.
Simipour has a darker color scheme, smaller head with straighter hair, differently-shaped eyes and "dress", skin-colored inner ears, and is holding up its right hand in its front sprite instead of left.
Back Sprite
Alt Design
Electric
Evolves into: Beta Zebstrika or Zebstrika [ β ]
An early version of Blitzle.
Started off with a black and neon yellow design, with a smaller body and thinner legs. In later revisions it would have its body refined to use a dark purple and white color scheme and rounder, colorful eyes,
Back Sprite
Electric
Evolves from: Beta Blitzle or Blitzle [ β ]
An early version of Zebstrika.
Starts off with a design that uses a smaller body and shorter legs, with proportions similar to Blitzle's.
Back Sprite
Fighting
Evolves into: Beta Gurrdurr or Gurrdurr [ β ]
An early version of Timburr.
Timburr had a different design with yellow skin, a mohawk, and wearing a red bandana, along with holding a boulder instead of the log in the final.
Back Sprite
Fighting
Evolves from: Beta Timburr or Timburr [ β ]
Evolves into: Beta Conkeldurr or Conkeldurr [ β ]
An early version of Gurrdurr.
Gurdurr had a completely different design with yellow skin, a beard, and brown biceps, and it holds a boulder instead of the I-beam girder in the final.
Back Sprite
Fighting
Evolves from: Beta Gurrdurr or Gurrdurr [ β ]
An early version of Conkeldurr.
Conkeldurr had a completely different design with yellow skin, a white propeller mustache, and red-brown arms, and is on (or in) a rock, instead of holding two concrete pillars like in the final.
Back Sprite
Water
Evolves into: Beta Palpitoad or Palpitoad [ β ]
An early version of Tympole.
Back Sprite
Water Ground
Evolves from: Beta Tympole or Tympole [ β ]
Evolves into: Beta Seismitoad or Seismitoad [ β ]
An early version of Palpitoad.
Back Sprite
Water Ground
Evolves from: Beta Palpitoad or Palpitoad [ β ]
An early version of Seismitoad.
Back Sprite
Fighting
Does not evolve.
An early version of Throh.
Throh's first sprite has a horn on its head, X-shaped markings over its eyes instead of a T-shaped one between them, and its black belt is actually a tail wrapped around its body.
Back Sprite
Fighting
Does not evolve.
An early version of Sawk.
Sawk started out as a recolor of the Throh sprite with a blue gi and horn.
Back Sprite
Bug Poison
Evolves from: Venipede [ β ]
Evolves into: Scolipede [ β ]
An early version of Whirlipede.
Whirlipede was originally gray, and its rings were bright purple with red centers.
Back Sprite
Water
Evolves into: Basculegion [ β ]
An early version of Basculin.
Basculin was originally blue and had a sleeker body with slender, non-jagged fins; only the red-striped form existed at this stage.
Back Sprite
Bug Rock
Evolves into: Beta Crustle or Crustle [ β ]
An early version of Dwebble.
Dwebble originally looked more like a hermit crab, with yellow skin and a brown, swirly shell that was based on kiln-fired pottery.
Back Sprite
Bug Rock
Evolves from: Beta Dwebble or Dwebble [ β ]
An early version of Crustle.
Crustle originally looked more like a hermit crab, with peach skin and a brown, swirly shell that was based on kiln-fired pottery.
Back Sprite
Dark Fighting
Evolves into: Beta Scrafty or Scrafty [ β ]
An early version of Scraggy.
Scraggy has brighter yellow skin, an orange belly instead of a red one, and lacks the red scale on its head.
Back Sprite
Dark Fighting
Evolves from: Beta Scraggy or Scraggy [ β ]
An early version of Scrafty.
Scrafty has a face more similar to Scraggy's than the final version, paler orange skin, a smaller mohawk, and lacks the red scale on the tip of its tail. Additionally, its belly is a lighter shade of grey and goes up to its mouth.
Back Sprite
Alt Design
Normal Grass
Evolves from: Deerling [ β ]
An early version of Sawsbuck.
Sawsbuck originally used its spring form by default as its forms were likely not implemented yet. Has a less detailed design with beige skin, green spots on its body and eyes, and longer antlers than later designs.
Back Sprite
Water Rock
Evolves into: Beta Carracosta or Carracosta [ β ]
An early version of Tirtouga.
Tirtouga originally had a rougher design with green skin with blue markings and a brown shell, resembling real-life turtles.
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Water Rock
Evolves from: Beta Tirtouga or Tirtouga [ β ]
An early version of Carracosta.
Started off brown with blue rocks and a more hunched pose.
Back Sprite
Rock Flying
Evolves from: Archen [ β ]
An early version of Archeops.
Archeops originally had a bright green stripe running along the top of its tail, matching the one on its head. It also had smaller, yellow eyes, larger feathers, and a longer tail.
Back Sprite
Dark
Evolves into: Beta Zoroark or Zoroark [ β ]
An early version of Zorua.
Zorua's early design is wispier, with long flowing red hair, narrow yellow eyes, darker fur, and no visible mouth. It also has more red fur covering the legs.
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Dark
Evolves from: Beta Zorua or Zorua [ β ]
An early version of Zoroark.
Early Zoroark features yellow eyes instead of cyan, wilder, fiery hair not held in a ponytail, and much darker fur. It also has a tail, which was removed from the final design.
Back Sprite
Psychic
Evolves into: Beta Gothorita or Gothorita [ β ]
An early version of Gothita.
Gothita originally had brighter skin, a violet body, pink lips, and red sclera, along with two buns on its head. It also lacked the stripes on its back sprite.
Back Sprite
Psychic
Evolves from: Beta Gothita or Gothita [ β ]
Evolves into: Beta Gothitelle or Gothitelle [ β ]
An early version of Gothorita.
Gothorita originally had bright pink skin, a violet body, pink lips, red sclera instead of white, a tip of hair on its head, and more downwards-facing hairbows compared to the final.
Back Sprite
Psychic
Evolves from: Beta Gothorita or Gothorita [ β ]
An early version of Gothitelle.
Gothitelle originally had bright pink skin, a violet body, pink lips, red sclera instead of white, and violet hands rather than pink. Noticeably, it has its right foot showing compared to the final, and lacks the bow on its head.
Back Sprite
Electric Flying
Does not evolve.
An early version of Emolga.
Emolga originally used a Pikachu-like color scheme of yellow skin, red cheeks, and blue eyes, and also had pointy ears and a more obviously thunderbolt-shaped tail.
Back Sprite
Bug
Evolves into: β-Kaburion, Beta Escavalier, or Escavalier [β]
An early version of Karrablast.
Karrablast originally had brighter colors, larger arms and legs with yellow claws, and its eyes were placed on its horn instead of its face.
Back Sprite
Bug Steel
Evolves from: Beta Karrablast or Karrablast [β]
An early version of Escavalier.
Escavalier originally had a fully gray body along with its lances, and its helmet was less curved and more detailed.
Back Sprite
Bug
Evolves from: Beta Karrablast or Karrablast [ β ]
Back Sprite
Grass Steel
Evolves into: Beta Ferrothorn or Ferrothorn [ β ]
An early version of Ferroseed.
Initially was dark grey with blue-tipped spikes (like Ferroseed's shiny palette in the final games) and simpler patterning.
Back Sprite
Grass Steel
Evolves from: Beta Ferroseed or Ferroseed [ β ]
An early version of Ferrothorn.
Initially was dark grey with blue-tipped spikes (like Ferroseed's shiny palette in the final games), simpler patterning, and a much wider body.
Back Sprite
Steel
Evolves from: Name [ β ]
Evolves into: Name [ β ]
An early version of Klink.
Klink was originally slightly larger, with brown and white gears, and had only one eye instead of the X-shaped eye in the final version.
Back Sprite
Steel
Evolves from: Name [ β ]
Evolves into: Name [ β ]
An early version of Klang.
Klang was originally brown and white, and its second gear had a face. Compared to the final version, the ring in the back sprite was brown instead of black, and the center was black instead of blue.
Back Sprite
Steel
Evolves from: Name [ β ]
Evolves into: Name [ β ]
An early version of Klinklang.
Klinklang was originally brown and white. The bottom gear ring is missing, and the red gear is greatly enlarged, with a blue gem in the middle instead. Much like Klang, the Klink in the middle has a face; the back sprite has a brown instead of grey center.
Back Sprite
Electric
Evolves from: Name [ β ]
Evolves into: Name [ β ]
An early version of Eelektross.
Eelektross' palette is closer to its shiny palette in the final game, albeit slightly darker. The yellow markings around its eye and on its hands are connected together, unlike the final sprite, which opts for the same spotted pattern that Eelektrik has.
Back Sprite
Psychic
Evolves into: Beta Beeheeyem or Beeheeyem [ β ]
An early version of Elgyem
Elgyem was originally gray and had thinner head markings, yellow eyes surrounded by black rings, what apppears to be a visible mouth, and a much longer tail.
Back Sprite
Psychic
Evolves from: Beta Elgyem or Elgyem [ β ]
An early version of Beeheeyem.
Lacks shading and has much thinner patterns on its head, yellow eyes instead of green, and black chest buttons instead of brown, and is missing the colored spots on its hand.
Back Sprite
Ice
Does not evolve.
An early version of Cryogonal.
Had an unshaded, fully blue-green body with no ice chain dangling out of its mouth. The crack containing its eyes has a more neutral expression and extends around the entire body instead of only being on the front.
Back Sprite
Psychic
Evolves into: Beta Duosion or Duosion [ β ]
An early version of Solosis.
Solosis originally had a rounder body with brighter colors and smaller eyes and mouth, along with a long white coil.
Back Sprite
Psychic
Evolves from: Beta Solosis or Solosis [ β ]
Evolves into: Beta Reuniclus or Reuniclus [ β ]
An early version of Duosion.
Duosion originally had brighter colors, more spread out hands, and smaller eyes and mouth.
Back Sprite
Psychic
Evolves from: Beta Duosion or Duosion [ β ]
An early version of Reuniclus.
Reuniclus originally had brighter colors and fully green arms instead of red, orange and yellow; its arms are posed in a more zombie-like/stretched-out-forwards pose and its mouth is closed.
Back Sprite
Alt Design
Ice
Evolves into: Beta Beartic or Beartic [ β ]
An early version of Cubchoo.
Design was revised multiple times. Both earlier versions share a grimacing expression, different eye shading, and dark circles on the insides of the ears. The first was a very simple quadrupedal design with white fur, while the second made it bipedal with closer proportions to the final design and cream fur.
Back Sprite
Alt Design
Ice
Evolves from: Beta Cubchoo or Cubchoo [ β ]
An early version of Beartic.
Design was revised multiple times. The first is a quadrupedal white bear with a blue back stripe and minimal face icicles, while the second is a bipedal cream bear with paws resting on its hips and a wider icicle beard than final.
Back Sprite
Water Electric
Does not evolve.
An early version of Stunfisk.
Stunfisk originally had blue skin instead of brown, much larger pupils, an open mouth, and a shorter tail fin, aligning with previously-known statements about its early design and Water/Electric typing.
Back Sprite
Fire
Does not evolve.
An early version of Heatmor.
Had a simpler design that used the same dark brown base for its entire main body, rather than the final's more segmented look with both red and yellow body stripes and a lighter brown for the extremities. Its back ridges are smoother and connect to the tail, which is fully solid instead of having a pipe on the end, its claws are white instead of yellow, and its eyes are less centered.
Back Sprite
Psychic Flying
Evolves into: Swoobat [ β ]
An early version of Woobat.
Earlier design has a purple color scheme, lacks the heart shape on its nose, and sports a pointier fang.
Back Sprite
Dark Dragon
Evolves into: Beta Zweilous or Zweilous [ β ]
An early version of Deino.
Initial sprites use a simpler design with an orange-and-grey color scheme and no tail. Has visible red eyes, as the fur that covers them in the final design is absent.
Back Sprite
Dark Dragon
Evolves from: Beta Deino or Deino [ β ]
Evolves into: Beta Hydreigon or Hydreigon [ β ]
An early version of Zweilous.
Initial sprites use a simpler design with a green-and-grey color scheme, no tail, tank tread markings on the sides of its body rather than its belly, and visible red eyes, as the fur that covers them in the final design is absent.
Back Sprite
Dark Dragon
Evolves from: Beta Zweilous or Zweilous [ β ]
An early version of Hydreigon.
Early design is completely different aside from the three-head motif. It has a much bulkier body posed to be standing instead of floating, a simpler red-and-grey color scheme, lacks the fur collars around its heads, and has two large wings instead of six smaller ones. Eyes are red instead of fuchsia, with two pairs of eyes on the main head instead of one.
Back Sprite
Steel Fighting
Does not evolve.
An early version of Cobalion.
Cobalion had a much more abstract design, missing the "The Three Musketeers" motif, which would be the inspiration for the Swords of Justice.
Back Sprite
Rock Fighting
Does not evolve.
An early version of Terrakion
Same notes as Cobalion.
Back Sprite
Grass Fighting
Does not evolve.
An early version of Virizion.
Same notes as the former two.
Back Sprite
Flying
Does not evolve.
An early version of Tornadus.
Early design more closely resembles Fūjin, the Japanese god of the wind, with yellow-and-black patterning to represent his leopardskin and a simpler white tail to represent his bag of winds. Is in a more upright stance with arms outstretched and legs visible, and its cloud is light brown instead of white.
Back Sprite
Electric Flying
Does not evolve.
An early version of Thundurus.
Early design more closely resembles Raijin, the Japanese god of thunder and lightning, with a flatter tail to represent his drums. Is in a more upright stance with arms outstretched and legs visible, and its cloud is light brown instead of white.
Back Sprite
Ground Flying
Does not evolve.
An early version of Landorus.
Early design lacks a tail; otherwise matches the other two Forces of Nature.
Back Sprite
Dragon Fire
Does not evolve.
An early version of Reshiram.
Reshiram originally had a more generic tail rather than the final design's booster/jet engine theme, simpler feather patterning overall, and facial markings resembling a classical kitsune mask.
Back Sprite
Dragon Electric
Does not evolve.
An early version of Zekrom.
Early sprites are similar to the final design but less refined. Zekrom has mint green accents all over its body and tail rather than the blue used in the final game.
Back Sprite
Dragon Ice
Does not evolve.
An early version of Kyurem.
Kyurem looked drastically different, with a very different body shape. Is quadrupedal instead of bipedal, with a more upright pose and much longer wings that resemble an extra set of limbs; body is smooth and purple instead of ridged and grey.
Back Sprite
Pirouette Form
Normal Psychic
Does not evolve.
An early version of Meloetta.
While still music-themed, this version of Meloetta has a much simpler design, with insectoid features. Meloetta's Aria and Pirouette Formes are recolored versions of the same sprite at this point; the blue sprite is the Aria Forme, and the green sprite is the Pirouette Forme.
Back Sprite
Bug Steel
Does not evolve.
An early version of Genesect.
Originally had a much squatter body shape, with dark blue skin, pink eyes, and an exhaust pipe on its back.
Back Sprite
Dragon Rock
Does not evolve.
Also known as "Gaarokku"
A brown and red rock-lizard Pokémon. Possibly intended as a placeholder to test how animations worked.
Back Sprite
Normal Water
Does not evolve.
A teal rodent-like Pokémon whose ears and tail tip are round and white. Possibly intended as a placeholder to test how animations worked.
Back Sprite
Normal
Does not evolve.
A scrapped dog-like Pokémon.
Back Sprite
Water
Evolves into: β-Tanino
The first stage of a scrapped family of sea snail Pokémon. This evolutionary line might have been the original rival to Karrablast's evolutionary line that Ken Sugimori mentioned in an interview.
Back Sprite
Water
Evolves from: β-Tanisu
Evolves into: β-Taniking
Also known as "Taniino"
The middle evolution of a scrapped family of sea snail Pokémon. This evolutionary line might have been the original rival to Karrablast's evolutionary line that Ken Sugimori mentioned in an interview.
Back Sprite
Water Steel
Evolves from: β-Tanino
Also known as "Tanikingu"
The final evolution of a scrapped family of sea snail Pokémon. This evolutionary line might have been the original rival to Karrablast's evolutionary line that Ken Sugimori mentioned in an interview.