Type: Psychic/Fighting
Abilities: Forewarn, Warding Charm
Hidden Ability: Sharpness
Gender Ratio: 50% Male, 50% Female
Catch Rate: 30
Held Items: Cleanse Tag (100%)
Egg Group: Field
Base EXP Yield: 163
EV Yield: 2 Atk
Growth Rate: Parabolic
Base Happiness: 100
Height: 3'11" (1.2 m)
Weight: 103.6 lbs (47.0 kg)
It is not known to evolve into or from any other Pokémon.
"Their true natures well-known amongst locals, rather than reviled as doom-bringers, the Absol of this region are venerated as saviors and guardians."
-Central City (Alpha, one-time only)
Level Move Type Cat. Pwr. Acc. PP
1 Leer Normal Status — 100% 30
1 Quick Attack Normal Physical 40 100% 30
5 Double Team Normal Status — —% 15
10 Double Kick Fighting Physical 30 100% 30
15 Detect Fighting Status — —% 5
20 Taunt Dark Status — 100% 20
25 Slash Normal Physical 70 100% 20
30 Psycho Cut Psychic Physical 70 100% 20
35 Focus Energy Normal Status — —% 30
40 Sacred Sword Fighting Physical 90 100% 15
45 Swords Dance Normal Status — —% 10
50 Future Sight Psychic Special 120 100% 10
55 Perish Song Normal Status — —% 5
Move Type Cat. Pwr. Acc. PP
Aerial Ace Flying Physical 60 —% 20
Agility Psychic Status — —% 30
Air Slash Flying Special 75 95% 15
Ally Switch Psychic Status — —% 15
Aqua Cutter Water Physical 70 100% 20
Assurance Dark Physical 60 100% 10
Attract Normal Status — 100% 15
Baton Pass Normal Status — —% 40
Bite Dark Physical 60 100% 25
Blizzard Ice Special 110 70% 5
Body Slam Normal Physical 85 100% 15
Bounce Flying Physical 85 85% 5
Brutal Swing Dark Physical 60 100% 20
Calm Mind Psychic Status — —% 20
Captivate Normal Status — 100% 20
Charge Beam Electric Special 50 90% 10
Close Combat Fighting Physical 120 100% 5
Confide Normal Status — —% 20
Counter Fighting Physical — 100% 20
Cross Poison Poison Physical 70 100% 20
Crunch Dark Physical 80 100% 15
Curse Ghost Status — —% 10
Cut Normal Physical 50 95% 30
Dark Pulse Dark Special 80 100% 15
Double Edge Normal Physical 120 100% 15
Dream Eater Psychic Special 100 100% 15
Echoed Voice Normal Special 40 100% 15
Endure Normal Status — —% 10
Facade Normal Physical 70 100% 20
Fairy Fang Fairy Physical 60 100% 25
False Swipe Normal Physical 40 100% 40
Fire Blast Fire Special 110 85% 5
Fire Fang Fire Physical 65 95% 15
Flamethrower Fire Special 90 100% 15
Flash Normal Status — 100% 20
Foul Play Dark Physical 95 100% 15
Frustration Normal Physical — 100% 20
Fury Cutter Bug Physical 40 95% 20
Giga Impact Normal Physical 150 90% 5
Headbutt Normal Physical 70 100% 15
Heal Pulse Psychic Status — —% 10
Healing Wish Psychic Status — —% 10
Hex Ghost Special 65 100% 10
Hone Claws Dark Status — —% 15
Hyper Beam Normal Special 150 90% 5
Ice Beam Ice Special 90 100% 10
Ice Fang Ice Physical 65 95% 15
Icy Wind Ice Special 55 95% 15
Incinerate Fire Special 60 100% 15
Iron Tail Steel Physical 100 75% 15
Knock Off Dark Physical 65 100% 20
Laser Focus Normal Status — —% 30
Leaf Blade Grass Physical 90 100% 15
Light Screen Psychic Status — —% 30
Magic Coat Psychic Status — —% 15
Mean Look Normal Status — —% 5
Megahorn Bug Physical 120 85% 10
Mimic Normal Status — —% 10
Mirror Coat Psychic Special — 100% 20
Mud Slap Ground Special 20 100% 10
Mystic Veil Fairy Status — —% 20
Natural Gift Normal Physical — 100% 15
Night Slash Dark Physical 70 100% 15
Payback Dark Physical 50 100% 10
Play Rough Fairy Physical 90 90% 10
Protect Normal Status — —% 10
Psychic Terrain Psychic Status — —% 10
Psych Up Normal Status — —% 10
Quick Guard Fighting Status — —% 15
Rain Dance Water Status — —% 5
Reflect Psychic Status — —% 20
Rest Psychic Status — —% 5
Retaliate Normal Physical 70 100% 5
Return Normal Physical — 100% 20
Rock Slide Rock Physical 75 90% 10
Rock Smash Fighting Physical 40 100% 15
Rock Tomb Rock Physical 60 95% 15
Role Play Psychic Status — —% 10
Round Normal Special 60 100% 15
Sandstorm Ground Status — —% 5
Secret Power Normal Physical 70 100% 20
Shadow Ball Ghost Special 80 100% 15
Shadow Claw Ghost Physical 70 100% 15
Shadow Sneak Ghost Physical 40 100% 30
Shock Wave Electric Special 60 —% 20
Skill Swap Psychic Status — —% 10
Sleep Talk Normal Status — —% 10
Snarl Dark Special 55 95% 15
Snatch Dark Status — —% 10
Snore Normal Special 50 100% 15
Snowscape Ice Status — —% 10
Solar Blade Grass Physical 125 100% 10
Spite Ghost Status — 100% 10
Stone Edge Rock Physical 100 80% 5
Strength Normal Physical 80 100% 15
Substitute Normal Status — —% 10
Sucker Punch Dark Physical 70 100% 5
Sunny Day Fire Status — —% 5
Superpower Fighting Physical 120 100% 5
Swagger Normal Status — 85% 15
Swift Normal Special 60 —% 20
Thief Dark Physical 60 100% 25
Throat Chop Dark Physical 80 100% 15
Thunder Electric Special 110 70% 10
Thunderbolt Electric Special 90 100% 15
Thunder Fang Electric Physical 65 95% 15
Thunder Wave Electric Status — 90% 20
Torment Dark Status — 100% 15
Trick Psychic Status — 100% 10
Upper Hand Fighting Physical 65 100% 15
Water Pulse Water Special 60 100% 20
Will-O-Wisp Fire Status — 85% 15
X-Scissor Bug Physical 80 100% 15
Zen Headbutt Psychic Physical 80 90% 15
Name: Warding Charm
Description:
"Protected against status moves and critical hits."
Effect:
This Pokémon is completely immune to Status moves, and damaging moves used against it cannot land critical hits.
Additionally, while a Pokémon with White Smoke is in the first place in the party, the chance of encountering a wild Pokémon is decreased by 50%.
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Back (Shiny)