This is a short game I made for Visual Cinematic Development at the HKU. The reactor is going to explode, you are the only one that can stop it, and you have an extremely short amount of time. Everything in this game is meant to help built this feeling of imminent doom. For the course I also had to cleverly use cinematic visual aspects. I really like using movie aspects in games, it is such a strong way to guide a player through a level. Note that these assets are not mine and a proper list of used assets is at the end of the video.